#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "DeprecatedBindings.h"
#undef TOLUA_TEMPLATE_BIND
#include "tolua++/include/tolua++.h"
#include "../World.h"
#include "../Entities/Player.h"
#include "LuaState.h"
#include "../BlockInfo.h"
/* get function: g_BlockLightValue */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockLightValue
static int tolua_get_AllToLua_g_BlockLightValue(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::GetLightValue(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* get function: g_BlockSpreadLightFalloff */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockSpreadLightFalloff
static int tolua_get_AllToLua_g_BlockSpreadLightFalloff(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::GetSpreadLightFalloff(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* get function: g_BlockTransparent */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockTransparent
static int tolua_get_AllToLua_g_BlockTransparent(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::IsTransparent(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* get function: g_BlockOneHitDig */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockOneHitDig
static int tolua_get_AllToLua_g_BlockOneHitDig(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::IsOneHitDig(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* get function: g_BlockPistonBreakable */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockPistonBreakable
static int tolua_get_AllToLua_g_BlockPistonBreakable(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::IsPistonBreakable(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* get function: g_BlockIsSnowable */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSnowable
static int tolua_get_AllToLua_g_BlockIsSnowable(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::IsSnowable(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* get function: g_BlockIsSolid */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockIsSolid
static int tolua_get_AllToLua_g_BlockIsSolid(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::IsSolid(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* get function: g_BlockFullyOccupiesVoxel */
#ifndef TOLUA_DISABLE_tolua_get_AllToLua_g_BlockFullyOccupiesVoxel
static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
int BlockType = 0;
#ifndef TOLUA_RELEASE
{
tolua_Error tolua_err;
if (!tolua_isnumber(tolua_S, 2, 0, &tolua_err))
{
tolua_error(tolua_S, "#vinvalid type in array indexing.", &tolua_err);
}
}
#endif
LuaState.GetStackValue(2, BlockType);
if ((BlockType < 0) || (BlockType > E_BLOCK_MAX_TYPE_ID))
{
tolua_error(tolua_S, "array indexing out of range.", nullptr);
}
LuaState.Push(cBlockInfo::FullyOccupiesVoxel(static_cast<BLOCKTYPE>(BlockType)));
return 1;
}
#endif // #ifndef TOLUA_DISABLE
/* function: StringToMobType */
static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S)
{
cLuaState LuaState(tolua_S);
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_iscppstring(tolua_S, 1, 0, &tolua_err) ||
!tolua_isnoobj(tolua_S, 2, &tolua_err)
)
goto tolua_lerror;
else
#endif
{
const AString a_MobString = tolua_tocppstring(LuaState, 1, nullptr);
eMonsterType MobType = cMonster::StringToMobType(a_MobString);
tolua_pushnumber(LuaState, static_cast<lua_Number>(MobType));
tolua_pushcppstring(LuaState, a_MobString);
}
LOGWARNING("Warning in function call 'StringToMobType': StringToMobType() is deprecated. Please use cMonster:StringToMobType()");
LuaState.LogStackTrace(0);
return 2;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(LuaState, "#ferror in function 'StringToMobType'.", &tolua_err);
return 0;
#endif
}
static int tolua_cBlockInfo_Get(lua_State * tolua_S)
{
cLuaState L(tolua_S);
if (
!L.CheckParamStaticSelf("cBlockInfo") ||
!L.CheckParamNumber(2)
)
{
return 0;
}
BLOCKTYPE BlockType{};
L.GetStackValue(2, BlockType);
LOGWARNING("cBlockInfo:Get() is deprecated, use the static querying functions instead");
L.LogStackTrace(0);
cBlockInfo & BlockInfo = const_cast<cBlockInfo &>(cBlockInfo::Get(BlockType));
L.Push(&BlockInfo);
return 1;
}
static int tolua_cBlockInfo_GetPlaceSound(lua_State * tolua_S)
{
cLuaState L(tolua_S);
if (
!L.CheckParamStaticSelf("cBlockInfo") ||
!L.CheckParamNumber(2)
)
{
return 0;
}
L.Push("");
LOGWARNING("cBlockInfo:GetPlaceSound() is deprecated");
L.LogStackTrace(0);
return 1;
}
static int tolua_get_cBlockInfo_m_PlaceSound(lua_State * tolua_S)
{
cLuaState L(tolua_S);
if (!L.CheckParamSelf("const cBlockInfo"))
{
return 0;
}
L.Push("");
LOGWARNING("cBlockInfo.m_PlaceSound is deprecated");
L.LogStackTrace(0);
return 1;
}
static int tolua_set_cBlockInfo_m_PlaceSound(lua_State * tolua_S)
{
cLuaState L(tolua_S);
if (!L.CheckParamSelf("cBlockInfo"))
{
return 0;
}
LOGWARNING("cBlockInfo.m_PlaceSound is deprecated");
L.LogStackTrace(0);
return 0;
}
/** cBlockInfo variables: access the corresponding getter function instead of the variable.
