From a13d74fc95324c4318fcc95956b07fe593669412 Mon Sep 17 00:00:00 2001 From: Dees_Troy Date: Sun, 24 Mar 2013 08:54:55 -0500 Subject: Add partition list GUI element Add partition list GUI element and update backup, restore, mount, storage selection, and wipe sections of GUI and partition manager code to reflect the new GUI element. Update ORS engine to handle new backup and restore setup. Fix a bug with decrypt. Add 1080x1920 layout. Change-Id: Iaa2f44cb707167e66f935452f076ba00e68a2aa4 --- gui/partitionlist.cpp | 926 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 926 insertions(+) create mode 100644 gui/partitionlist.cpp (limited to 'gui/partitionlist.cpp') diff --git a/gui/partitionlist.cpp b/gui/partitionlist.cpp new file mode 100644 index 000000000..9f9321c0b --- /dev/null +++ b/gui/partitionlist.cpp @@ -0,0 +1,926 @@ +/* + Copyright 2013 bigbiff/Dees_Troy TeamWin + This file is part of TWRP/TeamWin Recovery Project. + + TWRP is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + TWRP is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with TWRP. If not, see . +*/ + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#include + +extern "C" { +#include "../common.h" +#include "../roots.h" +#include "../minuitwrp/minui.h" +#include "../recovery_ui.h" +} + +#include "rapidxml.hpp" +#include "objects.hpp" +#include "../data.hpp" +#include "../twrp-functions.hpp" +#include "../partitions.hpp" + +#define SCROLLING_SPEED_DECREMENT 6 +#define SCROLLING_FLOOR 10 +#define SCROLLING_MULTIPLIER 6 + +GUIPartitionList::GUIPartitionList(xml_node<>* node) +{ + xml_attribute<>* attr; + xml_node<>* child; + int header_separator_color_specified = 0, header_separator_height_specified = 0, header_text_color_specified = 0, header_background_color_specified = 0; + + mStart = mLineSpacing = startY = mFontHeight = mSeparatorH = scrollingY = scrollingSpeed = 0; + mIconWidth = mIconHeight = mSelectedIconHeight = mSelectedIconWidth = mUnselectedIconHeight = mUnselectedIconWidth = mHeaderIconHeight = mHeaderIconWidth = 0; + mHeaderSeparatorH = mLineHeight = mHeaderIsStatic = mHeaderH = actualLineHeight = 0; + mIconSelected = mIconUnselected = mBackground = mFont = mHeaderIcon = NULL; + mBackgroundX = mBackgroundY = mBackgroundW = mBackgroundH = 0; + mFastScrollW = mFastScrollLineW = mFastScrollRectW = mFastScrollRectH = 0; + mFastScrollRectX = mFastScrollRectY = -1; + mUpdate = 0; + touchDebounce = 6; + ConvertStrToColor("black", &mBackgroundColor); + ConvertStrToColor("black", &mHeaderBackgroundColor); + ConvertStrToColor("black", &mSeparatorColor); + ConvertStrToColor("black", &mHeaderSeparatorColor); + ConvertStrToColor("white", &mFontColor); + ConvertStrToColor("white", &mHeaderFontColor); + ConvertStrToColor("white", &mFastScrollLineColor); + ConvertStrToColor("white", &mFastScrollRectColor); + hasHighlightColor = false; + hasFontHighlightColor = false; + isHighlighted = false; + updateList = false; + startSelection = -1; + + // Load header text + child = node->first_node("header"); + if (child) + { + attr = child->first_attribute("icon"); + if (attr) + mHeaderIcon = PageManager::FindResource(attr->value()); + + attr = child->first_attribute("background"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mHeaderBackgroundColor); + header_background_color_specified = -1; + } + attr = child->first_attribute("textcolor"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mHeaderFontColor); + header_text_color_specified = -1; + } + attr = child->first_attribute("separatorcolor"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mHeaderSeparatorColor); + header_separator_color_specified = -1; + } + attr = child->first_attribute("separatorheight"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mHeaderSeparatorH = atoi(parsevalue.c_str()); + header_separator_height_specified = -1; + } + } + child = node->first_node("text"); + if (child) mHeaderText = child->value(); + + memset(&mHighlightColor, 0, sizeof(COLOR)); + child = node->first_node("highlight"); + if (child) { + attr = child->first_attribute("color"); + if (attr) { + hasHighlightColor = true; + std::string color = attr->value(); + ConvertStrToColor(color, &mHighlightColor); + } + } + + // Simple way to check for static state + mLastValue = gui_parse_text(mHeaderText); + if (mLastValue != mHeaderText) + mHeaderIsStatic = 0; + else + mHeaderIsStatic = -1; + + child = node->first_node("icon"); + if (child) + { + attr = child->first_attribute("selected"); + if (attr) + mIconSelected = PageManager::FindResource(attr->value()); + attr = child->first_attribute("unselected"); + if (attr) + mIconUnselected = PageManager::FindResource(attr->value()); + } + child = node->first_node("background"); + if (child) + { + attr = child->first_attribute("resource"); + if (attr) + mBackground = PageManager::FindResource(attr->value()); + attr = child->first_attribute("color"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mBackgroundColor); + if (!header_background_color_specified) + ConvertStrToColor(color, &mHeaderBackgroundColor); + } + } + + // Load the placement + LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY, &mRenderW, &mRenderH); + SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + + // Load the font, and possibly override the color + child = node->first_node("font"); + if (child) + { + attr = child->first_attribute("resource"); + if (attr) + mFont = PageManager::FindResource(attr->value()); + + attr = child->first_attribute("color"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mFontColor); + if (!header_text_color_specified) + ConvertStrToColor(color, &mHeaderFontColor); + } + + attr = child->first_attribute("spacing"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mLineSpacing = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("highlightcolor"); + memset(&mFontHighlightColor, 0, sizeof(COLOR)); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mFontHighlightColor); + hasFontHighlightColor = true; + } + } + + // Load the separator if it exists + child = node->first_node("separator"); + if (child) + { + attr = child->first_attribute("color"); + if (attr) + { + std::string color = attr->value(); + ConvertStrToColor(color, &mSeparatorColor); + if (!header_separator_color_specified) + ConvertStrToColor(color, &mHeaderSeparatorColor); + } + + attr = child->first_attribute("height"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mSeparatorH = atoi(parsevalue.c_str()); + if (!header_separator_height_specified) + mHeaderSeparatorH = mSeparatorH; + } + } + + // Handle the result variable + child = node->first_node("data"); + if (child) + { + attr = child->first_attribute("name"); + if (attr) + mVariable = attr->value(); + attr = child->first_attribute("selectedlist"); + if (attr) + selectedList = attr->value(); + } + + // Fast scroll colors + child = node->first_node("fastscroll"); + if (child) + { + attr = child->first_attribute("linecolor"); + if(attr) + ConvertStrToColor(attr->value(), &mFastScrollLineColor); + + attr = child->first_attribute("rectcolor"); + if(attr) + ConvertStrToColor(attr->value(), &mFastScrollRectColor); + + attr = child->first_attribute("w"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollW = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("linew"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollLineW = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("rectw"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollRectW = atoi(parsevalue.c_str()); + } + + attr = child->first_attribute("recth"); + if (attr) { + string parsevalue = gui_parse_text(attr->value()); + mFastScrollRectH = atoi(parsevalue.c_str()); + } + } + + // Retrieve the line height + gr_getFontDetails(mFont ? mFont->GetResource() : NULL, &mFontHeight, NULL); + mLineHeight = mFontHeight; + mHeaderH = mFontHeight; + + if (mIconSelected && mIconSelected->GetResource()) + { + mSelectedIconWidth = gr_get_width(mIconSelected->GetResource()); + mSelectedIconHeight = gr_get_height(mIconSelected->GetResource()); + if (mSelectedIconHeight > (int)mLineHeight) + mLineHeight = mSelectedIconHeight; + mIconWidth = mSelectedIconWidth; + } + + if (mIconUnselected && mIconUnselected->GetResource()) + { + mUnselectedIconWidth = gr_get_width(mIconUnselected->GetResource()); + mUnselectedIconHeight = gr_get_height(mIconUnselected->GetResource()); + if (mUnselectedIconHeight > (int)mLineHeight) + mLineHeight = mUnselectedIconHeight; + if (mUnselectedIconWidth > mIconWidth) + mIconWidth = mUnselectedIconWidth; + } + + if (mHeaderIcon && mHeaderIcon->GetResource()) + { + mHeaderIconWidth = gr_get_width(mHeaderIcon->GetResource()); + mHeaderIconHeight = gr_get_height(mHeaderIcon->GetResource()); + if (mHeaderIconHeight > mHeaderH) + mHeaderH = mHeaderIconHeight; + if (mHeaderIconWidth > mIconWidth) + mIconWidth = mHeaderIconWidth; + } + + mHeaderH += mLineSpacing + mHeaderSeparatorH; + actualLineHeight = mLineHeight + mLineSpacing + mSeparatorH; + if (mHeaderH < actualLineHeight) + mHeaderH = actualLineHeight; + + if (actualLineHeight / 3 > 6) + touchDebounce = actualLineHeight / 3; + + if (mBackground && mBackground->GetResource()) + { + mBackgroundW = gr_get_width(mBackground->GetResource()); + mBackgroundH = gr_get_height(mBackground->GetResource()); + } + + child = node->first_node("listtype"); + if (child) { + attr = child->first_attribute("name"); + if (attr) { + ListType = attr->value(); + PartitionManager.Get_Partition_List(ListType, &mList); + } else { + mList.clear(); + LOGE("No partition listtype name specified for partitionlist GUI element\n"); + return; + } + } else { + mList.clear(); + LOGE("No partition listtype specified for partitionlist GUI element\n"); + return; + } +} + +GUIPartitionList::~GUIPartitionList() +{ +} + +int GUIPartitionList::Render(void) +{ + // First step, fill background + gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255); + gr_fill(mRenderX, mRenderY + mHeaderH, mRenderW, mRenderH - mHeaderH); + + // Next, render the background resource (if it exists) + if (mBackground && mBackground->GetResource()) + { + mBackgroundX = mRenderX + ((mRenderW - mBackgroundW) / 2); + mBackgroundY = mRenderY + ((mRenderH - mBackgroundH) / 2); + gr_blit(mBackground->GetResource(), 0, 0, mBackgroundW, mBackgroundH, mBackgroundX, mBackgroundY); + } + + // This tells us how many lines we can actually render + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + int line; + + if (updateList) { + mList.clear(); + PartitionManager.Get_Partition_List(ListType, &mList); + updateList = false; + if (ListType == "backup") + MatchList(); + } + + int listSize = mList.size(); + int listW = mRenderW; + + if (listSize < lines) { + lines = listSize; + scrollingY = 0; + mFastScrollRectX = mFastScrollRectY = -1; + } else { + lines++; + if (lines < listSize) + lines++; + if (listSize >= lines) + listW -= mFastScrollW; // space for fast scrollbar + else + mFastScrollRectX = mFastScrollRectY = -1; // no fast scrollbar + } + + void* fontResource = NULL; + if (mFont) fontResource = mFont->GetResource(); + + int yPos = mRenderY + mHeaderH + scrollingY; + int fontOffsetY = (int)((actualLineHeight - mFontHeight) / 2); + int currentIconHeight = 0, currentIconWidth = 0; + int currentIconOffsetY = 0, currentIconOffsetX = 0; + int UnselectedIconOffsetY = (int)((actualLineHeight - mUnselectedIconHeight) / 2), SelectedIconOffsetY = (int)((actualLineHeight - mSelectedIconHeight) / 2); + int UnselectedIconOffsetX = (mIconWidth - mUnselectedIconWidth) / 2, SelectedIconOffsetX = (mIconWidth - mSelectedIconWidth) / 2; + int actualSelection = mStart; + + if (isHighlighted) { + int selectY = scrollingY; + + // Locate the correct line for highlighting + while (selectY + actualLineHeight < startSelection) { + selectY += actualLineHeight; + actualSelection++; + } + if (hasHighlightColor) { + // Highlight the area + gr_color(mHighlightColor.red, mHighlightColor.green, mHighlightColor.blue, 255); + int HighlightHeight = actualLineHeight; + if (mRenderY + mHeaderH + selectY + actualLineHeight > mRenderH + mRenderY) { + HighlightHeight = actualLineHeight - (mRenderY + mHeaderH + selectY + actualLineHeight - mRenderH - mRenderY); + } + gr_fill(mRenderX, mRenderY + mHeaderH + selectY, mRenderW, HighlightHeight); + } + } + + for (line = 0; line < lines; line++) + { + Resource* icon; + std::string label; + + if (line + mStart >= listSize) + continue; + + label = mList.at(line + mStart).Display_Name; + if (isHighlighted && hasFontHighlightColor && line + mStart == actualSelection) { + // Use the highlight color for the font + gr_color(mFontHighlightColor.red, mFontHighlightColor.green, mFontHighlightColor.blue, 255); + } else { + // Set the color for the font + gr_color(mFontColor.red, mFontColor.green, mFontColor.blue, 255); + } + + if (mList.at(line + mStart).selected != 0) + { + icon = mIconSelected; + currentIconHeight = mSelectedIconHeight; + currentIconWidth = mSelectedIconWidth; + currentIconOffsetY = SelectedIconOffsetY; + currentIconOffsetX = SelectedIconOffsetX; + } + else + { + icon = mIconUnselected; + currentIconHeight = mSelectedIconHeight; + currentIconWidth = mSelectedIconWidth; + currentIconOffsetY = SelectedIconOffsetY; + currentIconOffsetX = SelectedIconOffsetX; + } + + if (icon && icon->GetResource()) + { + int rect_y = 0, image_y = (yPos + currentIconOffsetY); + if (image_y + currentIconHeight > mRenderY + mRenderH) + rect_y = mRenderY + mRenderH - image_y; + else + rect_y = currentIconHeight; + gr_blit(icon->GetResource(), 0, 0, currentIconWidth, rect_y, mRenderX + currentIconOffsetX, image_y); + } + gr_textExWH(mRenderX + mIconWidth + 5, yPos + fontOffsetY, label.c_str(), fontResource, mRenderX + listW, mRenderY + mRenderH); + + // Add the separator + if (yPos + actualLineHeight < mRenderH + mRenderY) { + gr_color(mSeparatorColor.red, mSeparatorColor.green, mSeparatorColor.blue, 255); + gr_fill(mRenderX, yPos + actualLineHeight - mSeparatorH, listW, mSeparatorH); + } + + // Move the yPos + yPos += actualLineHeight; + } + + // Render the Header (last so that it overwrites the top most row for