blob: bd8487b1178e915c7fa8f5fb1df30397b9f93815 (
plain) (
tree)
|
|
#pragma once
#include "ItemHandler.h"
#include "Blocks/BlockEnderchest.h"
class cItemEnderchestHandler final :
public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
private:
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) const override
{
return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_ENDER_CHEST, cBlockEnderchestHandler::YawToMetaData(a_Player.GetYaw()));
}
};
|