#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "PluginManager.h"
#include "Plugin.h"
#include "PluginLua.h"
#include "../Item.h"
#include "../Root.h"
#include "../Server.h"
#include "../CommandOutput.h"
#include "../IniFile.h"
#include "../Entities/Player.h"
#define FIND_HOOK(a_HookName) HookMap::iterator Plugins = m_Hooks.find(a_HookName);
#define VERIFY_HOOK \
if (Plugins == m_Hooks.end()) \
{ \
return false; \
}
cPluginManager * cPluginManager::Get(void)
{
return cRoot::Get()->GetPluginManager();
}
cPluginManager::cPluginManager(void) :
m_bReloadPlugins(false)
{
}
cPluginManager::~cPluginManager()
{
UnloadPluginsNow();
}
void cPluginManager::ReloadPlugins(void)
{
m_bReloadPlugins = true;
}
void cPluginManager::RefreshPluginList(void)
{
// Get a list of currently available folders:
AString PluginsPath = GetPluginsPath() + "/";
AStringVector Contents = cFile::GetFolderContents(PluginsPath.c_str());
AStringVector Folders;
for (auto & item: Contents)
{
if ((item == ".") || (item == "..") || (!cFile::IsFolder(PluginsPath + item)))
{
// We only want folders, and don't want "." or ".."
continue;
}
Folders.push_back(item);
} // for item - Contents[]
// Set all plugins with invalid folders as psNotFound:
for (auto & plugin: m_Plugins)
{
if (std::find(Folders.cbegin(), Folders.cend(), plugin->GetFolderName()) == Folders.end())
{
plugin->m_Status = psNotFound;
}
} // for plugin - m_Plugins[]
// Add all newly discovered plugins:
for (auto & folder: Folders)
{
bool hasFound = false;
for (auto & plugin: m_Plugins)
{
if (plugin->GetFolderName() == folder)
{
hasFound = true;
break;
}
} // for plugin - m_Plugins[]
if (!hasFound)
{
m_Plugins.push_back(std::make_shared<cPluginLua>(folder));
}
} // for folder - Folders[]
}
void cPluginManager::ReloadPluginsNow(void)
{
cIniFile a_SettingsIni;
a_SettingsIni.ReadFile("settings.ini");
ReloadPluginsNow(a_SettingsIni);
}
void cPluginManager::ReloadPluginsNow(cSettingsRepositoryInterface & a_Settings)
{
LOG("-- Loading Plugins --");
// Unload any existing plugins:
m_bReloadPlugins = false;
UnloadPluginsNow();
// Refresh the list of plugins to load new ones from disk / remove the deleted ones:
RefreshPluginList();
// Load the plugins:
AStringVector ToLoad = GetFoldersToLoad(a_Settings);
for (auto & pluginFolder: ToLoad)
{
LoadPlugin(pluginFolder);
} // for pluginFolder - ToLoad[]
// Log a report of the loading process
size_t NumLoadedPlugins = GetNumLoadedPlugins();
if (NumLoadedPlugins == 0)
{
LOG("-- No Plugins Loaded --");
}
else if (NumLoadedPlugins == 1)
{
LOG("-- Loaded 1 Plugin --");
}
else
{
LOG("-- Loaded %u Plugins --", static_cast<unsigned>(NumLoadedPlugins));
}
CallHookPluginsLoaded();
}
void cPluginManager::InsertDefaultPlugins(cSettingsRepositoryInterface & a_Settings)
{
a_Settings.AddKeyName("Plugins");
a_Settings.AddKeyComment("Plugins", " Plugin=Debuggers");
a_Settings.AddKeyComment("Plugins", " Plugin=HookNotify");
a_Settings.AddKeyComment("Plugins", " Plugin=ChunkWorx");
a_Settings.AddKeyComment("Plugins", " Plugin=APIDump");
a_Settings.AddValue("Plugins", "Plugin", "Core");
a_Settings.AddValue("Plugins", "Plugin", "TransAPI");
a_Settings.AddValue("Plugins", "Plugin", "ChatLog");
}
void cPluginManager::Tick(float a_Dt)
{
// Unload plugins that have been scheduled for unloading:
AStringVector PluginsToUnload;
{
cCSLock Lock(m_CSPluginsToUnload);
std::swap(m_PluginsToUnload, PluginsToUnload);
}
for (auto & folder: PluginsToUnload)
{
bool HasUnloaded = false;
bool HasFound = false;
for (auto & plugin: m_Plugins)
{
if (plugin->GetFolderName() == folder)
{
HasFound = true;
if (plugin->IsLoaded())
{
plugin->Unload();
HasUnloaded = true;
}
}
}
if (!HasFound)
{
LOG("Cannot unload plugin in folder \"%s\", there's no such plugin folder", folder.c_str());
}
else if (!HasUnloaded)
{
LOG("Cannot unload plugin in folder \"%s\", it has not been loaded.", folder.c_str());
}
} // for plugin - m_Plugins[]
// If a plugin reload has been scheduled, reload now:
if (m_bReloadPlugins)
{
ReloadPluginsNow();
}
FIND_HOOK(HOOK_TICK);
if (Plugins != m_Hooks.end())
{
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
(*itr)->Tick(a_Dt);
}
}
}
bool cPluginManager::CallHookBlockSpread(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source)
{
