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-rw-r--r--screen_ui.cpp927
1 files changed, 644 insertions, 283 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index c8fb5aa75..6c00a2235 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -19,8 +19,6 @@
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
-#include <linux/input.h>
-#include <pthread.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
@@ -31,8 +29,11 @@
#include <time.h>
#include <unistd.h>
+#include <algorithm>
+#include <chrono>
#include <memory>
#include <string>
+#include <thread>
#include <unordered_map>
#include <vector>
@@ -40,10 +41,10 @@
#include <android-base/properties.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
-#include <minui/minui.h>
-#include "common.h"
#include "device.h"
+#include "minui/minui.h"
+#include "otautil/paths.h"
#include "ui.h"
// Return the current time as a double (including fractions of a second).
@@ -53,12 +54,268 @@ static double now() {
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
-ScreenRecoveryUI::ScreenRecoveryUI()
- : kMarginWidth(RECOVERY_UI_MARGIN_WIDTH),
- kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT),
- kAnimationFps(RECOVERY_UI_ANIMATION_FPS),
- kDensity(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
- currentIcon(NONE),
+Menu::Menu(size_t initial_selection, const DrawInterface& draw_func)
+ : selection_(initial_selection), draw_funcs_(draw_func) {}
+
+size_t Menu::selection() const {
+ return selection_;
+}
+
+TextMenu::TextMenu(bool scrollable, size_t max_items, size_t max_length,
+ const std::vector<std::string>& headers, const std::vector<std::string>& items,
+ size_t initial_selection, int char_height, const DrawInterface& draw_funcs)
+ : Menu(initial_selection, draw_funcs),
+ scrollable_(scrollable),
+ max_display_items_(max_items),
+ max_item_length_(max_length),
+ text_headers_(headers),
+ menu_start_(0),
+ char_height_(char_height) {
+ CHECK_LE(max_items, static_cast<size_t>(std::numeric_limits<int>::max()));
+
+ // It's fine to have more entries than text_rows_ if scrollable menu is supported.
+ size_t items_count = scrollable_ ? items.size() : std::min(items.size(), max_display_items_);
+ for (size_t i = 0; i < items_count; ++i) {
+ text_items_.emplace_back(items[i].substr(0, max_item_length_));
+ }
+
+ CHECK(!text_items_.empty());
+}
+
+const std::vector<std::string>& TextMenu::text_headers() const {
+ return text_headers_;
+}
+
+std::string TextMenu::TextItem(size_t index) const {
+ CHECK_LT(index, text_items_.size());
+
+ return text_items_[index];
+}
+
+size_t TextMenu::MenuStart() const {
+ return menu_start_;
+}
+
+size_t TextMenu::MenuEnd() const {
+ return std::min(ItemsCount(), menu_start_ + max_display_items_);
+}
+
+size_t TextMenu::ItemsCount() const {
+ return text_items_.size();
+}
+
+bool TextMenu::ItemsOverflow(std::string* cur_selection_str) const {
+ if (!scrollable_ || ItemsCount() <= max_display_items_) {
+ return false;
+ }
+
+ *cur_selection_str =
+ android::base::StringPrintf("Current item: %zu/%zu", selection_ + 1, ItemsCount());
+ return true;
+}
+
+// TODO(xunchang) modify the function parameters to button up & down.
+int TextMenu::Select(int sel) {
+ CHECK_LE(ItemsCount(), static_cast<size_t>(std::numeric_limits<int>::max()));
+ int count = ItemsCount();
+
+ // Wraps the selection at boundary if the menu is not scrollable.
