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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdlib.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <pixelflinger/pixelflinger.h>
#include "minui.h"
// File signature for BMP files.
// The letters 'BM' as a little-endian unsigned short.
#define BMP_SIGNATURE 0x4d42
typedef struct {
// constant, value should equal BMP_SIGNATURE
unsigned short bfType;
// size of the file in bytes.
unsigned long bfSize;
// must always be set to zero.
unsigned short bfReserved1;
// must always be set to zero.
unsigned short bfReserved2;
// offset from the beginning of the file to the bitmap data.
unsigned long bfOffBits;
// The BITMAPINFOHEADER:
// size of the BITMAPINFOHEADER structure, in bytes.
unsigned long biSize;
// width of the image, in pixels.
unsigned long biWidth;
// height of the image, in pixels.
unsigned long biHeight;
// number of planes of the target device, must be set to 1.
unsigned short biPlanes;
// number of bits per pixel.
unsigned short biBitCount;
// type of compression, zero means no compression.
unsigned long biCompression;
// size of the image data, in bytes. If there is no compression,
// it is valid to set this member to zero.
unsigned long biSizeImage;
// horizontal pixels per meter on the designated targer device,
// usually set to zero.
unsigned long biXPelsPerMeter;
// vertical pixels per meter on the designated targer device,
// usually set to zero.
unsigned long biYPelsPerMeter;
// number of colors used in the bitmap, if set to zero the
// number of colors is calculated using the biBitCount member.
unsigned long biClrUsed;
// number of color that are 'important' for the bitmap,
// if set to zero, all colors are important.
unsigned long biClrImportant;
} __attribute__((packed)) BitMapFileHeader;
int res_create_surface(const char* name, gr_surface* pSurface) {
char resPath[256];
BitMapFileHeader header;
GGLSurface* surface = NULL;
int result = 0;
snprintf(resPath, sizeof(resPath)-1, "/res/images/%s.bmp", name);
resPath[sizeof(resPath)-1] = '\0';
int fd = open(resPath, O_RDONLY);
if (fd == -1) {
result = -1;
goto exit;
}
size_t bytesRead = read(fd, &header, sizeof(header));
if (bytesRead != sizeof(header)) {
result = -2;
goto exit;
}
if (header.bfType != BMP_SIGNATURE) {
result = -3; // Not a legal header
goto exit;
}
if (header.biPlanes != 1) {
result = -4;
goto exit;
}
if (!(header.biBitCount == 24 || header.biBitCount == 32)) {
result = -5;
goto exit;
}
if (header.biCompression != 0) {
result = -6;
goto exit;
}
size_t width = header.biWidth;
size_t height = header.biHeight;
size_t stride = 4 * width;
size_t pixelSize = stride * height;
surface = malloc(sizeof(GGLSurface) + pixelSize);
if (surface == NULL) {
result = -7;
goto exit;
}
unsigned char* pData = (unsigned char*) (surface + 1);
surface->version = sizeof(GGLSurface);
surface->width = width;
surface->height = height;
surface->stride = width; /* Yes, pixels, not bytes */
surface->data = pData;
surface->format = (header.biBitCount == 24) ?
GGL_PIXEL_FORMAT_RGBX_8888 : GGL_PIXEL_FORMAT_RGBA_8888;
// Source pixel bytes are stored B G R {A}
lseek(fd, header.bfOffBits, SEEK_SET);
size_t y;
if (header.biBitCount == 24) { // RGB
size_t inputStride = (((3 * width + 3) >> 2) << 2);
for (y = 0; y < height; y++) {
unsigned char* pRow = pData + (height - (y + 1)) * stride;
bytesRead = read(fd, pRow, inputStride);
if (bytesRead != inputStride) {
result = -8;
goto exit;
}
int x;
for(x = width - 1; x >= 0; x--) {
int sx = x * 3;
int dx = x * 4;
unsigned char b = pRow[sx];
unsigned char g = pRow[sx + 1];
unsigned char r = pRow[sx + 2];
unsigned char a = 0xff;
pRow[dx ] = r; // r
pRow[dx + 1] = g; // g
pRow[dx + 2] = b; // b;
pRow[dx + 3] = a;
}
}
} else { // RGBA
for (y = 0; y < height; y++) {
unsigned char* pRow = pData + (height - (y + 1)) * stride;
bytesRead = read(fd, pRow, stride);
if (bytesRead != stride) {
result = -9;
goto exit;
}
size_t x;
for(x = 0; x < width; x++) {
size_t xx = x * 4;
unsigned char b = pRow[xx];
unsigned char g = pRow[xx + 1];
unsigned char r = pRow[xx + 2];
unsigned char a = pRow[xx + 3];
pRow[xx ] = r;
pRow[xx + 1] = g;
pRow[xx + 2] = b;
pRow[xx + 3] = a;
}
}
}
*pSurface = (gr_surface) surface;
exit:
if (fd >= 0) {
close(fd);
}
if (result < 0) {
if (surface) {
free(surface);
}
}
return result;
}
void res_free_surface(gr_surface surface) {
GGLSurface* pSurface = (GGLSurface*) surface;
if (pSurface) {
free(pSurface);
}
}
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