FIND_HOOK(HOOK_BLOCK_SPREAD);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnBlockSpread(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Source))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookBlockToPickups(
cWorld & a_World, cEntity * a_Digger,
int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta,
cItems & a_Pickups
)
{
FIND_HOOK(HOOK_BLOCK_TO_PICKUPS);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnBlockToPickups(a_World, a_Digger, a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_Pickups))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookChat(cPlayer & a_Player, AString & a_Message)
{
// Check if the message contains a command, execute it:
switch (HandleCommand(a_Player, a_Message, true))
{
case crExecuted:
{
// The command has executed successfully
return true;
}
case crBlocked:
{
// The command was blocked by a plugin using HOOK_EXECUTE_COMMAND
// The plugin has most likely sent a message to the player already
return true;
}
case crError:
{
// An error in the plugin has prevented the command from executing. Report the error to the player:
a_Player.SendMessageFailure(Printf("Something went wrong while executing command \"%s\"", a_Message.c_str()));
return true;
}
case crNoPermission:
{
// The player is not allowed to execute this command
a_Player.SendMessageFailure(Printf("Forbidden command; insufficient privileges: \"%s\"", a_Message.c_str()));
return true;
}
case crUnknownCommand:
{
// This was not a known command, keep processing as a message
break;
}
}
// Check if the message is a command (starts with a slash). If it is, we know that it wasn't recognised:
if (!a_Message.empty() && (a_Message[0] == '/'))
{
AStringVector Split(StringSplit(a_Message, " "));
ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long
a_Player.SendMessageInfo(Printf("Unknown command: \"%s\"", a_Message.c_str()));
LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player.GetName().c_str(), a_Message.c_str());
return true; // Cancel sending
}
FIND_HOOK(HOOK_CHAT);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnChat(a_Player, a_Message))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookChunkAvailable(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
FIND_HOOK(HOOK_CHUNK_AVAILABLE);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnChunkAvailable(a_World, a_ChunkX, a_ChunkZ))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookChunkGenerated(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
FIND_HOOK(HOOK_CHUNK_GENERATED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookChunkGenerating(cWorld & a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
FIND_HOOK(HOOK_CHUNK_GENERATING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnChunkGenerating(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookChunkUnloaded(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
FIND_HOOK(HOOK_CHUNK_UNLOADED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnChunkUnloaded(a_World, a_ChunkX, a_ChunkZ))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookChunkUnloading(cWorld & a_World, int a_ChunkX, int a_ChunkZ)
{
FIND_HOOK(HOOK_CHUNK_UNLOADING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnChunkUnloading(a_World, a_ChunkX, a_ChunkZ))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookCollectingPickup(cPlayer & a_Player, cPickup & a_Pickup)
{
FIND_HOOK(HOOK_COLLECTING_PICKUP);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnCollectingPickup(a_Player, a_Pickup))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookCraftingNoRecipe(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
FIND_HOOK(HOOK_CRAFTING_NO_RECIPE);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnCraftingNoRecipe(a_Player, a_Grid, a_Recipe))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookDisconnect(cClientHandle & a_Client, const AString & a_Reason)
{
FIND_HOOK(HOOK_DISCONNECT);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnDisconnect(a_Client, a_Reason))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookEntityAddEffect(cEntity & a_Entity, int a_EffectType, int a_EffectDurationTicks, int a_EffectIntensity, double a_DistanceModifier)
{
FIND_HOOK(HOOK_ENTITY_ADD_EFFECT);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnEntityAddEffect(a_Entity, a_EffectType, a_EffectDurationTicks, a_EffectIntensity, a_DistanceModifier))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookEntityTeleport(cEntity & a_Entity, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