+ if (!scrollable_) {
+ if (sel < 0) {
+ selection_ = count - 1;
+ } else if (sel >= count) {
+ selection_ = 0;
+ } else {
+ selection_ = sel;
+ }
+
+ return selection_;
+ }
+
+ if (sel < 0) {
+ selection_ = 0;
+ } else if (sel >= count) {
+ selection_ = count - 1;
+ } else {
+ if (static_cast<size_t>(sel) < menu_start_) {
+ menu_start_--;
+ } else if (static_cast<size_t>(sel) >= MenuEnd()) {
+ menu_start_++;
+ }
+ selection_ = sel;
+ }
+
+ return selection_;
+}
+
+int TextMenu::DrawHeader(int x, int y) const {
+ int offset = 0;
+
+ draw_funcs_.SetColor(UIElement::HEADER);
+ if (!scrollable()) {
+ offset += draw_funcs_.DrawWrappedTextLines(x, y + offset, text_headers());
+ } else {
+ offset += draw_funcs_.DrawTextLines(x, y + offset, text_headers());
+ // Show the current menu item number in relation to total number if items don't fit on the
+ // screen.
+ std::string cur_selection_str;
+ if (ItemsOverflow(&cur_selection_str)) {
+ offset += draw_funcs_.DrawTextLine(x, y + offset, cur_selection_str, true);
+ }
+ }
+
+ return offset;
+}
+
+int TextMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
+ int offset = 0;
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ // Do not draw the horizontal rule for wear devices.
+ if (!scrollable()) {
+ offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
+ }
+ for (size_t i = MenuStart(); i < MenuEnd(); ++i) {
+ bool bold = false;
+ if (i == selection()) {
+ // Draw the highlight bar.
+ draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
+
+ int bar_height = char_height_ + 4;
+ draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
+
+ // Bold white text for the selected item.
+ draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
+ bold = true;
+ }
+ offset += draw_funcs_.DrawTextLine(x, y + offset, TextItem(i), bold);
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ }
+ offset += draw_funcs_.DrawHorizontalRule(y + offset);
+
+ return offset;
+}
+
+GraphicMenu::GraphicMenu(const GRSurface* graphic_headers,
+ const std::vector<const GRSurface*>& graphic_items,
+ size_t initial_selection, const DrawInterface& draw_funcs)
+ : Menu(initial_selection, draw_funcs) {
+ graphic_headers_ = graphic_headers->Clone();
+ graphic_items_.reserve(graphic_items.size());
+ for (const auto& item : graphic_items) {
+ graphic_items_.emplace_back(item->Clone());
+ }
+}
+
+int GraphicMenu::Select(int sel) {
+ CHECK_LE(graphic_items_.size(), static_cast<size_t>(std::numeric_limits<int>::max()));
+ int count = graphic_items_.size();
+
+ // Wraps the selection at boundary if the menu is not scrollable.
+ if (sel < 0) {
+ selection_ = count - 1;
+ } else if (sel >= count) {
+ selection_ = 0;
+ } else {
+ selection_ = sel;
+ }
+
+ return selection_;
+}
+
+int GraphicMenu::DrawHeader(int x, int y) const {
+ draw_funcs_.SetColor(UIElement::HEADER);
+ draw_funcs_.DrawTextIcon(x, y, graphic_headers_.get());
+ return graphic_headers_->height;
+}
+
+int GraphicMenu::DrawItems(int x, int y, int screen_width, bool long_press) const {
+ int offset = 0;
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ offset += draw_funcs_.DrawHorizontalRule(y + offset) + 4;
+
+ for (size_t i = 0; i < graphic_items_.size(); i++) {
+ auto& item = graphic_items_[i];
+ if (i == selection_) {
+ draw_funcs_.SetColor(long_press ? UIElement::MENU_SEL_BG_ACTIVE : UIElement::MENU_SEL_BG);
+
+ int bar_height = item->height + 4;
+ draw_funcs_.DrawHighlightBar(0, y + offset - 2, screen_width, bar_height);
+
+ // Bold white text for the selected item.
