From 5d2e3bd109539282d1829e3579c1f762a9486382 Mon Sep 17 00:00:00 2001 From: Tao Bao Date: Fri, 23 Jun 2017 22:23:50 -0700 Subject: Formatting RecoveryUI related files. All cosmetic changes about indentation reformatting in this CL. Test: mmma bootable/recovery Change-Id: I4539e6244697d1f356b7eb10b961b52d7db561f7 --- ui.cpp | 330 ++++++++++++++++++++++++++++++++--------------------------------- 1 file changed, 165 insertions(+), 165 deletions(-) (limited to 'ui.cpp') diff --git a/ui.cpp b/ui.cpp index cad744930..30b42a19a 100644 --- a/ui.cpp +++ b/ui.cpp @@ -71,23 +71,23 @@ RecoveryUI::RecoveryUI() } void RecoveryUI::OnKeyDetected(int key_code) { - if (key_code == KEY_POWER) { - has_power_key = true; - } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { - has_down_key = true; - } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { - has_up_key = true; - } + if (key_code == KEY_POWER) { + has_power_key = true; + } else if (key_code == KEY_DOWN || key_code == KEY_VOLUMEDOWN) { + has_down_key = true; + } else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) { + has_up_key = true; + } } // Reads input events, handles special hot keys, and adds to the key queue. static void* InputThreadLoop(void*) { - while (true) { - if (!ev_wait(-1)) { - ev_dispatch(); - } + while (true) { + if (!ev_wait(-1)) { + ev_dispatch(); } - return nullptr; + } + return nullptr; } bool RecoveryUI::InitScreensaver() { @@ -141,39 +141,39 @@ bool RecoveryUI::Init(const std::string& locale) { } int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { - struct input_event ev; - if (ev_get_input(fd, epevents, &ev) == -1) { - return -1; - } + struct input_event ev; + if (ev_get_input(fd, epevents, &ev) == -1) { + return -1; + } - if (ev.type == EV_SYN) { - return 0; - } else if (ev.type == EV_REL) { - if (ev.code == REL_Y) { - // accumulate the up or down motion reported by - // the trackball. When it exceeds a threshold - // (positive or negative), fake an up/down - // key event. - rel_sum += ev.value; - if (rel_sum > 3) { - ProcessKey(KEY_DOWN, 1); // press down key - ProcessKey(KEY_DOWN, 0); // and release it - rel_sum = 0; - } else if (rel_sum < -3) { - ProcessKey(KEY_UP, 1); // press up key - ProcessKey(KEY_UP, 0); // and release it - rel_sum = 0; - } - } - } else { + if (ev.type == EV_SYN) { + return 0; + } else if (ev.type == EV_REL) { + if (ev.code == REL_Y) { + // accumulate the up or down motion reported by + // the trackball. When it exceeds a threshold + // (positive or negative), fake an up/down + // key event. + rel_sum += ev.value; + if (rel_sum > 3) { + ProcessKey(KEY_DOWN, 1); // press down key + ProcessKey(KEY_DOWN, 0); // and release it rel_sum = 0; + } else if (rel_sum < -3) { + ProcessKey(KEY_UP, 1); // press up key + ProcessKey(KEY_UP, 0); // and release it + rel_sum = 0; + } } + } else { + rel_sum = 0; + } - if (ev.type == EV_KEY && ev.code <= KEY_MAX) { - ProcessKey(ev.code, ev.value); - } + if (ev.type == EV_KEY && ev.code <= KEY_MAX) { + ProcessKey(ev.code, ev.value); + } - return 0; + return 0; } // Process a key-up or -down event. A key is "registered" when it is @@ -189,82 +189,84 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) { // // updown == 1 for key down events; 0 for key up events void RecoveryUI::ProcessKey(int key_code, int updown) { - bool register_key = false; - bool long_press = false; - bool reboot_enabled; + bool register_key = false; + bool long_press = false; + bool reboot_enabled; - pthread_mutex_lock(&key_queue_mutex); - key_pressed[key_code] = updown; - if (updown) { - ++key_down_count; - key_last_down = key_code; - key_long_press = false; - key_timer_t* info = new key_timer_t; - info->ui = this; - info->key_code = key_code; - info->count = key_down_count; - pthread_t thread; - pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info); - pthread_detach(thread); - } else { - if (key_last_down == key_code) { - long_press = key_long_press; - register_key = true; - } - key_last_down = -1; + pthread_mutex_lock(&key_queue_mutex); + key_pressed[key_code] = updown; + if (updown) { + ++key_down_count; + key_last_down = key_code; + key_long_press = false; + key_timer_t* info = new key_timer_t; + info->ui = this; + info->key_code = key_code; + info->count = key_down_count; + pthread_t thread; + pthread_create(&thread, nullptr, &RecoveryUI::time_key_helper, info); + pthread_detach(thread); + } else { + if (key_last_down == key_code) { + long_press = key_long_press; + register_key = true; } - reboot_enabled = enable_reboot; - pthread_mutex_unlock(&key_queue_mutex); + key_last_down = -1; + } + reboot_enabled = enable_reboot; + pthread_mutex_unlock(&key_queue_mutex); + + if (register_key) { + switch (CheckKey(key_code, long_press)) { + case RecoveryUI::IGNORE: + break; + + case RecoveryUI::TOGGLE: + ShowText(!IsTextVisible()); + break; - if (register_key) { - switch (CheckKey(key_code, long_press)) { - case RecoveryUI::IGNORE: - break; - - case RecoveryUI::TOGGLE: - ShowText(!IsTextVisible()); - break; - - case RecoveryUI::REBOOT: - if (reboot_enabled) { - reboot("reboot,"); - while (true) { pause(); } - } - break; - - case RecoveryUI::ENQUEUE: - EnqueueKey(key_code); - break; + case RecoveryUI::REBOOT: + if (reboot_enabled) { + reboot("reboot,"); + while (true) { + pause(); + } } + break; + + case RecoveryUI::ENQUEUE: + EnqueueKey(key_code); + break; } + } } void* RecoveryUI::time_key_helper(void* cookie) { - key_timer_t* info = static_cast(cookie); - info->ui->time_key(info->key_code, info->count); - delete info; - return nullptr; + key_timer_t* info = static_cast(cookie); + info->ui->time_key(info->key_code, info->count); + delete info; + return nullptr; } void RecoveryUI::time_key(int key_code, int count) { - usleep(750000); // 750 ms == "long" - bool long_press = false; - pthread_mutex_lock(&key_queue_mutex); - if (key_last_down == key_code && key_down_count == count) { - long_press = key_long_press = true; - } - pthread_mutex_unlock(&key_queue_mutex); - if (long_press) KeyLongPress(key_code); + usleep(750000); // 750 ms == "long" + bool long_press = false; + pthread_mutex_lock(&key_queue_mutex); + if (key_last_down == key_code && key_down_count == count) { + long_press = key_long_press = true; + } + pthread_mutex_unlock(&key_queue_mutex); + if (long_press) KeyLongPress(key_code); } void RecoveryUI::EnqueueKey(int key_code) { - pthread_mutex_lock(&key_queue_mutex); - const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); - if (key_queue_len < queue_max) { - key_queue[key_queue_len++] = key_code; - pthread_cond_signal(&key_queue_cond); - } - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + const int queue_max = sizeof(key_queue) / sizeof(key_queue[0]); + if (key_queue_len < queue_max) { + key_queue[key_queue_len++] = key_code; + pthread_cond_signal(&key_queue_cond); + } + pthread_mutex_unlock(&key_queue_mutex); } int RecoveryUI::WaitKey() { @@ -330,98 +332,96 @@ int RecoveryUI::WaitKey() { } bool RecoveryUI::IsUsbConnected() { - int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); - if (fd < 0) { - printf("failed to open /sys/class/android_usb/android0/state: %s\n", - strerror(errno)); - return 0; - } + int fd = open("/sys/class/android_usb/android0/state", O_RDONLY); + if (fd < 0) { + printf("failed to open /sys/class/android_usb/android0/state: %s\n", strerror(errno)); + return 0; + } - char buf; - // USB is connected if android_usb state is CONNECTED or CONFIGURED. - int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); - if (close(fd) < 0) { - printf("failed to close /sys/class/android_usb/android0/state: %s\n", - strerror(errno)); - } - return connected; + char buf; + // USB is connected if android_usb state is CONNECTED or CONFIGURED. + int connected = (TEMP_FAILURE_RETRY(read(fd, &buf, 1)) == 1) && (buf == 'C'); + if (close(fd) < 0) { + printf("failed to close /sys/class/android_usb/android0/state: %s\n", strerror(errno)); + } + return connected; } bool RecoveryUI::IsKeyPressed(int key) { - pthread_mutex_lock(&key_queue_mutex); - int pressed = key_pressed[key]; - pthread_mutex_unlock(&key_queue_mutex); - return pressed; + pthread_mutex_lock(&key_queue_mutex); + int pressed = key_pressed[key]; + pthread_mutex_unlock(&key_queue_mutex); + return pressed; } bool RecoveryUI::IsLongPress() { - pthread_mutex_lock(&key_queue_mutex); - bool result = key_long_press; - pthread_mutex_unlock(&key_queue_mutex); - return result; + pthread_mutex_lock(&key_queue_mutex); + bool result = key_long_press; + pthread_mutex_unlock(&key_queue_mutex); + return result; } bool RecoveryUI::HasThreeButtons() { - return has_power_key && has_up_key && has_down_key; + return has_power_key && has_up_key && has_down_key; } void RecoveryUI::FlushKeys() { - pthread_mutex_lock(&key_queue_mutex); - key_queue_len = 0; - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + key_queue_len = 0; + pthread_mutex_unlock(&key_queue_mutex); } RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) { - pthread_mutex_lock(&key_queue_mutex); - key_long_press = false; - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + key_long_press = false; + pthread_mutex_unlock(&key_queue_mutex); - // If we have power and volume up keys, that chord is the signal to toggle the text display. - if (HasThreeButtons()) { - if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) { - return TOGGLE; - } - } else { - // Otherwise long press of any button toggles to the text display, - // and there's no way to toggle back (but that's pretty useless anyway). - if (is_long_press && !IsTextVisible()) { - return TOGGLE; - } + // If we have power and volume up keys, that chord is the signal to toggle the text display. + if (HasThreeButtons()) { + if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) { + return TOGGLE; + } + } else { + // Otherwise long press of any button toggles to the text display, + // and there's no way to toggle back (but that's pretty useless anyway). + if (is_long_press && !IsTextVisible()) { + return TOGGLE; + } - // Also, for button-limited devices, a long press is translated to KEY_ENTER. - if (is_long_press && IsTextVisible()) { - EnqueueKey(KEY_ENTER); - return IGNORE; - } + // Also, for button-limited devices, a long press is translated to KEY_ENTER. + if (is_long_press && IsTextVisible()) { + EnqueueKey(KEY_ENTER); + return IGNORE; } + } - // Press power seven times in a row to reboot. - if (key == KEY_POWER) { - pthread_mutex_lock(&key_queue_mutex); - bool reboot_enabled = enable_reboot; - pthread_mutex_unlock(&key_queue_mutex); + // Press power seven times in a row to reboot. + if (key == KEY_POWER) { + pthread_mutex_lock(&key_queue_mutex); + bool reboot_enabled = enable_reboot; + pthread_mutex_unlock(&key_queue_mutex); - if (reboot_enabled) { - ++consecutive_power_keys; - if (consecutive_power_keys >= 7) { - return REBOOT; - } - } - } else { - consecutive_power_keys = 0; + if (reboot_enabled) { + ++consecutive_power_keys; + if (consecutive_power_keys >= 7) { + return REBOOT; + } } + } else { + consecutive_power_keys = 0; + } - last_key = key; - return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE; + last_key = key; + return (IsTextVisible() || screensaver_state_ == ScreensaverState::OFF) ? ENQUEUE : IGNORE; } void RecoveryUI::KeyLongPress(int) { } void RecoveryUI::SetEnableReboot(bool enabled) { - pthread_mutex_lock(&key_queue_mutex); - enable_reboot = enabled; - pthread_mutex_unlock(&key_queue_mutex); + pthread_mutex_lock(&key_queue_mutex); + enable_reboot = enabled; + pthread_mutex_unlock(&key_queue_mutex); } void RecoveryUI::SetLocale(const std::string& new_locale) { -- cgit v1.2.3