blob: fab06bccca3a8675dee6b489fa0a5d1d1938c8f4 (
plain) (
tree)
|
|
#pragma once
#include "BlockHandler.h"
class cBlockMelonHandler :
public cBlockHandler
{
public:
cBlockMelonHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) /*override*/
{
cFastRandom Random;
a_Pickups.push_back(cItem(E_ITEM_MELON_SLICE, (char)(3 + Random.NextInt(5)), 0));
}
virtual const char * GetStepSound(void) /*override*/
{
return "step.wood";
}
} ;
|