+ draw_funcs_.SetColor(UIElement::MENU_SEL_FG);
+ }
+ draw_funcs_.DrawTextIcon(x, y + offset, item.get());
+ offset += item->height;
+
+ draw_funcs_.SetColor(UIElement::MENU);
+ }
+ offset += draw_funcs_.DrawHorizontalRule(y + offset);
+
+ return offset;
+}
+
+bool GraphicMenu::Validate(size_t max_width, size_t max_height, const GRSurface* graphic_headers,
+ const std::vector<const GRSurface*>& graphic_items) {
+ int offset = 0;
+ if (!ValidateGraphicSurface(max_width, max_height, offset, graphic_headers)) {
+ return false;
+ }
+ offset += graphic_headers->height;
+
+ for (const auto& item : graphic_items) {
+ if (!ValidateGraphicSurface(max_width, max_height, offset, item)) {
+ return false;
+ }
+ offset += item->height;
+ }
+
+ return true;
+}
+
+bool GraphicMenu::ValidateGraphicSurface(size_t max_width, size_t max_height, int y,
+ const GRSurface* surface) {
+ if (!surface) {
+ fprintf(stderr, "Graphic surface can not be null\n");
+ return false;
+ }
+
+ if (surface->pixel_bytes != 1 || surface->width != surface->row_bytes) {
+ fprintf(stderr, "Invalid graphic surface, pixel bytes: %zu, width: %zu row_bytes: %zu\n",
+ surface->pixel_bytes, surface->width, surface->row_bytes);
+ return false;
+ }
+
+ if (surface->width > max_width || surface->height > max_height - y) {
+ fprintf(stderr,
+ "Graphic surface doesn't fit into the screen. width: %zu, height: %zu, max_width: %zu,"
+ " max_height: %zu, vertical offset: %d\n",
+ surface->width, surface->height, max_width, max_height, y);
+ return false;
+ }
+
+ return true;
+}
+
+ScreenRecoveryUI::ScreenRecoveryUI() : ScreenRecoveryUI(false) {}
+
+constexpr int kDefaultMarginHeight = 0;
+constexpr int kDefaultMarginWidth = 0;
+constexpr int kDefaultAnimationFps = 30;
+
+ScreenRecoveryUI::ScreenRecoveryUI(bool scrollable_menu)
+ : margin_width_(
+ android::base::GetIntProperty("ro.recovery.ui.margin_width", kDefaultMarginWidth)),
+ margin_height_(
+ android::base::GetIntProperty("ro.recovery.ui.margin_height", kDefaultMarginHeight)),
+ animation_fps_(
+ android::base::GetIntProperty("ro.recovery.ui.animation_fps", kDefaultAnimationFps)),
+ density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f),
+ current_icon_(NONE),
+ current_frame_(0),
+ intro_done_(false),
progressBarType(EMPTY),
progressScopeStart(0),
progressScopeSize(0),
@@ -71,45 +328,46 @@ ScreenRecoveryUI::ScreenRecoveryUI()
text_row_(0),
show_text(false),
show_text_ever(false),
- menu_headers_(nullptr),
- show_menu(false),
- menu_items(0),
- menu_sel(0),
+ scrollable_menu_(scrollable_menu),
file_viewer_text_(nullptr),
- intro_frames(0),
- loop_frames(0),
- current_frame(0),
- intro_done(false),
stage(-1),
max_stage(-1),
locale_(""),
- rtl_locale_(false),
- updateMutex(PTHREAD_MUTEX_INITIALIZER) {}
+ rtl_locale_(false) {}
+
+ScreenRecoveryUI::~ScreenRecoveryUI() {
+ progress_thread_stopped_ = true;
+ if (progress_thread_.joinable()) {
+ progress_thread_.join();
+ }
+ // No-op if gr_init() (via Init()) was not called or had failed.
