| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add a fastboot mode to recovery that can be
entered with command line args or with the ui.
Add usb property triggers to switch between
fastboot and adb configurations.
Allow switching between fastboot and adb through
usb commands by opening a unix socket. adbd/fastbootd
writes to this socket, which interrupts the ui and
switches to the new mode.
Test: Use fastboot mode
Bug: 78793464
Change-Id: I7891bb84427ec734a21a872036629b95ab3fb13c
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
We used to statically link the device-specific recovery UI extension
(`TARGET_RECOVERY_UI_LIB`) into `recovery`. Such a logic can't be easily
migrated to Soong, as modules specified by `TARGET_RECOVERY_UI_LIB` may
not be built with Soong.
Instead of porting all the device-specific codes over, this CL builds
and installs the UI lib as a shared library with Android.mk. `recovery`
dlopen(3)'s and dlsym(3)'s `make_device` to invoke the device-specific
UI lib on start.
Note that in order to make dlopen(3) actually working, we have to switch
`recovery` to be dynamically linked (we will make the move later
anyway).
Bug: 110380063
Test: Build and boot into marlin recovery image. Check that
device-specific recovery UI is successfully loaded.
Change-Id: Ia9861c7559a95f3f50676534540c0cb87cae4574
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Normally calling a UI method will block
indefinitely until the UI is actually
used. This creates a method to interrupt
the UI, causing waitKey to return -2. This
in turn, will cause ShowMenu to return -2.
This allows switching between recovery and
fastbootd via usb commands.
Test: adb shell /data/nativetest64/recovery_unit_test/recovery_unit_test
Bug: 78793464
Change-Id: I4c6c9aa18d79070877841a5c9818acf723fa6096
|
|
|
|
|
|
|
|
|
|
|
|
| |
Drop the dependency on build time flag of AB_OTA_UPDATER when compiling
device.cpp. Note that AB_OTA_UPDATER still guards the package install
behavior (install.cpp).
This can be extended to cover the entry of "Apply update from SD card".
Test: Build and boot into recovery on angler and walleye respectively.
Check the recovery menu.
Change-Id: I36a6a6b4101ba61d4d374e32353c36cc5716f9ce
|
|
|
|
|
|
|
| |
Test: mmma -j bootable/recovery
Test: Build and boot into recovery, w/ and w/o enabling quiescent mode
respectively.
Change-Id: I5d9bb945a6c3c9a3b96199fa0c8071a2f91339a0
|
|
|
|
|
|
|
|
|
| |
This removes some reliance on the global
locale and ui variables.
Test: Recovery works
Bug: 78793464
Change-Id: I78f1a2b321f5d50aa58b10735a73ae137283353a
|
|
|
|
|
|
|
|
|
| |
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test on marlin.
Test: Build and boot into recovery image on angler. Check the UI that
shows menu ('View recovery log', 'Wipe data', 'Run locale test').
Test: Start recovery with '--prompt_and_wipe_data'. Check the UI.
Change-Id: If8a4209e0bb4ca64f719f9f9465d3b3589a69cdc
|
|
|
|
|
|
|
| |
We don't need the dependency in the header.
Test: mmma -j bootable/recovery
Change-Id: I03741ae7911a7e8bf1284b2821cf986ca0ab434e
|
|
|
|
|
|
|
|
|
|
|
|
| |
Add a new option "Run locale test" to check the background text
images (i.e. texts for "erasing", "error", "no_command" and "installing"
with different locales.)
Use volume up/down button to cycle through all the locales embedded in
the png file, and power button to go back to recovery main menu.
Test: Run locale test with bullhead.
Change-Id: Ib16e119f372110cdb5e611ef497b0f9b9b418f51
|
|
|
|
|
|
|
|
|
|
| |
Most of the changes are trivial.
Also update a dead reference to device_handle_key() in device.h comment,
and add some comments to get_menu_selection() function.
