diff options
Diffstat (limited to '')
-rw-r--r-- | tests/unit/screen_ui_test.cpp | 59 |
1 files changed, 45 insertions, 14 deletions
diff --git a/tests/unit/screen_ui_test.cpp b/tests/unit/screen_ui_test.cpp index 7d97a006b..ec269503e 100644 --- a/tests/unit/screen_ui_test.cpp +++ b/tests/unit/screen_ui_test.cpp @@ -38,8 +38,39 @@ static const std::vector<std::string> HEADERS{ "header" }; static const std::vector<std::string> ITEMS{ "item1", "item2", "item3", "item4", "1234567890" }; -TEST(ScreenUITest, StartPhoneMenuSmoke) { - Menu menu(false, 10, 20, HEADERS, ITEMS, 0); +// TODO(xunchang) check if some draw functions are called when drawing menus. +class MockDrawFunctions : public DrawInterface { + void SetColor(UIElement /* element */) const override {} + void DrawHighlightBar(int /* x */, int /* y */, int /* width */, + int /* height */) const override {}; + int DrawHorizontalRule(int /* y */) const override { + return 0; + }; + int DrawTextLine(int /* x */, int /* y */, const std::string& /* line */, + bool /* bold */) const override { + return 0; + }; + void DrawSurface(GRSurface* /* surface */, int /* sx */, int /* sy */, int /* w */, int /* h */, + int /* dx */, int /* dy */) const override {}; + void DrawFill(int /* x */, int /* y */, int /* w */, int /* h */) const override {}; + void DrawTextIcon(int /* x */, int /* y */, GRSurface* /* surface */) const override {}; + int DrawTextLines(int /* x */, int /* y */, + const std::vector<std::string>& /* lines */) const override { + return 0; + }; + int DrawWrappedTextLines(int /* x */, int /* y */, + const std::vector<std::string>& /* lines */) const override { + return 0; + }; +}; + +class ScreenUITest : public testing::Test { + protected: + MockDrawFunctions draw_funcs_; +}; + +TEST_F(ScreenUITest, StartPhoneMenuSmoke) { + TextMenu menu(false, 10, 20, HEADERS, ITEMS, 0, 20, draw_funcs_); ASSERT_FALSE(menu.scrollable()); ASSERT_EQ(HEADERS[0], menu.text_headers()[0]); ASSERT_EQ(5u, menu.ItemsCount()); @@ -53,8 +84,8 @@ TEST(ScreenUITest, StartPhoneMenuSmoke) { ASSERT_EQ(0, menu.selection()); } -TEST(ScreenUITest, StartWearMenuSmoke) { - Menu menu(true, 10, 8, HEADERS, ITEMS, 1); +TEST_F(ScreenUITest, StartWearMenuSmoke) { + TextMenu menu(true, 10, 8, HEADERS, ITEMS, 1, 20, draw_funcs_); ASSERT_TRUE(menu.scrollable()); ASSERT_EQ(HEADERS[0], menu.text_headers()[0]); ASSERT_EQ(5u, menu.ItemsCount()); @@ -69,8 +100,8 @@ TEST(ScreenUITest, StartWearMenuSmoke) { ASSERT_EQ(1, menu.selection()); } -TEST(ScreenUITest, StartPhoneMenuItemsOverflow) { - Menu menu(false, 1, 20, HEADERS, ITEMS, 0); +TEST_F(ScreenUITest, StartPhoneMenuItemsOverflow) { + TextMenu menu(false, 1, 20, HEADERS, ITEMS, 0, 20, draw_funcs_); ASSERT_FALSE(menu.scrollable()); ASSERT_EQ(1u, menu.ItemsCount()); @@ -84,8 +115,8 @@ TEST(ScreenUITest, StartPhoneMenuItemsOverflow) { ASSERT_EQ(1u, menu.MenuEnd()); } -TEST(ScreenUITest, StartWearMenuItemsOverflow) { - Menu menu(true, 1, 20, HEADERS, ITEMS, 0); +TEST_F(ScreenUITest, StartWearMenuItemsOverflow) { + TextMenu menu(true, 1, 20, HEADERS, ITEMS, 0, 20, draw_funcs_); ASSERT_TRUE(menu.scrollable()); ASSERT_EQ(5u, menu.ItemsCount()); @@ -101,9 +132,9 @@ TEST(ScreenUITest, StartWearMenuItemsOverflow) { ASSERT_EQ(1u, menu.MenuEnd()); } -TEST(ScreenUITest, PhoneMenuSelectSmoke) { +TEST_F(ScreenUITest, PhoneMenuSelectSmoke) { int sel = 0; - Menu menu(false, 10, 20, HEADERS, ITEMS, sel); + TextMenu menu(false, 10, 20, HEADERS, ITEMS, sel, 20, draw_funcs_); // Mimic down button 10 times (2 * items size) for (int i = 0; i < 10; i++) { sel = menu.Select(++sel); @@ -130,9 +161,9 @@ TEST(ScreenUITest, PhoneMenuSelectSmoke) { } } -TEST(ScreenUITest, WearMenuSelectSmoke) { +TEST_F(ScreenUITest, WearMenuSelectSmoke) { int sel = 0; - Menu menu(true, 10, 20, HEADERS, ITEMS, sel); + TextMenu menu(true, 10, 20, HEADERS, ITEMS, sel, 20, draw_funcs_); // Mimic pressing down button 10 times (2 * items size) for (int i = 0; i < 10; i++) { sel = menu.Select(++sel); @@ -159,9 +190,9 @@ TEST(ScreenUITest, WearMenuSelectSmoke) { } } -TEST(ScreenUITest, WearMenuSelectItemsOverflow) { +TEST_F(ScreenUITest, WearMenuSelectItemsOverflow) { int sel = 1; - Menu menu(true, 3, 20, HEADERS, ITEMS, sel); + TextMenu menu(true, 3, 20, HEADERS, ITEMS, sel, 20, draw_funcs_); ASSERT_EQ(5u, menu.ItemsCount()); // Scroll the menu to the end, and check the start & end of menu. |