+ gr_exit();
+}
-GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
- if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) {
- return intro_done ? loopFrames[current_frame] : introFrames[current_frame];
+const GRSurface* ScreenRecoveryUI::GetCurrentFrame() const {
+ if (current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) {
+ return intro_done_ ? loop_frames_[current_frame_].get() : intro_frames_[current_frame_].get();
}
- return error_icon;
+ return error_icon_.get();
}
-GRSurface* ScreenRecoveryUI::GetCurrentText() const {
- switch (currentIcon) {
+const GRSurface* ScreenRecoveryUI::GetCurrentText() const {
+ switch (current_icon_) {
case ERASING:
- return erasing_text;
+ return erasing_text_.get();
case ERROR:
- return error_text;
+ return error_text_.get();
case INSTALLING_UPDATE:
- return installing_text;
+ return installing_text_.get();
case NO_COMMAND:
- return no_command_text;
+ return no_command_text_.get();
case NONE:
abort();
}
}
int ScreenRecoveryUI::PixelsFromDp(int dp) const {
- return dp * kDensity;
+ return dp * density_;
}
// Here's the intended layout:
@@ -137,20 +395,21 @@ static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = {
};
int ScreenRecoveryUI::GetAnimationBaseline() const {
- return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]);
+ return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) -
+ gr_get_height(loop_frames_[0].get());
}
int ScreenRecoveryUI::GetTextBaseline() const {
return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) -
- gr_get_height(installing_text);
+ gr_get_height(installing_text_.get());
}
int ScreenRecoveryUI::GetProgressBaseline() const {
- int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) +
- gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) +
- gr_get_height(progressBarFill);
+ int elements_sum = gr_get_height(loop_frames_[0].get()) + PixelsFromDp(kLayouts[layout_][ICON]) +
+ gr_get_height(installing_text_.get()) + PixelsFromDp(kLayouts[layout_][TEXT]) +
+ gr_get_height(progress_bar_fill_.get());
int bottom_gap = (ScreenHeight() - elements_sum) / 2;
- return ScreenHeight() - bottom_gap - gr_get_height(progressBarFill);
+ return ScreenHeight() - bottom_gap - gr_get_height(progress_bar_fill_.get());
}
// Clear the screen and draw the currently selected background icon (if any).
@@ -159,20 +418,20 @@ void ScreenRecoveryUI::draw_background_locked() {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_clear();
- if (currentIcon != NONE) {
+ if (current_icon_ != NONE) {
if (max_stage != -1) {
- int stage_height = gr_get_height(stageMarkerEmpty);
- int stage_width = gr_get_width(stageMarkerEmpty);
- int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
- int y = ScreenHeight() - stage_height - kMarginHeight;
+ int stage_height = gr_get_height(stage_marker_empty_.get());
+ int stage_width = gr_get_width(stage_marker_empty_.get());
+ int x = (ScreenWidth() - max_stage * gr_get_width(stage_marker_empty_.get())) / 2;
+ int y = ScreenHeight() - stage_height - margin_height_;
for (int i = 0; i < max_stage; ++i) {
- GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
- DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y);
+ const auto& stage_surface = (i < stage) ? stage_marker_fill_ : stage_marker_empty_;
+ DrawSurface(stage_surface.get(), 0, 0, stage_width, stage_height, x, y);
x += stage_width;
}
}
- GRSurface* text_surface = GetCurrentText();
+ const auto& text_surface = GetCurrentText();
int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
int text_y = GetTextBaseline();
gr_color(255, 255, 255, 255);
@@ -183,8 +442,8 @@ void ScreenRecoveryUI::draw_background_locked() {
// Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be
// called with updateMutex locked.
void ScreenRecoveryUI::draw_foreground_locked() {
- if (currentIcon != NONE) {
- GRSurface* frame = GetCurrentFrame();
+ if (current_icon_ != NONE) {
+ const auto& frame = GetCurrentFrame();
int frame_width = gr_get_width(frame);
int frame_height = gr_get_height(frame);
int frame_x = (ScreenWidth() - frame_width) / 2;
@@ -193,8 +452,8 @@ void ScreenRecoveryUI::draw_foreground_locked() {
}
if (progressBarType != EMPTY) {
- int width = gr_get_width(progressBarEmpty);
- int height = gr_get_height(progressBarEmpty);
+ int width = gr_get_width(progress_bar_empty_.get());
+ int height = gr_get_height(progress_bar_empty_.get());
int progress_x = (ScreenWidth() - width) / 2;
int progress_y = GetProgressBaseline();
@@ -210,19 +469,20 @@ void ScreenRecoveryUI::draw_foreground_locked() {
if (rtl_locale_) {
// Fill the progress bar from right to left.