FIND_HOOK(HOOK_ENTITY_TELEPORT);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnEntityTeleport(a_Entity, a_OldPosition, a_NewPosition))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookEntityChangingWorld(cEntity & a_Entity, cWorld & a_World)
{
FIND_HOOK(HOOK_ENTITY_CHANGING_WORLD);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnEntityChangingWorld(a_Entity, a_World))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookEntityChangedWorld(cEntity & a_Entity, cWorld & a_World)
{
FIND_HOOK(HOOK_ENTITY_CHANGED_WORLD);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnEntityChangedWorld(a_Entity, a_World))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split, const AString & a_EntireCommand, CommandResult & a_Result)
{
FIND_HOOK(HOOK_EXECUTE_COMMAND);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnExecuteCommand(a_Player, a_Split, a_EntireCommand, a_Result))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
FIND_HOOK(HOOK_EXPLODED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnExploded(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
FIND_HOOK(HOOK_EXPLODING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnExploding(a_World, a_ExplosionSize, a_CanCauseFire, a_X, a_Y, a_Z, a_Source, a_SourceData))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookHandshake(cClientHandle & a_ClientHandle, const AString & a_Username)
{
FIND_HOOK(HOOK_HANDSHAKE);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnHandshake(a_ClientHandle, a_Username))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
{
FIND_HOOK(HOOK_HOPPER_PULLING_ITEM);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnHopperPullingItem(a_World, a_Hopper, a_DstSlotNum, a_SrcEntity, a_SrcSlotNum))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
{
FIND_HOOK(HOOK_HOPPER_PUSHING_ITEM);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnHopperPushingItem(a_World, a_Hopper, a_SrcSlotNum, a_DstEntity, a_DstSlotNum))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
{
FIND_HOOK(HOOK_KILLING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnKilling(a_Victim, a_Killer, a_TDI))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookLogin(cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username)
{
FIND_HOOK(HOOK_LOGIN);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnLogin(a_Client, a_ProtocolVersion, a_Username))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerAnimation(cPlayer & a_Player, int a_Animation)
{
FIND_HOOK(HOOK_PLAYER_ANIMATION);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerAnimation(a_Player, a_Animation))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
FIND_HOOK(HOOK_PLAYER_BREAKING_BLOCK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
FIND_HOOK(HOOK_PLAYER_BROKEN_BLOCK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerDestroyed(cPlayer & a_Player)
{
FIND_HOOK(HOOK_PLAYER_DESTROYED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerDestroyed(a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player)
{
FIND_HOOK(HOOK_PLAYER_EATING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerEating(a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerFoodLevelChange(cPlayer & a_Player, int a_NewFoodLevel)
{
FIND_HOOK(HOOK_PLAYER_FOOD_LEVEL_CHANGE);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerFoodLevelChange(a_Player, a_NewFoodLevel))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
{
FIND_HOOK(HOOK_PLAYER_FISHED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerFished(a_Player, a_Reward))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward)
{
FIND_HOOK(HOOK_PLAYER_FISHING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerFishing(a_Player, a_Reward))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player)
{
FIND_HOOK(HOOK_PLAYER_JOINED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerJoined(a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
{
FIND_HOOK(HOOK_PLAYER_LEFT_CLICK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerLeftClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_Status))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d & a_OldPosition, const Vector3d & a_NewPosition)
{
FIND_HOOK(HOOK_PLAYER_MOVING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerMoving(a_Player, a_OldPosition, a_NewPosition))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerPlacedBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
