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gr_surface was causing confusion for no good reason.
Change-Id: If7120187f9a00dd16297877fc49352185a4d4ea6
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Change-Id: I59e08a304ae514a3fdb6fab58721f11670bc1b01
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[Problem]
Droid and animation color in recovery mode are incorrect
[Modify]
- Add support for flipping (zero copy) with RECOVERY_ABGR.
- Decodes PNG files to BGRA directly, and other fills, text and alpha blending are also done directly in BGRA (i.e. blits can still bypass conversion)
- Remove the BGRA workaround added previous for single buffer mode (f766396)
Bug:19216535
Change-Id: Ie864419fc6da776ff58b2d02e130f203c194500f
Signed-off-by: Tony Kuo <tony.kuo@mediatek.com>
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Change-Id: I06ea08400efa511e627be37a4fd70fbdfadea2e6
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minui is not used by TWRP but it is included in AOSP recovery
source and healthd (formerly charger) uses minui for displaying
the battery charging animation during off-mode charging.
This patch fixes / updates minui to use updated code to load png
files into memory.
Change-Id: I706d10d66de95886396d866e80615b1fb905d201
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We will have to update the zip handling later. Now at least TWRP
boots up to the GUI.
Change-Id: I4182896eb095cab52fb0f1c9c20b6605e35677b9
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Implement some needed updates to libminui to make it compile for
healthd. Note that res_create_multi_display_surface is not fully
implemented so healthd may still have issues with displaying some
graphics. Will update later when we are able to test these changes.
Change-Id: Ic1095a998f5dfe7e36a08384c86da28e0524a03f
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We will wait for CAF to give us a new libminui that supports
qualcomm overlay before moving up to the new format if possible.
Attempt to fix up old libminui to work with new libpng.
Change-Id: I494b7287b347f4730aa8f9d27d4cc17b6e93919a
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Fix path in minuitwrp for includes
Change-Id: I9e9e5f67e8574cdcbc6f8873ceeb56eab71143ed
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The PNG image loaders should support images that use palettes
requiring fewer than 8 bits.
Change-Id: Ibcb0ff6f04aea8de54b03c0efa7a79e9b3635146
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We were printing the address of channels instead of the value there.
Change-Id: I652340c7c1a0abaf01af555e54d2c0366d21ad78
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Reduce the number of copies of libpng boilerplate. Rename
res_create_* functions to be more clear. Make explicit the use of the
framebuffer pixel format for images, and handle more combinations of
input and output (eg, loading a grayscale image for display rather
than use as a text alpha channel).
Change-Id: I3d41c800a8f4c22b2f0167967ce6ee4d6b2b8846
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Change-Id: I92d5abd1a628feab3b0246924fab7f97ba3b9d34
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Recovery now draws directly to the framebuffer by rolling its own
graphics code, rather than depending on libpixelflinger.
The recovery UI is modified slightly to eliminate operations that are
slow with the software implementation: when the text display / menu is
turned on, it now appears on a black background instead of a dimmed
version of the recovery icon.
There's probably substantial room for optimization of the graphics
operations.
Bug: 12131110
Change-Id: Iab6520e0a7aaec39e2ce39377c10aef82ae0c595
Conflicts:
minui/resources.c
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Instead of one 'base' installing image and a number of overlay images
that are drawn on top of it, we represent the installing animation
with one PNG that contains all the animation frames, interlaced by
row. The PNG is expected to have a text chunk with the keyword
'Frames' and a value that's the number of frames (as an ascii
string). This representation provides better compression, removes the
need to subclass ScreenRecoveryUI just to change the position of the
overlay or number of frames, and doesn't require gr_blit() to support
an alpha channel.
We also remove the 'indeterminate' progress bar used when wiping data
and/or cache. The main animation serves the same purpose (showing
that the device is still alive); the spinning progress bar has been
redundant for a while.
This changes the default recovery animation to include the
antenna-wiggling and gear-turning that's used in the Nexus 5 recovery
animation.
