From 6809c51f8db86f1ab00a076cf570439d11920d3a Mon Sep 17 00:00:00 2001 From: Doug Zongker Date: Tue, 1 Mar 2011 14:04:34 -0800 Subject: make recovery UI images more general; allow for installation animation Change some of the UI parameters (# of indeterminate progress bar frames, fps, etc.) from #defined constants to variables that can be set by the device-specific recovery_ui code (via a new function). Support overlaying different images on top of the base installation icon to animate it. Make the FPS control more accurate. Change-Id: I9268b389b7ea6b3ed9e0c7eae37baf4272e60edd --- recovery_ui.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'recovery_ui.h') diff --git a/recovery_ui.h b/recovery_ui.h index 77ce7f93d..e56a24b29 100644 --- a/recovery_ui.h +++ b/recovery_ui.h @@ -17,6 +17,12 @@ #ifndef _RECOVERY_UI_H #define _RECOVERY_UI_H +#include "common.h" + +// Called before UI library is initialized. Can change things like +// how many frames are included in various animations, etc. +extern void device_ui_init(UIParameters* ui_parameters); + // Called when recovery starts up. Returns 0. extern int device_recovery_start(); -- cgit v1.2.3