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path: root/src/Blocks/BlockCommandBlock.h
blob: cf010376510b277789e2f641e4714e55148b1402 (plain) (tree)































                                                                                          

#pragma once

#include "BlockEntity.h"





class cBlockCommandBlockHandler :
	public cBlockEntityHandler
{
public:
	cBlockCommandBlockHandler(BLOCKTYPE a_BlockType)
		: cBlockEntityHandler(a_BlockType)
	{
	}

	virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
	{
		a_Pickups.push_back(cItem(E_BLOCK_AIR, 8, 0));
	}

	virtual const char * GetStepSound(void) override
	{
		return "step.stone";
	}
} ;




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