if (pos > 0) {
- DrawSurface(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
- progress_y);
+ DrawSurface(progress_bar_fill_.get(), width - pos, 0, pos, height,
+ progress_x + width - pos, progress_y);
}
if (pos < width - 1) {
- DrawSurface(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
+ DrawSurface(progress_bar_empty_.get(), 0, 0, width - pos, height, progress_x, progress_y);
}
} else {
// Fill the progress bar from left to right.
if (pos > 0) {
- DrawSurface(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
+ DrawSurface(progress_bar_fill_.get(), 0, 0, pos, height, progress_x, progress_y);
}
if (pos < width - 1) {
- DrawSurface(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
+ DrawSurface(progress_bar_empty_.get(), pos, 0, width - pos, height, progress_x + pos,
+ progress_y);
}
}
}
@@ -231,26 +491,26 @@ void ScreenRecoveryUI::draw_foreground_locked() {
void ScreenRecoveryUI::SetColor(UIElement e) const {
switch (e) {
- case INFO:
+ case UIElement::INFO:
gr_color(249, 194, 0, 255);
break;
- case HEADER:
+ case UIElement::HEADER:
gr_color(247, 0, 6, 255);
break;
- case MENU:
- case MENU_SEL_BG:
+ case UIElement::MENU:
+ case UIElement::MENU_SEL_BG:
gr_color(0, 106, 157, 255);
break;
- case MENU_SEL_BG_ACTIVE:
+ case UIElement::MENU_SEL_BG_ACTIVE:
gr_color(0, 156, 100, 255);
break;
- case MENU_SEL_FG:
+ case UIElement::MENU_SEL_FG:
gr_color(255, 255, 255, 255);
break;
- case LOG:
+ case UIElement::LOG:
gr_color(196, 196, 196, 255);
break;
- case TEXT_FILL:
+ case UIElement::TEXT_FILL:
gr_color(0, 0, 0, 160);
break;
default:
@@ -264,62 +524,65 @@ void ScreenRecoveryUI::SelectAndShowBackgroundText(const std::vector<std::string
SetLocale(locales_entries[sel]);
std::vector<std::string> text_name = { "erasing_text", "error_text", "installing_text",
"installing_security_text", "no_command_text" };
- std::unordered_map<std::string, std::unique_ptr<GRSurface, decltype(&free)>> surfaces;
+ std::unordered_map<std::string, std::unique_ptr<GRSurface>> surfaces;
for (const auto& name : text_name) {
- GRSurface* text_image = nullptr;
- LoadLocalizedBitmap(name.c_str(), &text_image);
+ auto text_image = LoadLocalizedBitmap(name);
if (!text_image) {
Print("Failed to load %s\n", name.c_str());
return;
}
- surfaces.emplace(name, std::unique_ptr<GRSurface, decltype(&free)>(text_image, &free));
+ surfaces.emplace(name, std::move(text_image));
}
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
gr_color(0, 0, 0, 255);
gr_clear();
- int text_y = kMarginHeight;
- int text_x = kMarginWidth;
+ int text_y = margin_height_;
+ int text_x = margin_width_;
int line_spacing = gr_sys_font()->char_height; // Put some extra space between images.
// Write the header and descriptive texts.
- SetColor(INFO);
+ SetColor(UIElement::INFO);
std::string header = "Show background text image";
- text_y += DrawTextLine(text_x, text_y, header.c_str(), true);
+ text_y += DrawTextLine(text_x, text_y, header, true);
std::string locale_selection = android::base::StringPrintf(
- "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel, locales_entries.size());
- const char* instruction[] = { locale_selection.c_str(),
- "Use volume up/down to switch locales and power to exit.",
- nullptr };
+ "Current locale: %s, %zu/%zu", locales_entries[sel].c_str(), sel + 1, locales_entries.size());
+ // clang-format off
+ std::vector<std::string> instruction = {
+ locale_selection,
+ "Use volume up/down to switch locales and power to exit."