FIND_HOOK(HOOK_PLAYER_PLACED_BLOCK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerPlacedBlock(a_Player, a_BlockChange))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerPlacingBlock(cPlayer & a_Player, const sSetBlock & a_BlockChange)
{
FIND_HOOK(HOOK_PLAYER_PLACING_BLOCK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerPlacingBlock(a_Player, a_BlockChange))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
FIND_HOOK(HOOK_PLAYER_RIGHT_CLICK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerRightClick(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
{
FIND_HOOK(HOOK_PLAYER_RIGHT_CLICKING_ENTITY);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerRightClickingEntity(a_Player, a_Entity))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerShooting(cPlayer & a_Player)
{
FIND_HOOK(HOOK_PLAYER_SHOOTING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerShooting(a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerSpawned(cPlayer & a_Player)
{
FIND_HOOK(HOOK_PLAYER_SPAWNED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerSpawned(a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerTossingItem(cPlayer & a_Player)
{
FIND_HOOK(HOOK_PLAYER_TOSSING_ITEM);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerTossingItem(a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
FIND_HOOK(HOOK_PLAYER_USED_BLOCK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerUsedBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
FIND_HOOK(HOOK_PLAYER_USED_ITEM);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerUsedItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
FIND_HOOK(HOOK_PLAYER_USING_BLOCK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerUsingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ, a_BlockType, a_BlockMeta))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
FIND_HOOK(HOOK_PLAYER_USING_ITEM);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerUsingItem(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_CursorX, a_CursorY, a_CursorZ))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
{
FIND_HOOK(HOOK_PLUGIN_MESSAGE);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPluginMessage(a_Client, a_Channel, a_Message))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPluginsLoaded(void)
{
FIND_HOOK(HOOK_PLUGINS_LOADED);
VERIFY_HOOK;
bool res = false;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
res = !(*itr)->OnPluginsLoaded() || res;
}
return res;
}
bool cPluginManager::CallHookPostCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
FIND_HOOK(HOOK_POST_CRAFTING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPostCrafting(a_Player, a_Grid, a_Recipe))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookPreCrafting(cPlayer & a_Player, cCraftingGrid & a_Grid, cCraftingRecipe & a_Recipe)
{
FIND_HOOK(HOOK_PRE_CRAFTING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPreCrafting(a_Player, a_Grid, a_Recipe))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookProjectileHitBlock(cProjectileEntity & a_Projectile, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Face, const Vector3d & a_BlockHitPos)
{
FIND_HOOK(HOOK_PROJECTILE_HIT_BLOCK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnProjectileHitBlock(a_Projectile, a_BlockX, a_BlockY, a_BlockZ, a_Face, a_BlockHitPos))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookProjectileHitEntity(cProjectileEntity & a_Projectile, cEntity & a_HitEntity)
{
FIND_HOOK(HOOK_PROJECTILE_HIT_ENTITY);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnProjectileHitEntity(a_Projectile, a_HitEntity))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookServerPing(cClientHandle & a_ClientHandle, AString & a_ServerDescription, int & a_OnlinePlayersCount, int & a_MaxPlayersCount, AString & a_Favicon)
{
FIND_HOOK(HOOK_SERVER_PING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnServerPing(a_ClientHandle, a_ServerDescription, a_OnlinePlayersCount, a_MaxPlayersCount, a_Favicon))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{
FIND_HOOK(HOOK_SPAWNED_ENTITY);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnSpawnedEntity(a_World, a_Entity))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
{
