summaryrefslogblamecommitdiffstats
path: root/src/Entities/ItemFrame.cpp
blob: 7bc7bda8d8637bac0d3563838cd7cddb0f172ee1 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11










                                                                                              
                                                                                  


                                                                       
 












                                                                                     
                 
                                       
                 
























                                                                                     
                             













                                                                                                       
                       
                       
                                

















                                                                                                       

#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "ItemFrame.h"
#include "ClientHandle.h"
#include "Player.h"





cItemFrame::cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z)
	:	cHangingEntity(etItemFrame, a_BlockFace, a_X, a_Y, a_Z)
	, m_Item(E_BLOCK_AIR)
	, m_Rotation(0)
{
}





void cItemFrame::OnRightClicked(cPlayer & a_Player)
{
	if (!m_Item.IsEmpty())
	{
		// Item not empty, rotate, clipping values to zero to three inclusive
		m_Rotation++;
		if (m_Rotation >= 4)
		{
			m_Rotation = 0;
		}
	}
	else if (!a_Player.GetEquippedItem().IsEmpty())
	{
		// Item empty, and player held item not empty - add this item to self
		m_Item = a_Player.GetEquippedItem();
		m_Item.m_ItemCount = 1;

		if (!a_Player.IsGameModeCreative())
		{
			a_Player.GetInventory().RemoveOneEquippedItem();
		}
	}

	GetWorld()->BroadcastEntityMetadata(*this); // Update clients
}






void cItemFrame::KilledBy(cEntity * a_Killer)
{
	if (m_Item.IsEmpty())
	{
		SetHealth(0);
		super::KilledBy(a_Killer);
		Destroy();
		return;
	}

	if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative())
	{
		cItems Item;
		Item.push_back(m_Item);

		GetWorld()->SpawnItemPickups(Item, GetPosX(), GetPosY(), GetPosZ());
	}

	SetHealth(GetMaxHealth());
	m_Item.Empty();
	m_Rotation = 0;
	SetInvulnerableTicks(0);
	GetWorld()->BroadcastEntityMetadata(*this);
}





void cItemFrame::GetDrops(cItems & a_Items, cEntity * a_Killer)
{
	if ((a_Killer != NULL) && a_Killer->IsPlayer() && !((cPlayer *)a_Killer)->IsGameModeCreative())
	{
		a_Items.push_back(cItem(E_ITEM_ITEM_FRAME));
	}
}