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#pragma once
#include "BlockHandler.h"
class cBlockLilypadHandler:
public cClearMetaOnDrop<cBlockHandler>
{
using Super = cClearMetaOnDrop<cBlockHandler>;
public:
cBlockLilypadHandler(BLOCKTYPE a_BlockType):
Super(a_BlockType)
{
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 7;
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
if ((a_RelY < 1) || (a_RelY >= cChunkDef::Height))
{
return false;
}
BLOCKTYPE UnderType;
NIBBLETYPE UnderMeta;
a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY - 1, a_RelZ, UnderType, UnderMeta);
return (
(((UnderType == E_BLOCK_STATIONARY_WATER) || (UnderType == E_BLOCK_WATER)) && (UnderMeta == 0)) || // A water source is below
(UnderType == E_BLOCK_ICE) || (UnderType == E_BLOCK_FROSTED_ICE) // Or (frosted) ice
);
}
};
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