\tparam VariableType The type of the variable being accessed.
\tparam GetterFunction The function called to get the value returned to lua. */
template <typename VariableType, VariableType (*GetterFunction)(BLOCKTYPE)>
static int tolua_get_cBlockInfo(lua_State * tolua_S)
{
cLuaState L(tolua_S);
if (!L.CheckParamSelf("const cBlockInfo"))
{
return 0;
}
const cBlockInfo * Self = nullptr;
L.GetStackValue(1, Self);
L.Push(GetterFunction(Self->m_BlockType));
LOGWARNING("cBlockInfo variables are deprecated, use the static functions instead.");
L.LogStackTrace(0);
return 1;
}
/** cBlockInfo variables: Print deprecation message on assignment. */
static int tolua_set_cBlockInfo(lua_State * tolua_S)
{
cLuaState L(tolua_S);
if (!L.CheckParamSelf("cBlockInfo"))
{
return 0;
}
LOGWARNING("cBlockInfo variables are deprecated in favour of the static functions.");
L.LogStackTrace(0);
return 0;
}
static int tolua_get_cItem_m_Lore(lua_State * tolua_S)
{
// Maintain legacy m_Lore variable as Lore table split by ` (grave-accent)
cLuaState L(tolua_S);
if (!L.CheckParamSelf("const cItem"))
{
return 0;
}
const cItem * Self = nullptr;
L.GetStackValue(1, Self);
AString LoreString = StringJoin(Self->m_LoreTable, "`");
L.Push(LoreString);
LOGWARNING("cItem.m_Lore is deprecated, use cItem.m_LoreTable instead");
L.LogStackTrace(0);
return 1;
}
static int tolua_set_cItem_m_Lore(lua_State * tolua_S)
{
// Maintain legacy m_Lore variable as Lore table split by ` (grave-accent)
cLuaState L(tolua_S);
if (
!L.CheckParamSelf("cItem") ||
!L.CheckParamString(2)
)
{
return 0;
}
cItem * Self = nullptr;
AString LoreString;
L.GetStackValues(1, Self, LoreString);
Self->m_LoreTable = StringSplit(LoreString, "`");
LOGWARNING("cItem.m_Lore is deprecated, use cItem.m_LoreTable instead");
L.LogStackTrace(0);
return 0;
}
/** function: cWorld:SetSignLines */
static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
{
cLuaState LuaState(tolua_S);
#ifndef TOLUA_RELEASE
if (
!LuaState.CheckParamUserType(1, "cWorld") ||
!LuaState.CheckParamNumber(2, 4) ||
!LuaState.CheckParamString(5, 8) ||
!LuaState.CheckParamUserType(9, "cPlayer") ||
!LuaState.CheckParamEnd(10)
)
return 0;
else
#endif
{
cWorld * self = nullptr;
cPlayer * Player = nullptr;
int BlockX = 0;
int BlockY = 0;
int BlockZ = 0;
AString Line1;
AString Line2;
AString Line3;
AString Line4;
LuaState.GetStackValues(1, self, BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
#ifndef TOLUA_RELEASE
if (self == nullptr)
{
tolua_error(LuaState, "invalid 'self' in function 'UpdateSign'", nullptr);
}
#endif
{
bool res = self->SetSignLines(BlockX, BlockY, BlockZ, Line1, Line2, Line3, Line4, Player);
tolua_pushboolean(LuaState, res ? 1 : 0);
}
}
LOGWARNING("Warning in function call 'UpdateSign': UpdateSign() is deprecated. Please use SetSignLines()");
LuaState.LogStackTrace(0);
return 1;
}
/** Function: cWorld:GrowTree.
Exported manually because of the obsolete int-based overload.
