From 87f4650874346f1d0238e70b148a31cea5e19a2e Mon Sep 17 00:00:00 2001 From: Tao Bao Date: Mon, 19 Jun 2017 23:10:44 -0700 Subject: screen_ui: Allow setting screen margin space. For round screen or screens with rounded corners, we don't want to show texts within the margin which could otherwise be invisible. Move the density computation to ScreenRecoveryUI ctor so that the value can be used earlier. Note that this is similar to the existing stuff in wear UI (outer_width, outer_height). This CL gets ScreenRecoveryUI and WearRecoveryUI one-step closer. Bug: 62732748 Test: Setting and not setting margin_{width,height}_ on angler. Check the recovery texts (recovery menu as well as 'View recovery logs'). Change-Id: Ibf6238c9cc8949a42ed8a410e1c09d55b0b5a151 --- screen_ui.h | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'screen_ui.h') diff --git a/screen_ui.h b/screen_ui.h index bd99254f6..fd9f471e9 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -72,10 +72,11 @@ class ScreenRecoveryUI : public RecoveryUI { void SetColor(UIElement e); protected: + // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. + const float density_; + Icon currentIcon; - // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. - float density_; // The layout to use. int layout_; @@ -136,6 +137,12 @@ class ScreenRecoveryUI : public RecoveryUI { int char_width_; int char_height_; + + // The margin that we don't want to use for showing texts (e.g. round screen, or screen with + // rounded corners). + int margin_width_; + int margin_height_; + pthread_mutex_t updateMutex; virtual bool InitTextParams(); -- cgit v1.2.3