+ };
+ // clang-format on
text_y += DrawWrappedTextLines(text_x, text_y, instruction);
// Iterate through the text images and display them in order for the current locale.
for (const auto& p : surfaces) {
text_y += line_spacing;
- SetColor(LOG);
- text_y += DrawTextLine(text_x, text_y, p.first.c_str(), false);
+ SetColor(UIElement::LOG);
+ text_y += DrawTextLine(text_x, text_y, p.first, false);
gr_color(255, 255, 255, 255);
gr_texticon(text_x, text_y, p.second.get());
text_y += gr_get_height(p.second.get());
}
// Update the whole screen.
gr_flip();
- pthread_mutex_unlock(&updateMutex);
}
-void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale) {
+void ScreenRecoveryUI::CheckBackgroundTextImages() {
// Load a list of locales embedded in one of the resource files.
std::vector<std::string> locales_entries = get_locales_in_png("installing_text");
if (locales_entries.empty()) {
Print("Failed to load locales from the resource files\n");
return;
}
+ std::string saved_locale = locale_;
size_t selected = 0;
SelectAndShowBackgroundText(locales_entries, selected);
FlushKeys();
while (true) {
int key = WaitKey();
+ if (key == static_cast<int>(KeyError::INTERRUPTED)) break;
if (key == KEY_POWER || key == KEY_ENTER) {
break;
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
@@ -342,7 +605,7 @@ int ScreenRecoveryUI::ScreenHeight() const {
return gr_fb_height();
}
-void ScreenRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
+void ScreenRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
int dy) const {
gr_blit(surface, sx, sy, w, h, dx, dy);
}
@@ -360,61 +623,55 @@ void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
gr_fill(x, y, w, h);
}
-void ScreenRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
+void ScreenRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
gr_texticon(x, y, surface);
}
-int ScreenRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
- gr_text(gr_sys_font(), x, y, line, bold);
+int ScreenRecoveryUI::DrawTextLine(int x, int y, const std::string& line, bool bold) const {
+ gr_text(gr_sys_font(), x, y, line.c_str(), bold);
return char_height_ + 4;
}
-int ScreenRecoveryUI::DrawTextLines(int x, int y, const char* const* lines) const {
+int ScreenRecoveryUI::DrawTextLines(int x, int y, const std::vector<std::string>& lines) const {
int offset = 0;
- for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
- offset += DrawTextLine(x, y + offset, lines[i], false);
+ for (const auto& line : lines) {
+ offset += DrawTextLine(x, y + offset, line, false);
}
return offset;
}
-int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y, const char* const* lines) const {
+int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y,
+ const std::vector<std::string>& lines) const {
+ // Keep symmetrical margins based on the given offset (i.e. x).
+ size_t text_cols = (ScreenWidth() - x * 2) / char_width_;
int offset = 0;
- for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) {
- // The line will be wrapped if it exceeds text_cols_.
- std::string line(lines[i]);
+ for (const auto& line : lines) {
size_t next_start = 0;
while (next_start < line.size()) {
- std::string sub = line.substr(next_start, text_cols_ + 1);
- if (sub.size() <= text_cols_) {
+ std::string sub = line.substr(next_start, text_cols + 1);
+ if (sub.size() <= text_cols) {
next_start += sub.size();
} else {
- // Line too long and must be wrapped to text_cols_ columns.
+ // Line too long and must be wrapped to text_cols columns.
size_t last_space = sub.find_last_of(" \t\n");
if (last_space == std::string::npos) {
- // No space found, just draw as much as we can
- sub.resize(text_cols_);
- next_start += text_cols_;
+ // No space found, just draw as much as we can.
