blob: 0f1b6ede7ced9debdfd2aecd4b159a8e654517a3 (
plain) (
tree)
|
|
#pragma once
#include "Entity.h"
class cExpOrb :
public cEntity
{
typedef cExpOrb super;
public:
cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward);
cExpOrb(const Vector3d & a_Pos, int a_Reward);
// Override functions
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
virtual void SpawnOn(cClientHandle & a_Client) override;
// cExpOrb functions
short int GetReward(void) const { return m_Reward; }
protected:
int m_Reward;
} ;
|