blob: 579e712ae1fbb94d28432a48c584f09cc11296b8 (
plain) (
tree)
|
|
#pragma once
#include "cMonster.h"
class cAggressiveMonster : public cMonster
{
public:
cAggressiveMonster();
~cAggressiveMonster();
virtual void Tick(float a_Dt);
virtual void InStateChasing(float a_Dt);
virtual void EventSeePlayer(cEntity *);
protected:
float m_ChaseTime;
};
|