+ sub.resize(text_cols);
+ next_start += text_cols;
} else {
sub.resize(last_space);
next_start += last_space + 1;
}
}
- offset += DrawTextLine(x, y + offset, sub.c_str(), false);
+ offset += DrawTextLine(x, y + offset, sub, false);
}
}
return offset;
}
-static const char* REGULAR_HELP[] = {
- "Use volume up/down and power.",
- NULL
-};
-
-static const char* LONG_PRESS_HELP[] = {
- "Any button cycles highlight.",
- "Long-press activates.",
- NULL
-};
+void ScreenRecoveryUI::SetTitle(const std::vector<std::string>& lines) {
+ title_lines_ = lines;
+}
// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex
// locked.
@@ -428,50 +685,45 @@ void ScreenRecoveryUI::draw_screen_locked() {
gr_color(0, 0, 0, 255);
gr_clear();
- int y = kMarginHeight;
- if (show_menu) {
- static constexpr int kMenuIndent = 4;
- int x = kMarginWidth + kMenuIndent;
-
- SetColor(INFO);
- y += DrawTextLine(x, y, "Android Recovery", true);
- std::string recovery_fingerprint =
- android::base::GetProperty("ro.bootimage.build.fingerprint", "");
- for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) {
- y += DrawTextLine(x, y, chunk.c_str(), false);
- }
- y += DrawTextLines(x, y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
-
- SetColor(HEADER);
- // Ignore kMenuIndent, which is not taken into account by text_cols_.
- y += DrawWrappedTextLines(kMarginWidth, y, menu_headers_);
-
- SetColor(MENU);
- y += DrawHorizontalRule(y) + 4;
- for (int i = 0; i < menu_items; ++i) {
- if (i == menu_sel) {
- // Draw the highlight bar.
- SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
- DrawHighlightBar(0, y - 2, ScreenWidth(), char_height_ + 4);
- // Bold white text for the selected item.
- SetColor(MENU_SEL_FG);
- y += DrawTextLine(x, y, menu_[i].c_str(), true);
- SetColor(MENU);
- } else {
- y += DrawTextLine(x, y, menu_[i].c_str(), false);
- }
+ // clang-format off
+ static std::vector<std::string> REGULAR_HELP{
+ "Use volume up/down and power.",
+ };
+ static std::vector<std::string> LONG_PRESS_HELP{
+ "Any button cycles highlight.",
+ "Long-press activates.",
+ };
+ // clang-format on
+ draw_menu_and_text_buffer_locked(HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP);
+}
+
+// Draws the menu and text buffer on the screen. Should only be called with updateMutex locked.
+void ScreenRecoveryUI::draw_menu_and_text_buffer_locked(
+ const std::vector<std::string>& help_message) {
+ int y = margin_height_;
+ if (menu_) {
+ int x = margin_width_ + kMenuIndent;
+
+ SetColor(UIElement::INFO);
+
+ for (size_t i = 0; i < title_lines_.size(); i++) {
+ y += DrawTextLine(x, y, title_lines_[i], i == 0);
}
- y += DrawHorizontalRule(y);
+
+ y += DrawTextLines(x, y, help_message);
+
+ y += menu_->DrawHeader(x, y);
+ y += menu_->DrawItems(x, y, ScreenWidth(), IsLongPress());
}
// Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or
// we've displayed the entire text buffer.
- SetColor(LOG);
+ SetColor(UIElement::LOG);
int row = text_row_;
size_t count = 0;
- for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
+ for (int ty = ScreenHeight() - margin_height_ - char_height_; ty >= y && count < text_rows_;
ty -= char_height_, ++count) {
- DrawTextLine(kMarginWidth, ty, text_[row], false);
+ DrawTextLine(margin_width_, ty, text_[row], false);
--row;
if (row < 0) row = text_rows_ - 1;
}
@@ -496,52 +748,46 @@ void ScreenRecoveryUI::update_progress_locked() {
gr_flip();
}
-// Keeps the progress bar updated, even when the process is otherwise busy.
