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GRSurface::Create() doesn't need to rely on caller specifying the buffer
size, as it can compute that info based on the given args.
This CL also uses `size_t` for all the parameters in
GRSurface::Create().
Test: Run recovery_unit_test on marlin.
Test: Build and boot into blueline recovery. `Run graphics test`.
Test: Build and boot into blueline charger mode.
Change-Id: Idec9381079196abf13553a475006fefcfca10950
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This is a bug introduced while refactoring init_display_surface(), in
[1]. As a result, user of res_create_multi_display_surface(), which is
effectively `charger` right now, crashes due to buffer overrun.
This CL fixes the wrong arg and adds a sanity test for
res_create_multi_display_surface(). The testdata (battery_scale.png) is
copied from system/core/healthd/images/battery_scale.png.
[1] commit 44820ac1e31ffa029ab5baa71238a11b6db3e6cc.
Bug: 119122296
Test: Run recovery_unit_test on marlin.
Test: Build and boot into charger mode on blueline. Verify that
`charger` no longer crashes.
Change-Id: Ib6d083e1512a9c3c6eb63874d26d22658921d693
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Test: Run recovery_unit_test on marlin.
Test: `Run graphics test` on taimen.
Change-Id: I34bd862049900b0030f2840a92a7fa3e02fa2c10
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Clone() allows duplicating the image that's stored in the GRSurface.
Test: Run recovery_unit_test.
Change-Id: Ia50d507c6200f2de5f17143775de805247a60e1f
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This prepares for the removal of the default and copy ctors, by making
GRSurface::Create() as the only way to get GRSurface instances.
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test on marlin.
Change-Id: I0c34c3f3967e252deb020907c83acbac8a8f36b9
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This CL adds GRSurface::Create() and dtor for managing the allocated
memory in GRSurface class. It also adds GRSurface::data() that hides the
underlying implementation, with both of const and non-const overloads.
This allows `const GRSurface&` to be more useful - previously it only
ensured a const member variable of `data`, instead of a read-only buffer
it points to.
It also marks the parameters in gr_texticon() and gr_blit() as const, as
they're incoming source that shouldn't be altered. It corrects the type
of gr_draw, which is the sink to be painted on (an earlier attempt was
made in [1], but didn't get the full picture correctly).
[1] https://android-review.googlesource.com/c/platform/bootable/recovery/+/704757/
Test: mmma -j bootable/recovery
Test: recovery_unit_test on marlin
Test: Run graphics test on marlin (fbdev).
Test: Run graphics test on blueline (drm).
Change-Id: I7904df084cd6c08fa04a9da97d01b4b1a6e3a20c
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This CL removes the use of the following build time macros, and uses the
runtime property values instead.
- TARGET_RECOVERY_PIXEL_FORMAT
- TARGET_RECOVERY_OVERSCAN_PERCENT
- TARGET_RECOVERY_DEFAULT_ROTATION
Bug: 110380063
Test: Set up taimen with `TARGET_RECOVERY_DEFAULT_ROTATION := ROTATION_LEFT`.
Build and check recovery UI.
Test: Set up taimen with `TARGET_RECOVERY_PIXEL_FORMAT := ABGR_8888`.
Build and check recovery UI.
Change-Id: I4439556a03fde4805a18011ef72eff1373f31d47
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In order to support that, this CL adds Paths::set_resource_dir() to
override the default resource dir ("/res/images/") that's only available
under recovery. Note that since there're external modules depending on
libminui, it adds a separate function of res_set_resource_dir(), instead
of requiring the dependency on libotautil for everyone.
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test on marlin.
Change-Id: I0a7dcf4476808bea9e634eaffc9676f6cbaf92b7
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As a private header for testing purpose. PngHandler additionally loads a
given filename if the one with '/res/images' prefix is not available. It
also provides color_type/bit_depth that are parsed from the PNG file.
This allows reusing the same code for the ResourcesTest (renamed from
ResourceTest).
Test: Run recovery_manual_test on marlin.
Change-Id: I3f939d79a1cb1b83a899847dbe2d51bde15d16d8
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Bug: N/A
Test: builds
Change-Id: I5183ec8133f5dc9a81a438223c6d3d2ea11ef0ec
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The open_png() function used to open the png file but didn't close it;
and this caused the leak of fd. However, we cannot close the file inside
open_png() because the png file needs to remain open until the outer
function finishes parsing the file and destroys the png struct.
