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-rw-r--r--screen_ui.h58
1 files changed, 40 insertions, 18 deletions
diff --git a/screen_ui.h b/screen_ui.h
index 915288793..b1be100f9 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -29,7 +29,7 @@
#include "ui.h"
// From minui/minui.h.
-struct GRSurface;
+class GRSurface;
enum class UIElement {
HEADER,
@@ -167,25 +167,23 @@ class GraphicMenu : public Menu {
public:
// Constructs a Menu instance with the given |headers|, |items| and properties. Sets the initial
// selection to |initial_selection|.
- GraphicMenu(size_t max_width, size_t max_height, GRSurface* graphic_headers,
- const std::vector<GRSurface*>& graphic_items, size_t initial_selection,
- const DrawInterface& draw_funcs);
+ GraphicMenu(GRSurface* graphic_headers, const std::vector<GRSurface*>& graphic_items,
+ size_t initial_selection, const DrawInterface& draw_funcs);
int Select(int sel) override;
int DrawHeader(int x, int y) const override;
int DrawItems(int x, int y, int screen_width, bool long_press) const override;
// Checks if all the header and items are valid GRSurfaces; and that they can fit in the area
- // defined by |max_width_| and |max_height_|.
- bool Validate() const;
+ // defined by |max_width| and |max_height|.
+ static bool Validate(size_t max_width, size_t max_height, GRSurface* graphic_headers,
+ const std::vector<GRSurface*>& graphic_items);
- private:
// Returns true if |surface| fits on the screen with a vertical offset |y|.
- bool ValidateGraphicSurface(int y, const GRSurface* surface) const;
-
- const size_t max_width_;
- const size_t max_height_;
+ static bool ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
+ const GRSurface* surface);
+ private:
// Pointers to the menu headers and items in graphic icons. This class does not have the ownership
// of the these objects.
GRSurface* graphic_headers_;
@@ -238,7 +236,13 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
// the on-device resource files and shows the localized text, for manual inspection.
void CheckBackgroundTextImages();
+ // Displays the localized wipe data menu.
+ size_t ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
+ const std::vector<std::string>& backup_items,
+ const std::function<int(int, bool)>& key_handler) override;
+
protected:
+ static constexpr int kMenuIndent = 4;
// The margin that we don't want to use for showing texts (e.g. round screen, or screen with
// rounded corners).
const int margin_width_;
@@ -252,18 +256,31 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
virtual bool InitTextParams();
- // Displays some header text followed by a menu of items, which appears at the top of the screen
- // (in place of any scrolling ui_print() output, if necessary).
- virtual void StartMenu(const std::vector<std::string>& headers,
- const std::vector<std::string>& items, size_t initial_selection);
+ virtual bool LoadWipeDataMenuText();
+
+ // Creates a GraphicMenu with |graphic_header| and |graphic_items|. If the GraphicMenu isn't
+ // valid or it doesn't fit on the screen; falls back to create a TextMenu instead. If succeeds,
+ // returns a unique pointer to the created menu; otherwise returns nullptr.
+ virtual std::unique_ptr<Menu> CreateMenu(GRSurface* graphic_header,
+ const std::vector<GRSurface*>& graphic_items,
+ const std::vector<std::string>& text_headers,
+ const std::vector<std::string>& text_items,
+ size_t initial_selection) const;
+
+ // Creates a TextMenu with |text_headers| and |text_items|; and sets the menu selection to
+ // |initial_selection|.
+ virtual std::unique_ptr<Menu> CreateMenu(const std::vector<std::string>& text_headers,
+ const std::vector<std::string>& text_items,
+ size_t initial_selection) const;
+
+ // Takes the ownership of |menu| and displays it.
+ virtual size_t ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
+ const std::function<int(int, bool)>& key_handler);
// Sets the menu highlight to the given index, wrapping if necessary. Returns the actual item
// selected.
virtual int SelectMenu(int sel);
- // Ends menu mode, resetting the text overlay so that ui_print() statements will be displayed.
- virtual void EndMenu();
-
virtual void draw_background_locked();
virtual void draw_foreground_locked();
virtual void draw_screen_locked();
@@ -318,6 +335,11 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
GRSurface* installing_text;
GRSurface* no_command_text;
+ // Graphs for the wipe data menu
+ GRSurface* wipe_data_menu_header_text_;
+ GRSurface* try_again_text_;
+ GRSurface* factory_data_reset_text_;
+
GRSurface** introFrames;
GRSurface** loopFrames;