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* add simple text to recovery UIDoug Zongker2012-08-231-1/+1
| | | | | | | | | | | | | | | - recovery takes a --locale argument, which will be passed by the main system - the locale is saved in cache, in case the --locale argument is missing (eg, when recovery is started from fastboot) - we include images that have prerendered text for many locales - we split the background states into four (installing update, erasing, no command, error) so that appropriate text can be shown. Change-Id: I731b8108e83d5ccc09a4aacfc1dbf7e86b397aaf
* support version 2 (2048-bit e=65537) keys in recoveryDoug Zongker2012-07-251-1/+25
| | | | Change-Id: I9849c69777d513bb12926c8c622d1c12d2da568a
* minor recovery changesDoug Zongker2012-04-121-0/+2
| | | | | | | | | | | | - add the --just_exit option to make recovery exit normally without doing anything - make it possible to build updater extensions in C++ - add the clear_display command so that the updater binary can request recovery switch to the NONE background UI These are all used to support the notion of using OTA as a factory reflash mechanism. Change-Id: Ib00d1cbf540feff38f52a61a2cf198915b48488c
* refactor ui functions into a classDoug Zongker2011-10-291-14/+20
| | | | | | | | | | | Move all the functions in ui.c to be members of a ScreenRecoveryUI class, which is a subclass of an abstract RecoveryUI class. Recovery then creates a global singleton instance of this class and then invoke the methods to drive the UI. We use this to allow substitution of a different RecoveryUI implementation for devices with radically different form factors (eg, that don't have a screen). Change-Id: I7fd8b2949d0db5a3f47c52978bca183966c86f33
* turn recovery into a C++ binaryDoug Zongker2011-10-281-0/+314
Change-Id: I68a67a4c8edec9a74463b3d4766005ce27b51316