This CL addresses this issue by implementing a PngReader class to handle
the creation/destruction of the png struct.
Bug: 67010912
Test: Run graphic tests; also run locale tests and check fd.
Change-Id: I9a803b3cd8c16f16a9ffe8f0acc7fe0f42e95eb0
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Add a new option "Run locale test" to check the background text
images (i.e. texts for "erasing", "error", "no_command" and "installing"
with different locales.)
Use volume up/down button to cycle through all the locales embedded in
the png file, and power button to go back to recovery main menu.
Test: Run locale test with bullhead.
Change-Id: Ib16e119f372110cdb5e611ef497b0f9b9b418f51
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Add the O_CLOEXEC or 'e' accordingly.
Bug: 63510015
Test: recovery tests pass
Change-Id: I7094bcc6af22c9687eb535116b2ca6a59178b303
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am: 5ec12126f0
Change-Id: Ia6b861c91958d3be23a4a7456d6d5d8e4a1607c8
(cherry picked from commit 9166f66eee883d6d6cc280a6c355e5528bb4a3f0)
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Switch the locale header in the png files from Locale.toString() to
Locale.toLanguageTag(). For example, en_US --> en-us and sr__#Latn
--> sr-Latn. Also clean up recovery a bit to expect the new locale
format.
Bug: 35215015
Test: sr-Latn shows correctly under graphic tests && recovery tests pass
Change-Id: Ic62bab7756cdc6e5f98f26076f7c2dd046f811db
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Also make minor clean up to the header includes.
Test: mmma bootable/recovery system/core/healthd system/extra/slideshow
Change-Id: I3bfcf2c0e203c26a98ee08f1f8036c68356a69fd
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match_locale() will return false for empty locale string in the PNG
file. Also add a manual test to validate if a PNG file is qualified to
use under recovery.
Bug: 34054052
Test: recovery_manual_test catches invalid PNG files successfully & Locale_test passed
Change-Id: Id7e2136e1d8abf20da15825aa7901effbced8b03
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For libminui static and shared libraries.
Test: build
Change-Id: Ib30dc5e2ef4a3c8b3ca3a0cec68cb65e229a0c16
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Discovered while looking at compiler warnings (b/26936282).
Test: WITH_TIDY=1 WITH_STATIC_ANALYZER=1 mma
Change-Id: I66f8f6026ed732a504504ade93ff196dc8b727ca
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static_cast is preferable to reinterpret_cast when casting from void*
pointers returned by malloc/calloc/realloc/mmap calls.
Discovered while looking at compiler warnings (b/26936282).
Test: WITH_TIDY=1 WITH_STATIC_ANALYZER=1 mma
Change-Id: Iaffd537784aa857108f6981fdfd82d0496eb5592
Merged-In: I151642d5a60c94f312d0611576ad0143c249ba3d
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From Clang 4.x releases, DR583 and DR1512 will be addressed.
This patch, in advance, fixes the error(s).
Test: `mmma bootable/recovery`
Change-Id: I29dc85ae681307c322ab3a698c3f3bbad1c784ee
Signed-off-by: MinSeong Kim <minseong.kim@linaro.org>
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static_cast is preferable to reinterpret_cast when casting from void*
pointers returned by malloc/calloc/realloc/mmap calls.
Discovered while looking at compiler warnings (b/26936282).
Test: WITH_TIDY=1 WITH_STATIC_ANALYZER=1 mma
Change-Id: I151642d5a60c94f312d0611576ad0143c249ba3d
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matches_locale was expecting input locale string to have at most one
underscore; as a result "zh_CN_#Hans" ignores "zh_CN" and matches into
"zh". Fix the match function and add unit tests.
Bug: 27837319
Change-Id: I4e8a66f91cae6ac2a46b6bf21f670d5ea564c7c8
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Switch to a Wear-like intro/loop system. We don't have an intro yet,
but hopefully this will let Wear delete more code when they move to N.
Unlike them, we don't hard-code the number of frames: we just look to
see what we have available. We do hard-code the fps though.
