diff options
Diffstat (limited to 'screen_ui.cpp')
-rw-r--r-- | screen_ui.cpp | 226 |
1 files changed, 106 insertions, 120 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp index e36fa3d8f..7826693b2 100644 --- a/screen_ui.cpp +++ b/screen_ui.cpp @@ -34,8 +34,8 @@ #include "screen_ui.h" #include "ui.h" -#define CHAR_WIDTH 10 -#define CHAR_HEIGHT 18 +static int char_width; +static int char_height; // There's only (at most) one of these objects, and global callbacks // (for pthread_create, and the input event system) need to find it, @@ -52,6 +52,7 @@ static double now() { ScreenRecoveryUI::ScreenRecoveryUI() : currentIcon(NONE), installingFrame(0), + locale(NULL), rtl_locale(false), progressBarType(EMPTY), progressScopeStart(0), @@ -69,47 +70,30 @@ ScreenRecoveryUI::ScreenRecoveryUI() : menu_top(0), menu_items(0), menu_sel(0), - - // These values are correct for the default image resources - // provided with the android platform. Devices which use - // different resources should have a subclass of ScreenRecoveryUI - // that overrides Init() to set these values appropriately and - // then call the superclass Init(). animation_fps(20), - indeterminate_frames(6), - installing_frames(7), - install_overlay_offset_x(13), - install_overlay_offset_y(190), - overlay_offset_x(-1), - overlay_offset_y(-1) { + installing_frames(-1) { + for (int i = 0; i < 5; i++) + backgroundIcon[i] = NULL; + + memset(text, 0, sizeof(text)); + pthread_mutex_init(&updateMutex, NULL); self = this; } -// Draw the given frame over the installation overlay animation. The -// background is not cleared or draw with the base icon first; we -// assume that the frame already contains some other frame of the -// animation. Does nothing if no overlay animation is defined. -// Should only be called with updateMutex locked. -void ScreenRecoveryUI::draw_install_overlay_locked(int frame) { - if (installationOverlay == NULL || overlay_offset_x < 0) return; - gr_surface surface = installationOverlay[frame]; - int iconWidth = gr_get_width(surface); - int iconHeight = gr_get_height(surface); - gr_blit(surface, 0, 0, iconWidth, iconHeight, - overlay_offset_x, overlay_offset_y); -} - // Clear the screen and draw the currently selected background icon (if any). // Should only be called with updateMutex locked. void ScreenRecoveryUI::draw_background_locked(Icon icon) { pagesIdentical = false; gr_color(0, 0, 0, 255); - gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + gr_clear(); if (icon) { gr_surface surface = backgroundIcon[icon]; + if (icon == INSTALLING_UPDATE || icon == ERASING) { + surface = installation[installingFrame]; + } gr_surface text_surface = backgroundText[icon]; int iconWidth = gr_get_width(surface); @@ -117,16 +101,13 @@ void ScreenRecoveryUI::draw_background_locked(Icon icon) int textWidth = gr_get_width(text_surface); int textHeight = gr_get_height(text_surface); - int iconX = (gr_fb_width() - iconWidth) / 2; - int iconY = (gr_fb_height() - (iconHeight+textHeight+40)) / 2; + iconX = (gr_fb_width() - iconWidth) / 2; + iconY = (gr_fb_height() - (iconHeight+textHeight+40)) / 2; int textX = (gr_fb_width() - textWidth) / 2; int textY = ((gr_fb_height() - (iconHeight+textHeight+40)) / 2) + iconHeight + 40; gr_blit(surface, 0, 0, iconWidth, iconHeight, iconX, iconY); - if (icon == INSTALLING_UPDATE || icon == ERASING) { - draw_install_overlay_locked(installingFrame); - } gr_color(255, 255, 255, 255); gr_texticon(textX, textY, text_surface); @@ -140,7 +121,8 @@ void ScreenRecoveryUI::draw_progress_locked() if (currentIcon == ERROR) return; if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { - draw_install_overlay_locked(installingFrame); + gr_surface icon = installation[installingFrame]; + gr_blit(icon, 0, 0, gr_get_width(icon), gr_get_height(icon), iconX, iconY); } if (progressBarType != EMPTY) { @@ -177,62 +159,85 @@ void ScreenRecoveryUI::draw_progress_locked() } } } - - if (progressBarType == INDETERMINATE) { - static int frame = 