blob: f3ad20d5cc001d63b964f58b5063363ca2a83a80 (
plain) (
tree)
|
|
#pragma once
#include "BlockEntity.h"
#include "../cWorld.h"
#include "../cPiston.h"
#include "../cPlayer.h"
class cBlockDispenserHandler : public cBlockEntityHandler
{
public:
cBlockDispenserHandler(BLOCKTYPE a_BlockID)
: cBlockEntityHandler(a_BlockID)
{
}
virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
{
a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0));
OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
}
};
|