Also add a graphics test mode so you can see a demo of the UI components
without having to actually apply an OTA.
Also fix a bug where default locale is null rather than en-US: it's
more useful to show _some_ text if we don't have a locale (which should
only be during development anyway).
Bug: http://b/26548285
Change-Id: I63422e3fef3c41109f924d96fb5ded0b3ae7815d
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bootable/recovery/minui/resources.cpp:321:21: warning: Branch condition evaluates to a garbage value
if (surface[i]) free(surface[i]);
^~~~~~~~~~
bootable/recovery/minui/resources.cpp:424:13: warning: Value stored to 'len' during its initialization is never read
int len = row[4];
^~~ ~~~~~~
Bug: http://b/27264652
Change-Id: Icc1a914c59d6a89dab1b752b2cd2b40549566481
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Bug: 26906328
Change-Id: Iebaf03db0cb3054f91715f8c849be6087d01b27b
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We allow vendor-specific icon installing image but have defined private
animation_fps that can't be overridden. This CL changes the image
generator to optionally embed FPS (otherwise use the default value of
20) into the generated image.
For wear devices, they are using individual images instead of the
interlaced one. Change the animation_fps from private to protected so
that it can be customized.
Bug: 26009230
Change-Id: I9fbf64ec717029d4c54f72316f6cb079e8dbfb5e
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gr_surface was causing confusion for no good reason.
Change-Id: If7120187f9a00dd16297877fc49352185a4d4ea6
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Change-Id: I59e08a304ae514a3fdb6fab58721f11670bc1b01
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[Problem]
Droid and animation color in recovery mode are incorrect
[Modify]
- Add support for flipping (zero copy) with RECOVERY_ABGR.
- Decodes PNG files to BGRA directly, and other fills, text and alpha blending are also done directly in BGRA (i.e. blits can still bypass conversion)
- Remove the BGRA workaround added previous for single buffer mode (f766396)
Bug:19216535
Change-Id: Ie864419fc6da776ff58b2d02e130f203c194500f
Signed-off-by: Tony Kuo <tony.kuo@mediatek.com>
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Change-Id: I06ea08400efa511e627be37a4fd70fbdfadea2e6
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The PNG image loaders should support images that use palettes
requiring fewer than 8 bits.
Change-Id: Ibcb0ff6f04aea8de54b03c0efa7a79e9b3635146
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We were printing the address of channels instead of the value there.
Change-Id: I652340c7c1a0abaf01af555e54d2c0366d21ad78
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Reduce the number of copies of libpng boilerplate. Rename
res_create_* functions to be more clear. Make explicit the use of the
framebuffer pixel format for images, and handle more combinations of
input and output (eg, loading a grayscale image for display rather
than use as a text alpha channel).
Change-Id: I3d41c800a8f4c22b2f0167967ce6ee4d6b2b8846
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Change-Id: I92d5abd1a628feab3b0246924fab7f97ba3b9d34
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Recovery now draws directly to the framebuffer by rolling its own
graphics code, rather than depending on libpixelflinger.
The recovery UI is modified slightly to eliminate operations that are
slow with the software implementation: when the text display / menu is
turned on, it now appears on a black background instead of a dimmed
version of the recovery icon.
There's probably substantial room for optimization of the graphics
operations.
Bug: 12131110
Change-Id: Iab6520e0a7aaec39e2ce39377c10aef82ae0c595
Conflicts:
minui/resources.c
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Instead of one 'base' installing image and a number of overlay images
that are drawn on top of it, we represent the installing animation
with one PNG that contains all the animation frames, interlaced by
row. The PNG is expected to have a text chunk with the keyword
'Frames' and a value that's the number of frames (as an ascii
string). This representation provides better compression, removes the
need to subclass ScreenRecoveryUI just to change the position of the
overlay or number of frames, and doesn't require gr_blit() to support
an alpha channel.
We also remove the 'indeterminate' progress bar used when wiping data
and/or cache. The main animation serves the same purpose (showing
that the device is still alive); the spinning progress bar has been
redundant for a while.
This changes the default recovery animation to include the
antenna-wiggling and gear-turning that's used in the Nexus 5 recovery
animation.