0; - gr_blit(progressBarIndeterminate[frame], 0, 0, width, height, dx, dy); - // in RTL locales, we run the animation backwards, which - // makes the spinner spin the other way. - if (rtl_locale) { - frame = (frame + indeterminate_frames - 1) % indeterminate_frames; - } else { - frame = (frame + 1) % indeterminate_frames; - } - } } } -void ScreenRecoveryUI::draw_text_line(int row, const char* t) { - if (t[0] != '\0') { - gr_text(0, (row+1)*CHAR_HEIGHT-1, t); - } +void ScreenRecoveryUI::SetColor(UIElement e) { + switch (e) { + case HEADER: + gr_color(247, 0, 6, 255); + break; + case MENU: + case MENU_SEL_BG: + gr_color(0, 106, 157, 255); + break; + case MENU_SEL_FG: + gr_color(255, 255, 255, 255); + break; + case LOG: + gr_color(249, 194, 0, 255); + break; + case TEXT_FILL: + gr_color(0, 0, 0, 160); + break; + default: + gr_color(255, 255, 255, 255); + break; + } } // Redraw everything on the screen. Does not flip pages. // Should only be called with updateMutex locked. void ScreenRecoveryUI::draw_screen_locked() { - draw_background_locked(currentIcon); - draw_progress_locked(); - - if (show_text) { - gr_color(0, 0, 0, 160); - gr_fill(0, 0, gr_fb_width(), gr_fb_height()); + if (!show_text) { + draw_background_locked(currentIcon); + draw_progress_locked(); + } else { + gr_color(0, 0, 0, 255); + gr_clear(); + int y = 0; int i = 0; if (show_menu) { - gr_color(64, 96, 255, 255); - gr_fill(0, (menu_top+menu_sel) * CHAR_HEIGHT, - gr_fb_width(), (menu_top+menu_sel+1)*CHAR_HEIGHT+1); + SetColor(HEADER); for (; i < menu_top + menu_items; ++i) { + if (i == menu_top) SetColor(MENU); + if (i == menu_top + menu_sel) { - gr_color(255, 255, 255, 255); - draw_text_line(i, menu[i]); - gr_color(64, 96, 255, 255); + // draw the highlight bar + SetColor(MENU_SEL_BG); + gr_fill(0, y-2, gr_fb_width(), y+char_height+2); + // white text of selected item + SetColor(MENU_SEL_FG); + if (menu[i][0]) gr_text(4, y, menu[i], 1); + SetColor(MENU); } else { - draw_text_line(i, menu[i]); + if (menu[i][0]) gr_text(4, y, menu[i], i < menu_top); } + y += char_height+4; } - gr_fill(0, i*CHAR_HEIGHT+CHAR_HEIGHT/2-1, - gr_fb_width(), i*CHAR_HEIGHT+CHAR_HEIGHT/2+1); + SetColor(MENU); + y += 4; + gr_fill(0, y, gr_fb_width(), y+2); + y += 4; ++i; } - gr_color(255, 255, 0, 255); - - for (; i < text_rows; ++i) { - draw_text_line(i, text[(i+text_top) % text_rows]); + SetColor(LOG); + + // display from the bottom up, until we hit the top of the + // screen, the bottom of the menu, or we've displayed the + // entire text buffer. + int ty; + int row = (text_top+text_rows-1) % text_rows; + for (int ty = gr_fb_height() - char_height, count = 0; + ty > y+2 && count < text_rows; + ty -= char_height, ++count) { + gr_text(4, ty, text[row], 0); + --row; + if (row < 0) row = text_rows-1; } } } @@ -280,12 +285,6 @@ void ScreenRecoveryUI::progress_loop() { redraw = 1; } - // update the progress bar animation, if active - // skip this if we have a text overlay (too expensive to update) - if (progressBarType == INDETERMINATE && !show_text) { - redraw = 1; - } - // move the progress bar forward on timed intervals, if configured int duration = progressScopeDuration; if (progressBarType == DETERMINATE && duration > 0) { @@ -310,14 +309,21 @@ void ScreenRecoveryUI::progress_loop() { } void ScreenRecoveryUI::LoadBitmap(const char* filename, gr_surface* surface) { - int result = res_create_surface(filename, surface); + int result = res_create_display_surface(filename, surface); + if (result < 0) { + LOGE("missing bitmap %s\n(Code %d)\n", filename, result); + } +} + +void ScreenRecoveryUI::LoadBitmapArray(const char* filename, int* frames, gr_surface** surface) { + int result = res_create_multi_display_surface(filename, frames, surface); if (result < 0) { LOGE("missing bitmap %s\n(Code %d)\n", filename, result); } } void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, gr_surface* surface) { - int result = res_create_localized_surface(filename, surface); + int result = res_create_localized_alpha_surface(filename, locale, surface); if (result < 0) { LOGE("missing bitmap %s\n(Code %d)\n", filename, result); } @@ -327,15 +333,19 @@ void ScreenRecoveryUI::Init() { gr_init(); + gr_font_size(&char_width, &char_height); + text_col = text_row = 0; - text_rows = gr_fb_height() / CHAR_HEIGHT; + text_rows = gr_fb_height() / char_height; if (text_rows > kMaxRows) text_rows = kMaxRows; text_top = 1; - text_cols = gr_fb_width() / CHAR_WIDTH; + text_cols = gr_fb_width() / char_width; if (text_cols > kMaxCols - 1) text_cols = kMaxCols - 1; - LoadBitmap("icon_installing", &backgroundIcon[INSTALLING_UPDATE]); + backgroundIcon[NONE] = NULL; + LoadBitmapArray("icon_installing", &installing_frames, &installation); + backgroundIcon[INSTALLING_UPDATE] = installing_frames ? installation[0] : NULL; backgroundIcon[ERASING] = backgroundIcon[INSTALLING_UPDATE]; LoadBitmap("icon_error", &backgroundIcon[ERROR]); backgroundIcon[NO_COMMAND] = backgroundIcon[ERROR]; @@ -348,38 +358,14 @@ void ScreenRecoveryUI::Init() LoadLocalizedBitmap("no_command_text", &backgroundText[NO_COMMAND]); LoadLocalizedBitmap("error_text", &backgroundText[ERROR]); - int i; - - progressBarIndeterminate = (gr_surface*)malloc(indeterminate_frames * - sizeof(gr_surface)); - for (i = 0; i < indeterminate_frames; ++i) { - char filename[40]; - // "indeterminate01.png", "indeterminate02.png", ... - sprintf(filename, "indeterminate%02d", i+1); - LoadBitmap(filename, progressBarIndeterminate+i); - } - - if (installing_frames > 0) { - installationOverlay = (gr_surface*)malloc(installing_frames * - sizeof(gr_surface)); - for (i = 0; i < installing_frames; ++i) { - char filename[40]; - // "icon_installing_overlay01.png", - // "icon_installing_overlay02.png", ... - sprintf(filename, "icon_installing_overlay%02d", i+1); - LoadBitmap(filename, installationOverlay+i); - } - } else { - installationOverlay = NULL; - } - pthread_create(&progress_t, NULL, progress_thread, NULL); RecoveryUI::Init(); } -void ScreenRecoveryUI::SetLocale(const char* locale) { - if (locale) { +void ScreenRecoveryUI::SetLocale(const char* new_locale) { + if (new_locale) { + this->locale = new_locale; char* lang = strdup(locale); for (char* p = lang; *p; ++p) { if (*p == '_') { @@ -398,6 +384,8 @@ void ScreenRecoveryUI::SetLocale(const char* locale) { rtl_locale = true; } free(lang); + } else { + new_locale = NULL; } } @@ -405,16 +393,6 @@ void ScreenRecoveryUI::SetBackground(Icon icon) { pthread_mutex_lock(&updateMutex); - // Adjust the offset to account for the positioning of the - // base image on the screen. - if (backgroundIcon[icon] != NULL) { - gr_surface bg = backgroundIcon[icon]; - gr_surface text = backgroundText[icon]; - overlay_offset_x = install_overlay_offset_x + (gr_fb_width() - gr_get_width(bg)) / 2; - overlay_offset_y = install_overlay_offset_y + - (gr_fb_height() - (gr_get_height(bg) + gr_get_height(text) + 40)) / 2; - } - currentIcon = icon; update_screen_locked(); @@ -426,10 +404,11 @@ void ScreenRecoveryUI::SetProgressType(ProgressType type) pthread_mutex_lock(&updateMutex); if (progressBarType != type) { progressBarType = type; - update_progress_locked(); } progressScopeStart = 0; + progressScopeSize = 0; progress = 0; + update_progress_locked(); pthread_mutex_unlock(&updateMutex); } @@ -453,7 +432,7 @@ void ScreenRecoveryUI::SetProgress(float fraction) if (fraction > 1.0) fraction = 1.0; if (progressBarType == DETERMINATE && fraction > progress) { // Skip updates that aren't visibly different. - int width = gr_get_width(progressBarIndeterminate[0]); + int width = gr_get_width(progressBarEmpty); float scale = width * progressScopeSize; if ((int) (progress * scale) != (int) (fraction * scale)) { progress = fraction; @@ -565,3 +544,10 @@ void ScreenRecoveryUI::ShowText(bool visible) update_screen_locked(); pthread_mutex_unlock(&updateMutex); } + +void ScreenRecoveryUI::Redraw() +{ + pthread_mutex_lock(&updateMutex); + update_screen_locked(); + pthread_mutex_unlock(&updateMutex); +} |