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* Hax to make it bootDees_Troy2012-09-061-13/+65
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* am e5d5ac76: minor recovery changesDoug Zongker2012-04-121-2/+6
|\ | | | | | | | | * commit 'e5d5ac76cc8e5d11867aeff6a1d068215c1c3a7c': minor recovery changes
| * minor recovery changesDoug Zongker2012-04-121-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | - add the --just_exit option to make recovery exit normally without doing anything - make it possible to build updater extensions in C++ - add the clear_display command so that the updater binary can request recovery switch to the NONE background UI These are all used to support the notion of using OTA as a factory reflash mechanism. Change-Id: Ib00d1cbf540feff38f52a61a2cf198915b48488c
| * support "sideload over ADB" modeDoug Zongker2012-01-181-0/+32
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Rather than depending on the existence of some place to store a file that is accessible to users on an an unbootable device (eg, a physical sdcard, external USB drive, etc.), add support for sideloading packages sent to the device with adb. This change adds a "minimal adbd" which supports nothing but receiving a package over adb (with the "adb sideload" command) and storing it to a fixed filename in the /tmp ramdisk, from where it can be verified and sideloaded in the usual way. This should be leave available even on locked user-build devices. The user can select "apply package from ADB" from the recovery menu, which starts minimal-adb mode (shutting down any real adbd that may be running). Once minimal-adb has received a package it exits (restarting real adbd if appropriate) and then verification and installation of the received package proceeds. always initialize usb product, vendor, etc. for adb in recovery Set these values even on non-debuggable builds, so that the mini-adb now in recovery can work.
| * move key processing to RecoveryUIDoug Zongker2011-11-011-3/+1
| | | | | | | | | | | | | | | | | | Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so it can be used by devices without screens. Remove the UIParameters struct and replace it with some new member variables in ScreenRecoveryUI. Change-Id: I4c0e659edcbedc0b9e86ed261ae4dbb3c6097414
| * C++ class for device-specific codeDoug Zongker2011-10-311-36/+34
| | | | | | | | | | | | | | | | | | | | Replace the device-specific functions with a class. Move some of the key handling (for log visibility toggling and rebooting) into the UI class. Fix up the key handling so there is less crosstalk between the immediate keys and the queued keys (an increasing annoyance on button-limited devices). Change-Id: I8bdea6505da7974631bf3d9ac3ee308f8c0f76e1
| * refactor ui functions into a classDoug Zongker2011-10-291-44/+51
| | | | | | | | | | | | | | | | | | | | | | Move all the functions in ui.c to be members of a ScreenRecoveryUI class, which is a subclass of an abstract RecoveryUI class. Recovery then creates a global singleton instance of this class and then invoke the methods to drive the UI. We use this to allow substitution of a different RecoveryUI implementation for devices with radically different form factors (eg, that don't have a screen). Change-Id: I7fd8b2949d0db5a3f47c52978bca183966c86f33
| * turn recovery into a C++ binaryDoug Zongker2011-10-281-0/+826
| | | | Change-Id: I68a67a4c8edec9a74463b3d4766005ce27b51316
* Update merge for SELinux to compileKenny Root2012-04-081-1/+1
| | | | | | | | The contribution of SELinux things to AOSP had a call to the old ui_print that merged cleanly. This changes that call into the newer call so it will actually compile when enabled. Change-Id: I8368e937219b01d0bef06007fa46302415256d07
* resolved conflicts for merge of 0b1fee1b to masterKenny Root2012-03-311-1/+16
| | | | Change-Id: I2e8298ff5988a96754f56f80a5186c9605ad9928
* support "sideload over ADB" modeDoug Zongker2012-01-101-0/+32
| | | | | | | | | | | | | | | | | | | | | Rather than depending on the existence of some place to store a file that is accessible to users on an an unbootable device (eg, a physical sdcard, external USB drive, etc.), add support for sideloading packages sent to the device with adb. This change adds a "minimal adbd" which supports nothing but receiving a package over adb (with the "adb sideload" command) and storing it to a fixed filename in the /tmp ramdisk, from where it can be verified and sideloaded in the usual way. This should be leave available even on locked user-build devices. The user can select "apply package from ADB" from the recovery menu, which starts minimal-adb mode (shutting down any real adbd that may be running). Once minimal-adb has received a package it exits (restarting real adbd if appropriate) and then verification and installation of the received package proceeds. Change-Id: I6fe13161ca064a98d06fa32104e1f432826582f5
* mount cache before sideloading from external storageDoug Zongker2011-12-141-0/+4
| | | | | | | | Some packages expect to find cache mounted, since it always is for "real" OTAs. Bug: 5739915 Change-Id: I7a7cdd88a60c61e4bc7dc3e1f99956f6487c42e1
* move key processing to RecoveryUIDoug Zongker2011-11-041-3/+1
| | | | | | | | | Move the key for handling keys from ScreenRecoveryUI to RecoveryUI, so it can be used by devices without screens. Remove the UIParameters struct and replace it with some new member variables in ScreenRecoveryUI. Change-Id: I70094ecbc4acbf76ce44d5b5ec2036c36bdc3414
* C++ class for device-specific codeDoug Zongker2011-10-311-36/+34
| | | | | | | | | | Replace the device-specific functions with a class. Move some of the key handling (for log visibility toggling and rebooting) into the UI class. Fix up the key handling so there is less crosstalk between the immediate keys and the queued keys (an increasing annoyance on button-limited devices). Change-Id: I698f6fd21c67a1e55429312a0484b6c393cad46f
* refactor ui functions into a classDoug Zongker2011-10-311-44/+51
| | | | | | | | | | | Move all the functions in ui.c to be members of a ScreenRecoveryUI class, which is a subclass of an abstract RecoveryUI class. Recovery then creates a global singleton instance of this class and then invoke the methods to drive the UI. We use this to allow substitution of a different RecoveryUI implementation for devices with radically different form factors (eg, that don't have a screen). Change-Id: I76bdd34eca506149f4cc07685df6a4890473f3d9
* turn recovery into a C++ binaryDoug Zongker2011-10-311-0/+826
Change-Id: I423a23581048d451d53eef46e5f5eac485b77555