Change-Id: I51930a76035ac09969a25472f4e572b289418729
Conflicts:
screen_ui.cpp
screen_ui.h
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Recovery now draws directly to the framebuffer by rolling its own
graphics code, rather than depending on libpixelflinger.
The recovery UI is modified slightly to eliminate operations that are
slow with the software implementation: when the text display / menu is
turned on, it now appears on a black background instead of a dimmed
version of the recovery icon.
There's probably substantial room for optimization of the graphics
operations.
Bug: 12131110
Change-Id: Iab6520e0a7aaec39e2ce39377c10aef82ae0c595
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Instead of one 'base' installing image and a number of overlay images
that are drawn on top of it, we represent the installing animation
with one PNG that contains all the animation frames, interlaced by
row. The PNG is expected to have a text chunk with the keyword
'Frames' and a value that's the number of frames (as an ascii
string). This representation provides better compression, removes the
need to subclass ScreenRecoveryUI just to change the position of the
overlay or number of frames, and doesn't require gr_blit() to support
an alpha channel.
We also remove the 'indeterminate' progress bar used when wiping data
and/or cache. The main animation serves the same purpose (showing
that the device is still alive); the spinning progress bar has been
redundant for a while.
This changes the default recovery animation to include the
antenna-wiggling and gear-turning that's used in the Nexus 5 recovery
animation.
Change-Id: I51930a76035ac09969a25472f4e572b289418729
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Bug: 10934401
Change-Id: I471b30e5b2e877c620e4a0a524e950cddbc6d2c0
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Remove usage of deprecated methods
Change-Id: I747568a2c8c0c65ecbc9a3da4bac7b9cac7708ab
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Remove usage of deprecated methods that were removed in 1.6
Change-Id: I2a669bf5201197f60adfdbe512fd729bebb74f9c
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Instead of representing the font used for menus and log messages in
the recovery binary, load it from a resource PNG image. This allows
different devices to substitute their own font images.
Change-Id: Ib36b86db3d01298aa7ae2b62a26ca29e6ef18014
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- protect against missing/malformed bitmaps: fail to display them but
don't crash.
- don't draw animation overlays until the overlay offset is computed.
- logging cleanup
Change-Id: Ieb1c155cfbb11e643000bdb5d1a57900c8757739
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- change locale filename to "last_locale" so the main system doesn't
delete it
- clean up some chatty logging
- update images with real German (other languages TBD)
Change-Id: I2ebb4ed4e054bd1808a3042d9efbb2c18f3a044d
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- recovery takes a --locale argument, which will be passed by the main
system
- the locale is saved in cache, in case the --locale argument is
missing (eg, when recovery is started from fastboot)
- we include images that have prerendered text for many locales
- we split the background states into four (installing update,
erasing, no command, error) so that appropriate text can be shown.
Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
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After fixing three trivial warnings, libminui builds cleanly with clang.
Change-Id: Id7c6228295427a5ed3c774c5f90e88a28336c1f7
Author: Edwin Vane <edwin.vane@intel.com>
Reviewed-by: Kevin P Schoedel <kevin.p.schoedel@intel.com>
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Recovery assumes any paletted images are in RGBA format. Make it
handle both RGB and RGBA paletted images.
Bug: 3514884
Change-Id: I517cd571aa3f434dacacc33a774236260aec20ef
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Change some of the UI parameters (# of indeterminate progress bar
frames, fps, etc.) from #defined constants to variables that can be
set by the device-specific recovery_ui code (via a new function).
Support overlaying different images on top of the base installation
icon to animate it. Make the FPS control more accurate.
Change-Id: I9268b389b7ea6b3ed9e0c7eae37baf4272e60edd
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Instead of six separate images for the left end, right end, and tiled
center portion of the full and empty progress bars, just use two
images: a full bar and an empty bar. Draw the left side of the full
bar and the right side of the empty one, moving the boundary rightward
to "fill" the bar. This makes recovery trivially smaller, and allows
fancier images to be used as progress bars.
Support paletted PNG images as resources.
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about 60k from the recovery and system images.
Original author: dougz
Merged from: //branches/donutburger/...
Automated import of CL 143289
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about 60k from the recovery and system images.
Automated import of CL 143128
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