FIND_HOOK(HOOK_SPAWNED_MONSTER);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnSpawnedMonster(a_World, a_Monster))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookSpawningEntity(cWorld & a_World, cEntity & a_Entity)
{
FIND_HOOK(HOOK_SPAWNING_ENTITY);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnSpawningEntity(a_World, a_Entity))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookSpawningMonster(cWorld & a_World, cMonster & a_Monster)
{
FIND_HOOK(HOOK_SPAWNING_MONSTER);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnSpawningMonster(a_World, a_Monster))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
{
FIND_HOOK(HOOK_TAKE_DAMAGE);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnTakeDamage(a_Receiver, a_TDI))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookUpdatingSign(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4, cPlayer * a_Player)
{
FIND_HOOK(HOOK_UPDATING_SIGN);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnUpdatingSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookUpdatedSign(cWorld & a_World, int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4, cPlayer * a_Player)
{
FIND_HOOK(HOOK_UPDATED_SIGN);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnUpdatedSign(a_World, a_BlockX, a_BlockY, a_BlockZ, a_Line1, a_Line2, a_Line3, a_Line4, a_Player))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookWeatherChanged(cWorld & a_World)
{
FIND_HOOK(HOOK_WEATHER_CHANGED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnWeatherChanged(a_World))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
{
FIND_HOOK(HOOK_WEATHER_CHANGING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnWeatherChanging(a_World, a_NewWeather))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookWorldStarted(cWorld & a_World)
{
FIND_HOOK(HOOK_WORLD_STARTED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnWorldStarted(a_World))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookWorldTick(cWorld & a_World, std::chrono::milliseconds a_Dt, std::chrono::milliseconds a_LastTickDurationMSec)
{
FIND_HOOK(HOOK_WORLD_TICK);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnWorldTick(a_World, a_Dt, a_LastTickDurationMSec))
{
return true;
}
}
return false;
}
cPluginManager::CommandResult cPluginManager::HandleCommand(cPlayer & a_Player, const AString & a_Command, bool a_ShouldCheckPermissions)
{
AStringVector Split(StringSplit(a_Command, " "));
if (Split.empty())
{
return crUnknownCommand;
}
CommandMap::iterator cmd = m_Commands.find(Split[0]);
if (cmd == m_Commands.end())
{
// Command not found
// If it started with a slash, ask the plugins if they still want to handle it:
if (!a_Command.empty() && (a_Command[0] == '/'))
{
CommandResult Result = crUnknownCommand;
CallHookExecuteCommand(&a_Player, Split, a_Command, Result);
return Result;
}
return crUnknownCommand;
}
// Ask plugins first if a command is okay to execute the command:
CommandResult Result = crBlocked;
if (CallHookExecuteCommand(&a_Player, Split, a_Command, Result))
{
if (Result == crBlocked)
{
LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player.GetName().c_str(), Split[0].c_str());
}
return Result;
}
if (
a_ShouldCheckPermissions &&
!cmd->second.m_Permission.empty() &&
!a_Player.HasPermission(cmd->second.m_Permission)
)
{
LOGINFO("Player %s tried to execute forbidden command: \"%s\"", a_Player.GetName().c_str(), Split[0].c_str());
return crNoPermission;
}
ASSERT(cmd->second.m_Plugin != nullptr);
if (!cmd->second.m_Plugin->HandleCommand(Split, a_Player, a_Command))
{
return crError;
}
return crExecuted;
}
void cPluginManager::UnloadPluginsNow()
{
// Remove all bindings:
m_Hooks.clear();
m_Commands.clear();
m_ConsoleCommands.clear();
// Re-bind built-in console commands:
cServer::BindBuiltInConsoleCommands();
// Unload all loaded plugins:
for (auto & plugin: m_Plugins)
{
if (plugin->IsLoaded())
{
plugin->Unload();
}
}
}
void cPluginManager::UnloadPlugin(const AString & a_PluginFolder)
{
cCSLock Lock(m_CSPluginsToUnload);
m_PluginsToUnload.push_back(a_PluginFolder);
}
bool cPluginManager::LoadPlugin(const AString & a_FolderName)
{
for (auto & plugin: m_Plugins)
{
if (plugin->GetFolderName() == a_FolderName)
{
if (!plugin->IsLoaded())
{
return plugin->Load();
}
return true;
}
} // for plugin - m_Plugins[]
// Plugin not found
LOG("Cannot load plugin, folder \"%s\" not found.", a_FolderName.c_str());