When removing from DeprecatedBindings, make sure the function is exported automatically. */
static int tolua_cWorld_GrowTree(lua_State * a_LuaState)
{
cLuaState LuaState(a_LuaState);
if (lua_isnumber(LuaState, 2))
{
// This is the obsolete signature, warn and translate:
LOGWARNING("Warning: cWorld:GrowTree function expects Vector3i-based coords rather than int-based coords. Emulating old-style call.");
LuaState.LogStackTrace(0);
cWorld * Self = nullptr;
int BlockX, BlockY, BlockZ;
if (!LuaState.GetStackValues(1, Self, BlockX, BlockY, BlockZ))
{
return LuaState.ApiParamError("Failed to read int-based coord parameters");
}
LuaState.Push(Self->GrowTree({BlockX, BlockY, BlockZ}));
return 1;
}
// This is the correct signature, execute:
cWorld * Self = nullptr;
Vector3i BlockPos;
if (!LuaState.GetStackValues(1, Self, BlockPos))
{
return LuaState.ApiParamError("Failed to read Vector3i-based coord parameters");
}
LuaState.Push(Self->GrowTree(BlockPos));
return 1;
}
/** Function: cWorld:GrowTreeByBiome.
Exported manually because of the obsolete int-based overload.
When removing from DeprecatedBindings, make sure the function is exported automatically. */
static int tolua_cWorld_GrowTreeByBiome(lua_State * a_LuaState)
{
cLuaState LuaState(a_LuaState);
if (lua_isnumber(LuaState, 2))
{
// This is the obsolete signature, warn and translate:
LOGWARNING("Warning: cWorld:GrowTreeByBiome function expects Vector3i-based coords rather than int-based coords. Emulating old-style call.");
LuaState.LogStackTrace(0);
cWorld * Self = nullptr;
int BlockX, BlockY, BlockZ;
if (!LuaState.GetStackValues(1, Self, BlockX, BlockY, BlockZ))
{
return LuaState.ApiParamError("Failed to read int-based coord parameters");
}
LuaState.Push(Self->GrowTreeByBiome({BlockX, BlockY, BlockZ}));
return 1;
}
// This is the correct signature, execute:
cWorld * Self = nullptr;
Vector3i BlockPos;
if (!LuaState.GetStackValues(1, Self, BlockPos))
{
return LuaState.ApiParamError("Failed to read Vector3i-based coord parameters");
}
LuaState.Push(Self->GrowTreeByBiome(BlockPos));
return 1;
}
/** Function: cWorld:GrowTreeFromSapling.
Exported manually because of the obsolete int-based overload and obsolete SaplingMeta parameter.
When removing from DeprecatedBindings, make sure the function is exported automatically. */
static int tolua_cWorld_GrowTreeFromSapling(lua_State * a_LuaState)
{
cLuaState LuaState(a_LuaState);
if (lua_isnumber(LuaState, 2))
{
// This is the obsolete signature, warn and translate:
LOGWARNING("Warning: cWorld:GrowTreeFromSapling function expects Vector3i-based coords rather than int-based coords. Emulating old-style call.");
LuaState.LogStackTrace(0);
cWorld * Self = nullptr;
int BlockX, BlockY, BlockZ;
if (!LuaState.GetStackValues(1, Self, BlockX, BlockY, BlockZ))
{
return LuaState.ApiParamError("Failed to read int-based coord parameters");
}
LuaState.Push(Self->GrowTreeFromSapling({BlockX, BlockY, BlockZ}));
return 1;
}
// This is the correct signature, execute:
cWorld * Self = nullptr;
Vector3i BlockPos;
if (!LuaState.GetStackValues(1, Self, BlockPos))
{
return LuaState.ApiParamError("Failed to read Vector3i-based coord parameters");
}
if (lua_isnumber(LuaState, 3))
{
// There's an extra parameter, the obsolete SaplingMeta
LOGWARNING("Warning: cWorld:GrowTreeFromSapling function no longer has the SaplingMeta parameter. Ignoring it now.");
LuaState.LogStackTrace(0);
}
LuaState.Push(Self->GrowTreeFromSapling(BlockPos));
return 1;
}
/** function: cWorld:SetNextBlockTick */
static int tolua_cWorld_SetNextBlockTick(lua_State * tolua_S)
{
cLuaState LuaState(tolua_S);
if (
!LuaState.CheckParamUserType(1, "cWorld") ||
!LuaState.CheckParamNumber(2, 4) ||
!LuaState.CheckParamEnd(5)
)
{
return 0;
}
cWorld * Self = nullptr;
int BlockX = 0;
int BlockY = 0;
int BlockZ = 0;
if (!LuaState.GetStackValues(1, Self, BlockX, BlockY, BlockZ))
{