Test: `mmma bootable/recovery`
Change-Id: I59ef9213ec88ab35c0e7b8a7813ccf9c56dbd5c5
|
|\
| |
| |
| |
| |
| | |
am: a9f648f010
Change-Id: I7912c46384c2acef90fcd517d709449148f0b9db
|
| |
| |
| |
| |
| |
| | |
Bug: 28341362
Change-Id: I4c3ab0ad0f62f8f3a6f3b30771010533a2739381
Test: build with clang-tidy
|
|/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Switch to a Wear-like intro/loop system. We don't have an intro yet,
but hopefully this will let Wear delete more code when they move to N.
Unlike them, we don't hard-code the number of frames: we just look to
see what we have available. We do hard-code the fps though.
Also add a graphics test mode so you can see a demo of the UI components
without having to actually apply an OTA.
Also fix a bug where default locale is null rather than en-US: it's
more useful to show _some_ text if we don't have a locale (which should
only be during development anyway).
Bug: http://b/26548285
Change-Id: I63422e3fef3c41109f924d96fb5ded0b3ae7815d
|
|
|
|
|
| |
Bug: http://b/21760064
Change-Id: Idde268fe4d7e27586ca4469de16783f1ffdc5069
|
|
|
|
|
|
|
|
|
|
|
| |
This makes it easier for us to deal with arbitrary information at the
top, and means that headers added by specific commands don't overwrite
the default ones.
Add the fingerprint back, but broken up so it fits even on sprout's
display.
Change-Id: Id71da79ab1aa455a611d72756a3100a97ceb4c1c
|
|
|
|
| |
Change-Id: Ie77a5584e301467c6a5e164d2c62d6f036b2c0c0
|
|
|
|
|
|
|
| |
Everyone's adding secret key combinations for this anyway, and it's
very useful when debugging.
Change-Id: Iad549452b872a7af963dd649f283ebcd3ea24234
|
|\ |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
The current abstract class was a nice idea but has led to a lot of
copy & paste in practice. Right now, no one we know of has any extra
menu items, so let's make the default menu available to everyone.
(If we assume that someone somewhere really does need custom
device-specific menu options, a better API would let them add to
our menu rather than replacing it.)
Change-Id: I59f6a92f3ecd830c2ce78ce9da19eaaf472c5dfa
|
|/
|
|
| |
Change-Id: Ifb466ee2a89da88832c04086fa43da2b8409c232
|
|
|
|
|
|
|
|
|
|
| |
Create a new recovery UI option to allow the user to view
/cache/recovery/last_log for their device. This gives enhanced
debugging information which may be necessary when a failed
OTA occurs.
Bug: 18094012
Change-Id: Ic3228de96e9bfc2a0141c7aab4ce392a38140cf3
|
|
|
|
|
|
|
|
|
| |
Drop support for sideloading OTA packages of the cache partition (a
half-solution that's long since been deprecated by "adb sideload").
Refactor the code to sideload OTA packages from SD cards: remove the
installation code from the file browser.
Change-Id: Id0dff6b27c4a5837546f174f50e2e1d0379c43db
|
|
|
|
|
|
| |
Useful when debugging or developing for recovery.
Change-Id: Ic3ab42d5e848ad3488f1c575339b55e45c8a024b
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Rather than depending on the existence of some place to store a file
that is accessible to users on an an unbootable device (eg, a physical
sdcard, external USB drive, etc.), add support for sideloading
packages sent to the device with adb.
This change adds a "minimal adbd" which supports nothing but receiving
a package over adb (with the "adb sideload" command) and storing it to
a fixed filename in the /tmp ramdisk, from where it can be verified
and sideloaded in the usual way. This should be leave available even
on locked user-build devices.
The user can select "apply package from ADB" from the recovery menu,
which starts minimal-adb mode (shutting down any real adbd that may be
running). Once minimal-adb has received a package it exits
(restarting real adbd if appropriate) and then verification and
installation of the received package proceeds.
Change-Id: I6fe13161ca064a98d06fa32104e1f432826582f5
|
|
Replace the device-specific functions with a class. Move some of the
key handling (for log visibility toggling and rebooting) into the UI
class. Fix up the key handling so there is less crosstalk between the
immediate keys and the queued keys (an increasing annoyance on
button-limited devices).
Change-Id: I698f6fd21c67a1e55429312a0484b6c393cad46f
|