Change-Id: I51930a76035ac09969a25472f4e572b289418729
Conflicts:
screen_ui.cpp
screen_ui.h
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Recovery now draws directly to the framebuffer by rolling its own
graphics code, rather than depending on libpixelflinger.
The recovery UI is modified slightly to eliminate operations that are
slow with the software implementation: when the text display / menu is
turned on, it now appears on a black background instead of a dimmed
version of the recovery icon.
There's probably substantial room for optimization of the graphics
operations.
Bug: 12131110
Change-Id: Iab6520e0a7aaec39e2ce39377c10aef82ae0c595
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Instead of one 'base' installing image and a number of overlay images
that are drawn on top of it, we represent the installing animation
with one PNG that contains all the animation frames, interlaced by
row. The PNG is expected to have a text chunk with the keyword
'Frames' and a value that's the number of frames (as an ascii
string). This representation provides better compression, removes the
need to subclass ScreenRecoveryUI just to change the position of the
overlay or number of frames, and doesn't require gr_blit() to support
an alpha channel.
We also remove the 'indeterminate' progress bar used when wiping data
and/or cache. The main animation serves the same purpose (showing
that the device is still alive); the spinning progress bar has been
redundant for a while.
This changes the default recovery animation to include the
antenna-wiggling and gear-turning that's used in the Nexus 5 recovery
animation.
Change-Id: I51930a76035ac09969a25472f4e572b289418729
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Bug: 10934401
Change-Id: I471b30e5b2e877c620e4a0a524e950cddbc6d2c0
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Remove usage of deprecated methods
Change-Id: I747568a2c8c0c65ecbc9a3da4bac7b9cac7708ab
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Remove usage of deprecated methods that were removed in 1.6
Change-Id: I2a669bf5201197f60adfdbe512fd729bebb74f9c
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Instead of representing the font used for menus and log messages in
the recovery binary, load it from a resource PNG image. This allows
different devices to substitute their own font images.
Change-Id: Ib36b86db3d01298aa7ae2b62a26ca29e6ef18014
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- protect against missing/malformed bitmaps: fail to display them but
don't crash.
- don't draw animation overlays until the overlay offset is computed.
- logging cleanup
Change-Id: Ieb1c155cfbb11e643000bdb5d1a57900c8757739
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- change locale filename to "last_locale" so the main system doesn't
delete it
- clean up some chatty logging
- update images with real German (other languages TBD)
Change-Id: I2ebb4ed4e054bd1808a3042d9efbb2c18f3a044d
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- recovery takes a --locale argument, which will be passed by the main
system
- the locale is saved in cache, in case the --locale argument is
missing (eg, when recovery is started from fastboot)
- we include images that have prerendered text for many locales
- we split the background states into four (installing update,
erasing, no command, error) so that appropriate text can be shown.
Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
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After fixing three trivial warnings, libminui builds cleanly with clang.
Change-Id: Id7c6228295427a5ed3c774c5f90e88a28336c1f7
Author: Edwin Vane <edwin.vane@intel.com>
Reviewed-by: Kevin P Schoedel <kevin.p.schoedel@intel.com>
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Recovery assumes any paletted images are in RGBA format. Make it
handle both RGB and RGBA paletted images.
Bug: 3514884
Change-Id: I517cd571aa3f434dacacc33a774236260aec20ef
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Change some of the UI parameters (# of indeterminate progress bar
frames, fps, etc.) from #defined constants to variables that can be
set by the device-specific recovery_ui code (via a new function).
Support overlaying different images on top of the base installation
icon to animate it. Make the FPS control more accurate.
Change-Id: I9268b389b7ea6b3ed9e0c7eae37baf4272e60edd
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Instead of six separate images for the left end, right end, and tiled
center portion of the full and empty progress bars, just use two
images: a full bar and an empty bar. Draw the left side of the full
bar and the right side of the empty one, moving the boundary rightward
to "fill" the bar. This makes recovery trivially smaller, and allows
fancier images to be used as progress bars.
Support paletted PNG images as resources.
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about 60k from the recovery and system images.
Original author: dougz
Merged from: //branches/donutburger/...
Automated import of CL 143289
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about 60k from the recovery and system images.
Automated import of CL 143128
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