tolua_error(LuaState, "Failed to read parameters", nullptr);
}
if (Self == nullptr)
{
tolua_error(LuaState, "invalid 'self' in function 'SetNextBlockTick'", nullptr);
}
Self->SetNextBlockToTick({BlockX, BlockY, BlockZ});
LOGWARNING("Warning: 'cWorld:SetNextBlockTick' function is deprecated. Please use 'cWorld:SetNextBlockToTick' instead.");
LuaState.LogStackTrace(0);
return 1;
}
void DeprecatedBindings::Bind(lua_State * tolua_S)
{
tolua_beginmodule(tolua_S, nullptr);
tolua_array(tolua_S, "g_BlockLightValue", tolua_get_AllToLua_g_BlockLightValue, nullptr);
tolua_array(tolua_S, "g_BlockSpreadLightFalloff", tolua_get_AllToLua_g_BlockSpreadLightFalloff, nullptr);
tolua_array(tolua_S, "g_BlockTransparent", tolua_get_AllToLua_g_BlockTransparent, nullptr);
tolua_array(tolua_S, "g_BlockOneHitDig", tolua_get_AllToLua_g_BlockOneHitDig, nullptr);
tolua_array(tolua_S, "g_BlockPistonBreakable", tolua_get_AllToLua_g_BlockPistonBreakable, nullptr);
tolua_array(tolua_S, "g_BlockIsSnowable", tolua_get_AllToLua_g_BlockIsSnowable, nullptr);
tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr);
tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr);
tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00);
tolua_beginmodule(tolua_S, "cBlockInfo");
tolua_function(tolua_S, "Get", tolua_cBlockInfo_Get);
tolua_function(tolua_S, "GetPlaceSound", tolua_cBlockInfo_GetPlaceSound);
tolua_variable(tolua_S, "m_PlaceSound", tolua_get_cBlockInfo_m_PlaceSound, tolua_set_cBlockInfo_m_PlaceSound);
tolua_variable(tolua_S, "m_LightValue", tolua_get_cBlockInfo<NIBBLETYPE, cBlockInfo::GetLightValue >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_SpreadLightFalloff", tolua_get_cBlockInfo<NIBBLETYPE, cBlockInfo::GetSpreadLightFalloff>, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_Transparent", tolua_get_cBlockInfo<bool, cBlockInfo::IsTransparent >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_OneHitDig", tolua_get_cBlockInfo<bool, cBlockInfo::IsOneHitDig >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_PistonBreakable", tolua_get_cBlockInfo<bool, cBlockInfo::IsPistonBreakable >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_IsRainBlocker", tolua_get_cBlockInfo<bool, cBlockInfo::IsRainBlocker >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_IsSkylightDispersant", tolua_get_cBlockInfo<bool, cBlockInfo::IsSkylightDispersant >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_IsSnowable", tolua_get_cBlockInfo<bool, cBlockInfo::IsSnowable >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_IsSolid", tolua_get_cBlockInfo<bool, cBlockInfo::IsSolid >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_UseableBySpectator", tolua_get_cBlockInfo<bool, cBlockInfo::IsUseableBySpectator >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_FullyOccupiesVoxel", tolua_get_cBlockInfo<bool, cBlockInfo::FullyOccupiesVoxel >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_CanBeTerraformed", tolua_get_cBlockInfo<bool, cBlockInfo::CanBeTerraformed >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_BlockHeight", tolua_get_cBlockInfo<float, cBlockInfo::GetBlockHeight >, tolua_set_cBlockInfo);
tolua_variable(tolua_S, "m_Hardness", tolua_get_cBlockInfo<float, cBlockInfo::GetHardness >, tolua_set_cBlockInfo);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cItem");
tolua_variable(tolua_S, "m_Lore", tolua_get_cItem_m_Lore, tolua_set_cItem_m_Lore);
tolua_endmodule(tolua_S);
tolua_beginmodule(tolua_S, "cWorld");
tolua_function(tolua_S, "GrowTree", tolua_cWorld_GrowTree);
tolua_function(tolua_S, "GrowTreeByBiome", tolua_cWorld_GrowTreeByBiome);
tolua_function(tolua_S, "GrowTreeFromSapling", tolua_cWorld_GrowTreeFromSapling);
tolua_function(tolua_S, "SetNextBlockTick", tolua_cWorld_SetNextBlockTick);
tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
tolua_endmodule(tolua_S);
tolua_endmodule(tolua_S);
}