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2015-02-15gui: make resources type safethat1-7/+17
- add string, int, color and resource loading helpers - use typed resource classes, and some cleanup in loading code - remove abstract GetResource() to enforce type safe access - add height and width query methods to resources and use them - minor cleanup - simplify LoadPlacement Change-Id: I9b81785109a80b3806ad6b50cba4d893b87b0db1
2015-02-10Scale the GUI to fit the screenEthan Yonker1-2/+4
With this patch set, if needed, we scale the images during early boot. TTF support is needed to properly scale the font. No font scaling is done on the old style fixed width font used in the console. Special thanks to _that for figuring out the scaling and blending function calls to make this possible. Change-Id: If2f79bef16d6db2e1298bfc3d00c9bcca2bee37a
2015-02-01gui: fix hardware keyboardthat1-0/+4
- Power+voldown works again for taking screenshots - Right shift key isn't stuck until users presses "s" - Don't use DataManager for local variables - Simplify handling of Shift keys - Clean up #includes a bit Change-Id: Iff0453107beaa336a9c04422b43e92225fdbe069
2015-01-11gui: simplify blanktimerthat1-8/+0
- get rid of separate thread, check timer in rendering thread instead - use an enum for the blanking state instead of magic integers - move #ifdefs for TW_NO_SCREEN_TIMEOUT inside blanktimer class - move some #includes and enum TOUCH_STATE to pages.hpp Change-Id: Id4b104e3680dc5db41d8ba85e32d722cf4086299
2014-12-10Use one mizip for allEthan Yonker1-4/+0
The new minzip did not compile in older trees due to needing mmap64. For older trees we will just use mmap instead. Remove all files and code pertaining to minzipold. Updater should now build properly in older trees as well. Eliminate use of PLATFORM_VERSION in favor of PLATFORM_SDK_VERSION which should be more consistent and reliable. Change-Id: I38d2b604a73d1b17a2072c7d60e990b81ece0c10
2014-11-16Thanks to _that, return null if vector is emptybigbiff1-2/+2
Change-Id: Idc44455dd0c971c876ae283528c4367a82e145bd
2014-10-14Add support for TrueType fontsVojtech Bocek1-0/+9
* Keeps original font system in place * Uses the same API as original font system: - You can render only one line at a time - You can only use one font and color for one gr_text* call * Caches all rendered text, with a string cache limited to 400 entries, then it trucates to 250, which results in memory usage hovering around 5-10MB Change-Id: I36107b9dcd8d57bae4486fce8b8f64e49ef3d906 Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
2014-07-28Allow ui.xml to include additional xml files to readEthan Yonker1-0/+1
Use common portrait and landscape xml files based on resolution defined by the device. Change-Id: Iec528f9d846d49857ff98de1ac201e25dbb60339
2014-06-04Whitespace and minor code cleanupMatt Mower1-1/+1
This is by no means comprehensive, but is quite a bit better already. Change-Id: Ibc8654a5dfb0eec39cbd0b64bdb52bb4fbfe2f7e
2013-09-10Kang in older minzip for building in CM9 & CM7Dees Troy1-0/+6
CM7 and CM9 do not have libselinux needed in the newer minzip.
2013-08-24Unify indentation and little clean-up in TWRP filesVojtech Bocek1-28/+27
Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
2012-09-05TWRP-ify AOSP codeDees_Troy1-0/+87
Pull in most TWRP sources Stub out partition management code Make it compile -- probably will not boot Kind of a mess but have to start somewhere