per pixel scrolling) + // First step, fill background + gr_color(mHeaderBackgroundColor.red, mHeaderBackgroundColor.green, mHeaderBackgroundColor.blue, 255); + gr_fill(mRenderX, mRenderY, mRenderW, mHeaderH); + + // Now, we need the header (icon + text) + yPos = mRenderY; + { + Resource* headerIcon; + int mIconOffsetX = 0; + + // render the icon if it exists + headerIcon = mHeaderIcon; + if (headerIcon && headerIcon->GetResource()) + { + gr_blit(headerIcon->GetResource(), 0, 0, mHeaderIconWidth, mHeaderIconHeight, mRenderX + ((mHeaderIconWidth - mIconWidth) / 2), (yPos + (int)((mHeaderH - mHeaderIconHeight) / 2))); + mIconOffsetX = mIconWidth; + } + + // render the text + gr_color(mHeaderFontColor.red, mHeaderFontColor.green, mHeaderFontColor.blue, 255); + gr_textExWH(mRenderX + mIconOffsetX + 5, yPos + (int)((mHeaderH - mFontHeight) / 2), mLastValue.c_str(), fontResource, mRenderX + mRenderW, mRenderY + mRenderH); + + // Add the separator + gr_color(mHeaderSeparatorColor.red, mHeaderSeparatorColor.green, mHeaderSeparatorColor.blue, 255); + gr_fill(mRenderX, yPos + mHeaderH - mHeaderSeparatorH, mRenderW, mHeaderSeparatorH); + } + + // render fast scroll + lines = (mRenderH - mHeaderH) / (actualLineHeight); + if(mFastScrollW > 0 && listSize > lines) + { + int startX = listW + mRenderX; + int fWidth = mRenderW - listW; + int fHeight = mRenderH - mHeaderH; + + // line + gr_color(mFastScrollLineColor.red, mFastScrollLineColor.green, mFastScrollLineColor.blue, 255); + gr_fill(startX + fWidth/2, mRenderY + mHeaderH, mFastScrollLineW, mRenderH - mHeaderH); + + // rect + int pct = ((mStart*actualLineHeight - scrollingY)*100)/((listSize)*actualLineHeight-lines*actualLineHeight); + mFastScrollRectX = startX + (fWidth - mFastScrollRectW)/2; + mFastScrollRectY = mRenderY+mHeaderH + ((fHeight - mFastScrollRectH)*pct)/100; + + gr_color(mFastScrollRectColor.red, mFastScrollRectColor.green, mFastScrollRectColor.blue, 255); + gr_fill(mFastScrollRectX, mFastScrollRectY, mFastScrollRectW, mFastScrollRectH); + } + + mUpdate = 0; + return 0; +} + +int GUIPartitionList::Update(void) +{ + if (!mHeaderIsStatic) { + std::string newValue = gui_parse_text(mHeaderText); + if (mLastValue != newValue) { + mLastValue = newValue; + mUpdate = 1; + } + } + + // Check for changes in mount points if the list type is mount and update the list and render if needed + if (ListType == "mount") { + int listSize = mList.size(); + for (int i = 0; i < listSize; i++) { + if (PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && !mList.at(i).selected) { + mList.at(i).selected = 1; + mUpdate = 1; + } else if (!PartitionManager.Is_Mounted_By_Path(mList.at(i).Mount_Point) && mList.at(i).selected) { + mList.at(i).selected = 0; + mUpdate = 1; + } + } + } + + if (mUpdate) + { + mUpdate = 0; + if (Render() == 0) + return 2; + } + + // Handle kinetic scrolling + if (scrollingSpeed == 0) { + // Do nothing + } else if (scrollingSpeed > 0) { + if (scrollingSpeed < ((int) (actualLineHeight * 2.5))) { + scrollingY += scrollingSpeed; + scrollingSpeed -= SCROLLING_SPEED_DECREMENT; + } else { + scrollingY += ((int) (actualLineHeight * 2.5)); + scrollingSpeed -= SCROLLING_SPEED_DECREMENT; + } + while (mStart && scrollingY > 0) { + mStart--; + scrollingY -= actualLineHeight; + } + if (mStart == 0 && scrollingY > 0) { + scrollingY = 0; + scrollingSpeed = 0; + } else if (scrollingSpeed < SCROLLING_FLOOR) + scrollingSpeed = 0; + mUpdate = 1; + } else if (scrollingSpeed < 0) { + int totalSize = mList.size(); + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + + if (totalSize > lines) { + int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight); + + bottom_offset -= actualLineHeight; + + if (abs(scrollingSpeed) < ((int) (actualLineHeight * 2.5))) { + scrollingY += scrollingSpeed; + scrollingSpeed += SCROLLING_SPEED_DECREMENT; + } else { + scrollingY -= ((int) (actualLineHeight * 2.5)); + scrollingSpeed += SCROLLING_SPEED_DECREMENT; + } + while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) { + mStart++; + scrollingY += actualLineHeight; + } + if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) { + mStart = totalSize - lines - 1; + scrollingY = bottom_offset; + } else if (mStart + lines >= totalSize && scrollingY < 0) { + mStart = totalSize - lines; + scrollingY = 0; + } else if (scrollingSpeed * -1 < SCROLLING_FLOOR) + scrollingSpeed = 0; + mUpdate = 1; + } + } + + return 0; +} + +int GUIPartitionList::GetSelection(int x, int y) +{ + // We only care about y position + if (y < mRenderY || y - mRenderY <= mHeaderH || y - mRenderY > mRenderH) return -1; + return (y - mRenderY - mHeaderH); +} + +int GUIPartitionList::NotifyTouch(TOUCH_STATE state, int x, int y) +{ + static int lastY = 0, last2Y = 0; + int selection = 0; + + switch (state) + { + case TOUCH_START: + if (scrollingSpeed != 0) + startSelection = -1; + else + startSelection = GetSelection(x,y); + isHighlighted = (startSelection > -1); + if (isHighlighted) + mUpdate = 1; + startY = lastY = last2Y = y; + scrollingSpeed = 0; + break; + + case TOUCH_DRAG: + // Check if we dragged out of the selection window + if (GetSelection(x, y) == -1) { + last2Y = lastY = 0; + if (isHighlighted) { + isHighlighted = false; + mUpdate = 1; + } + break; + } + + // Fast scroll + if(mFastScrollRectX != -1 && x >= mRenderX + mRenderW - mFastScrollW) + { + int pct = ((y-mRenderY-mHeaderH)*100)/(mRenderH-mHeaderH); + int totalSize = mList.size(); + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + + float l = float((totalSize-lines)*pct)/100; + if(l + lines >= totalSize) + { + mStart = totalSize - lines; + scrollingY = 0; + } + else + { + mStart = l; + scrollingY = -(l - int(l))*actualLineHeight; + } + + startSelection = -1; + mUpdate = 1; + scrollingSpeed = 0; + isHighlighted = false; + break; + } + + // Provide some debounce on initial touches + if (startSelection != -1 && abs(y - startY) < touchDebounce) { + isHighlighted = true; + mUpdate = 1; + break; + } + + isHighlighted = false; + last2Y = lastY; + lastY = y; + startSelection = -1; + + // Handle scrolling + scrollingY += y - startY; + startY = y; + while(mStart && scrollingY > 0) { + mStart--; + scrollingY -= actualLineHeight; + } + if (mStart == 0 && scrollingY > 0) + scrollingY = 0; + { + int totalSize = mList.size(); + int lines = (mRenderH - mHeaderH) / (actualLineHeight); + + if (totalSize > lines) { + int bottom_offset = ((int)(mRenderH) - mHeaderH) - (lines * actualLineHeight); + + bottom_offset -= actualLineHeight; + + while (mStart + lines + (bottom_offset ? 