return false;
}
void cPluginManager::RemoveHooks(cPlugin * a_Plugin)
{
for (HookMap::iterator itr = m_Hooks.begin(), end = m_Hooks.end(); itr != end; ++itr)
{
itr->second.remove(a_Plugin);
}
}
void cPluginManager::RemovePluginCommands(cPlugin * a_Plugin)
{
if (a_Plugin != nullptr)
{
a_Plugin->ClearCommands();
}
for (CommandMap::iterator itr = m_Commands.begin(); itr != m_Commands.end();)
{
if (itr->second.m_Plugin == a_Plugin)
{
CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
++itr;
m_Commands.erase(EraseMe);
}
else
{
++itr;
}
} // for itr - m_Commands[]
}
bool cPluginManager::IsPluginLoaded(const AString & a_PluginName)
{
for (auto & plugin: m_Plugins)
{
if (plugin->GetName() == a_PluginName)
{
return true;
}
}
return false;
}
bool cPluginManager::BindCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_Permission, const AString & a_HelpString)
{
CommandMap::iterator cmd = m_Commands.find(a_Command);
if (cmd != m_Commands.end())
{
LOGWARNING("Command \"%s\" is already bound to plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str());
return false;
}
m_Commands[a_Command].m_Plugin = a_Plugin;
m_Commands[a_Command].m_Permission = a_Permission;
m_Commands[a_Command].m_HelpString = a_HelpString;
return true;
}
bool cPluginManager::ForEachCommand(cCommandEnumCallback & a_Callback)
{
for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
{
if (a_Callback.Command(itr->first, itr->second.m_Plugin, itr->second.m_Permission, itr->second.m_HelpString))
{
return false;
}
} // for itr - m_Commands[]
return true;
}
bool cPluginManager::IsCommandBound(const AString & a_Command)
{
return (m_Commands.find(a_Command) != m_Commands.end());
}
AString cPluginManager::GetCommandPermission(const AString & a_Command)
{
CommandMap::iterator cmd = m_Commands.find(a_Command);
return (cmd == m_Commands.end()) ? "" : cmd->second.m_Permission;
}
cPluginManager::CommandResult cPluginManager::ExecuteCommand(cPlayer & a_Player, const AString & a_Command)
{
return HandleCommand(a_Player, a_Command, true);
}
cPluginManager::CommandResult cPluginManager::ForceExecuteCommand(cPlayer & a_Player, const AString & a_Command)
{
return HandleCommand(a_Player, a_Command, false);
}
void cPluginManager::RemovePluginConsoleCommands(cPlugin * a_Plugin)
{
if (a_Plugin != nullptr)
{
a_Plugin->ClearConsoleCommands();
}
for (CommandMap::iterator itr = m_ConsoleCommands.begin(); itr != m_ConsoleCommands.end();)
{
if (itr->second.m_Plugin == a_Plugin)
{
CommandMap::iterator EraseMe = itr; // Stupid GCC doesn't have a std::map::erase() that would return the next iterator
++itr;
m_ConsoleCommands.erase(EraseMe);
}
else
{
++itr;
}
} // for itr - m_Commands[]
}
bool cPluginManager::BindConsoleCommand(const AString & a_Command, cPlugin * a_Plugin, const AString & a_HelpString)
{
CommandMap::iterator cmd = m_ConsoleCommands.find(a_Command);
if (cmd != m_ConsoleCommands.end())
{
if (cmd->second.m_Plugin == nullptr)
{
LOGWARNING("Console command \"%s\" is already bound internally by MCServer, cannot bind in plugin \"%s\".", a_Command.c_str(), a_Plugin->GetName().c_str());
}
else
{
LOGWARNING("Console command \"%s\" is already bound to plugin \"%s\", cannot bind in plugin \"%s\".", a_Command.c_str(), cmd->second.m_Plugin->GetName().c_str(), a_Plugin->GetName().c_str());
}
return false;
}
m_ConsoleCommands[a_Command].m_Plugin = a_Plugin;
m_ConsoleCommands[a_Command].m_Permission = "";
m_ConsoleCommands[a_Command].m_HelpString = a_HelpString;
return true;
}
bool cPluginManager::ForEachConsoleCommand(cCommandEnumCallback & a_Callback)
{
for (CommandMap::iterator itr = m_ConsoleCommands.begin(), end = m_ConsoleCommands.end(); itr != end; ++itr)
{
if (a_Callback.Command(itr->first, itr->second.m_Plugin, "", itr->second.m_HelpString))
{
return false;
}
} // for itr - m_Commands[]
return true;
}
bool cPluginManager::IsConsoleCommandBound(const AString & a_Command)
{
return (m_ConsoleCommands.find(a_Command) != m_ConsoleCommands.end());
}
bool cPluginManager::ExecuteConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output, const AString & a_Command)
{
if (a_Split.empty())
{
return false;
}
CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
if (cmd == m_ConsoleCommands.end())
{
// Command not found
// Still notify the plugins (so that plugins such as Aliases can intercept unknown commands).
