From 0bc88de7aabaec09fb2408ce008bbed41b56cfa5 Mon Sep 17 00:00:00 2001 From: Tao Bao Date: Tue, 31 Jul 2018 14:53:16 -0700 Subject: ui: Read custom recovery UI values via system property. The matching change to build system now writes these values as build properties for recovery image. This allows us dropping the dependency on Android.mk (as well as having more flexibility to do UI customization). Also rename a few constant names, as the naming doesn't fully follow the style guide (which reads "whose value is fixed for the duration of the program"). Bug: 110380063 Test: Build and flash recovery image on taimen, which uses custom margin height. Check the UI and choose `Run graphics test`. Change-Id: I2c50326123639cb36022f51b62cdeed925d77ba7 --- screen_ui.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'screen_ui.h') diff --git a/screen_ui.h b/screen_ui.h index b76d4706e..f08f4f4f3 100644 --- a/screen_ui.h +++ b/screen_ui.h @@ -158,14 +158,14 @@ class ScreenRecoveryUI : public RecoveryUI { protected: // The margin that we don't want to use for showing texts (e.g. round screen, or screen with // rounded corners). - const int kMarginWidth; - const int kMarginHeight; + const int margin_width_; + const int margin_height_; // Number of frames per sec (default: 30) for both parts of the animation. - const int kAnimationFps; + const int animation_fps_; // The scale factor from dp to pixels. 1.0 for mdpi, 4.0 for xxxhdpi. - const float kDensity; + const float density_; virtual bool InitTextParams(); -- cgit v1.2.3