#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
class cItemShearsHandler :
public cItemHandler
{
typedef cItemHandler super;
public:
cItemShearsHandler(int a_ItemType) :
cItemHandler(a_ItemType)
{
}
virtual bool IsTool(void) override
{
return true;
}
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES))
{
NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
cBlockHandler * Handler = cBlockInfo::GetHandler(Block);
cItems Drops;
Handler->ConvertToPickups(Drops, Meta);
Drops.push_back(cItem(Block, 1, Meta & 3));
a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
a_Player->UseEquippedItem();
return true;
}
return false;
}
virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
{
switch (a_BlockType)
{
case E_BLOCK_COBWEB:
case E_BLOCK_VINES:
case E_BLOCK_LEAVES:
case E_BLOCK_NEW_LEAVES:
{
return true;
}
} // switch (a_BlockType)
return false;
}
virtual short GetDurabilityLostWithThatAction(eDurabilityLostAction a_Action) override
{
return 0;
}
virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ);
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
if ((Block == E_BLOCK_TRIPWIRE) || (Block == E_BLOCK_VINES))
{
a_Player->UseEquippedItem();
}
}
} ;