CommandResult res = crBlocked;
CallHookExecuteCommand(nullptr, a_Split, a_Command, res);
return (res == crExecuted);
}
if (cmd->second.m_Plugin == nullptr)
{
// This is a built-in command
return false;
}
// Ask plugins first if a command is okay to execute the console command:
CommandResult res = crBlocked;
if (CallHookExecuteCommand(nullptr, a_Split, a_Command, res))
{
return (res == crExecuted);
}
return cmd->second.m_Plugin->HandleConsoleCommand(a_Split, a_Output, a_Command);
}
void cPluginManager::TabCompleteCommand(const AString & a_Text, AStringVector & a_Results, cPlayer * a_Player)
{
for (CommandMap::iterator itr = m_Commands.begin(), end = m_Commands.end(); itr != end; ++itr)
{
if (NoCaseCompare(itr->first.substr(0, a_Text.length()), a_Text) != 0)
{
// Command name doesn't match
continue;
}
if ((a_Player != nullptr) && !a_Player->HasPermission(itr->second.m_Permission))
{
// Player doesn't have permission for the command
continue;
}
a_Results.push_back(itr->first);
}
}
bool cPluginManager::IsValidHookType(int a_HookType)
{
return ((a_HookType >= 0) && (a_HookType <= HOOK_MAX));
}
bool cPluginManager::DoWithPlugin(const AString & a_PluginName, cPluginCallback & a_Callback)
{
// TODO: Implement locking for plugins
for (auto & plugin: m_Plugins)
{
if (plugin->GetName() == a_PluginName)
{
return a_Callback.Item(plugin.get());
}
}
return false;
}
bool cPluginManager::ForEachPlugin(cPluginCallback & a_Callback)
{
// TODO: Implement locking for plugins
for (auto & plugin: m_Plugins)
{
if (a_Callback.Item(plugin.get()))
{
return false;
}
}
return true;
}
void cPluginManager::AddHook(cPlugin * a_Plugin, int a_Hook)
{
if (a_Plugin == nullptr)
{
LOGWARN("Called cPluginManager::AddHook() with a_Plugin == nullptr");
return;
}
PluginList & Plugins = m_Hooks[a_Hook];
if (std::find(Plugins.cbegin(), Plugins.cend(), a_Plugin) == Plugins.cend())
{
Plugins.push_back(a_Plugin);
}
}
size_t cPluginManager::GetNumPlugins(void) const
{
return m_Plugins.size();
}
size_t cPluginManager::GetNumLoadedPlugins(void) const
{
size_t res = 0;
for (auto & plugin: m_Plugins)
{
if (plugin->IsLoaded())
{
res += 1;
}
}
return res;
}
AStringVector cPluginManager::GetFoldersToLoad(cSettingsRepositoryInterface & a_Settings)
{
// Check if the Plugins section exists.
if (a_Settings.KeyExists("Plugins"))
{
InsertDefaultPlugins(a_Settings);
}
// Get the list of plugins to load:
AStringVector res;
auto Values = a_Settings.GetValues("Plugins");
for (auto NameValue : Values)
{
AString ValueName = NameValue.first;
if (ValueName.compare("Plugin") == 0)
{
AString PluginFile = NameValue.second;
if (!PluginFile.empty())
{
res.push_back(PluginFile);
}
}
} // for i - ini values
return res;
}