1 : 0) < totalSize && abs(scrollingY) > actualLineHeight) { + mStart++; + scrollingY += actualLineHeight; + } + if (bottom_offset != 0 && mStart + lines + 1 >= totalSize && scrollingY <= bottom_offset) { + mStart = totalSize - lines - 1; + scrollingY = bottom_offset; + } else if (mStart + lines >= totalSize && scrollingY < 0) { + mStart = totalSize - lines; + scrollingY = 0; + } + } else + scrollingY = 0; + } + mUpdate = 1; + break; + + case TOUCH_RELEASE: + isHighlighted = false; + if (startSelection >= 0) + { + // We've selected an item! + int listSize = mList.size(); + int selectY = scrollingY, actualSelection = mStart; + + // Move the selection to the proper place in the array + while (selectY + actualLineHeight < startSelection) { + selectY += actualLineHeight; + actualSelection++; + } + + if (actualSelection < listSize && ListType == "mount") { + if (!mList.at(actualSelection).selected) { + if (PartitionManager.Mount_By_Path(mList.at(actualSelection).Mount_Point, true)) { + mList.at(actualSelection).selected = 1; + mUpdate = 1; + } + } else { + if (PartitionManager.UnMount_By_Path(mList.at(actualSelection).Mount_Point, true)) { + mList.at(actualSelection).selected = 0; + mUpdate = 1; + } + } + } else if (actualSelection < listSize && !mVariable.empty()) { + if (ListType == "storage") { + int i; + std::string str = mList.at(actualSelection).Mount_Point; + bool update_size = false; + TWPartition* Part = PartitionManager.Find_Partition_By_Path(str); + if (Part == NULL) { + LOGE("Unable to locate partition for '%s'\n", str.c_str()); + return 0; + } + if (!Part->Is_Mounted() && Part->Removable) + update_size = true; + if (!Part->Mount(true)) { + // Do Nothing + } else if (update_size && !Part->Update_Size(true)) { + // Do Nothing + } else { + for (i=0; iFree / 1024 / 1024); + mList.at(actualSelection).Display_Name = Part->Storage_Name + " ("; + mList.at(actualSelection).Display_Name += free_space; + mList.at(actualSelection).Display_Name += "MB)"; + } + mList.at(actualSelection).selected = 1; + mUpdate = 1; + + DataManager::SetValue(mVariable, str); + } + } else { + if (mList.at(actualSelection).selected) + mList.at(actualSelection).selected = 0; + else + mList.at(actualSelection).selected = 1; + + int i; + string variablelist; + for (i=0; i SCROLLING_FLOOR) + scrollingSpeed *= SCROLLING_MULTIPLIER; + else + scrollingSpeed = 0; + } + case TOUCH_REPEAT: + case TOUCH_HOLD: + break; + } + return 0; +} + +int GUIPartitionList::NotifyVarChange(std::string varName, std::string value) +{ + if (!mHeaderIsStatic) { + std::string newValue = gui_parse_text(mHeaderText); + if (mLastValue != newValue) { + mLastValue = newValue; + mStart = 0; + scrollingY = 0; + scrollingSpeed = 0; + mUpdate = 1; + } + } + if (varName == mVariable && !mUpdate) + { + if (ListType == "storage") { + int i, listSize = mList.size(), selected_index = 0; + + currentValue = value; + + for (i=0; i mStart + lines - 1) { + mStart = selected_index; + } else if (selected_index < mStart) { + mStart = selected_index; + } + } else if (ListType == "backup") { + MatchList(); + } else if (ListType == "restore") { + updateList = true; + } + + mUpdate = 1; + return 0; + } + return 0; +} + +int GUIPartitionList::SetRenderPos(int x, int y, int w /* = 0 */, int h /* = 0 */) +{ + mRenderX = x; + mRenderY = y; + if (w || h) + { + mRenderW = w; + mRenderH = h; + } + SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH); + mUpdate = 1; + return 0; +} + +void GUIPartitionList::SetPageFocus(int inFocus) +{ + if (inFocus) { + if (ListType == "storage") { + int i, listSize = mList.size(), selected_index = 0; + + DataManager::GetValue(mVariable, currentValue); + + for (i=0; i mStart + lines - 1) { + mStart = selected_index; + } else if (selected_index < mStart) { + mStart = selected_index; + } + } + updateList = true; + mUpdate = 1; + } +} + +void GUIPartitionList::MatchList(void) { + int i, listSize = mList.size(); + string variablelist, searchvalue; + size_t pos; + + DataManager::GetValue(mVariable, variablelist); + + for (i=0; i