-void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) {
- reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop();
- return nullptr;
-}
-
void ScreenRecoveryUI::ProgressThreadLoop() {
- double interval = 1.0 / kAnimationFps;
- while (true) {
+ double interval = 1.0 / animation_fps_;
+ while (!progress_thread_stopped_) {
double start = now();
- pthread_mutex_lock(&updateMutex);
-
bool redraw = false;
-
- // update the installation animation, if active
- // skip this if we have a text overlay (too expensive to update)
- if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) {
- if (!intro_done) {
- if (current_frame == intro_frames - 1) {
- intro_done = true;
- current_frame = 0;
+ {
+ std::lock_guard<std::mutex> lg(updateMutex);
+
+ // update the installation animation, if active
+ // skip this if we have a text overlay (too expensive to update)
+ if ((current_icon_ == INSTALLING_UPDATE || current_icon_ == ERASING) && !show_text) {
+ if (!intro_done_) {
+ if (current_frame_ == intro_frames_.size() - 1) {
+ intro_done_ = true;
+ current_frame_ = 0;
+ } else {
+ ++current_frame_;
+ }
} else {
- ++current_frame;
+ current_frame_ = (current_frame_ + 1) % loop_frames_.size();
}
- } else {
- current_frame = (current_frame + 1) % loop_frames;
- }
- redraw = true;
- }
-
- // move the progress bar forward on timed intervals, if configured
- int duration = progressScopeDuration;
- if (progressBarType == DETERMINATE && duration > 0) {
- double elapsed = now() - progressScopeTime;
- float p = 1.0 * elapsed / duration;
- if (p > 1.0) p = 1.0;
- if (p > progress) {
- progress = p;
redraw = true;
}
- }
- if (redraw) update_progress_locked();
+ // move the progress bar forward on timed intervals, if configured
+ int duration = progressScopeDuration;
+ if (progressBarType == DETERMINATE && duration > 0) {
+ double elapsed = now() - progressScopeTime;
+ float p = 1.0 * elapsed / duration;
+ if (p > 1.0) p = 1.0;
+ if (p > progress) {
+ progress = p;
+ redraw = true;
+ }
+ }
+
+ if (redraw) update_progress_locked();
+ }
- pthread_mutex_unlock(&updateMutex);
double end = now();
// minimum of 20ms delay between frames
double delay = interval - (end - start);
@@ -550,18 +796,23 @@ void ScreenRecoveryUI::ProgressThreadLoop() {
}
}
-void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) {
- int result = res_create_display_surface(filename, surface);
- if (result < 0) {
- LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
+std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadBitmap(const std::string& filename) {
+ GRSurface* surface;
+ if (auto result = res_create_display_surface(filename.c_str(), &surface); result < 0) {
+ LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
+ return nullptr;
}
+ return std::unique_ptr<GRSurface>(surface);
}
-void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) {
- int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface);
- if (result < 0) {
- LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")";
+std::unique_ptr<GRSurface> ScreenRecoveryUI::LoadLocalizedBitmap(const std::string& filename) {
+ GRSurface* surface;
+ if (auto result = res_create_localized_alpha_surface(filename.c_str(), locale_.c_str(), &surface);
+ result < 0) {
+ LOG(ERROR) << "Failed to load bitmap " << filename << " (error " << result << ")";
+ return nullptr;
}
+ return std::unique_ptr<GRSurface>(surface);
}
static char** Alloc2d(size_t rows, size_t cols) {
@@ -576,27 +827,41 @@ static char** Alloc2d(size_t rows, size_t cols) {
// Choose the right background string to display during update.
void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) {
if (security_update) {
- LoadLocalizedBitmap("installing_security_text", &installing_text);
+ installing_text_ = LoadLocalizedBitmap("installing_security_text");
} else {
- LoadLocalizedBitmap("installing_text", &installing_text);
+ installing_text_ = LoadLocalizedBitmap("installing_text");
}
Redraw();
}
bool ScreenRecoveryUI::InitTextParams() {
- if (gr_init() < 0) {
+ // gr_init() would return successfully on font initialization failure.
+ if (gr_sys_font() == nullptr) {
return false;
}
-
gr_font_size(gr_sys_font(), &char_width_, &char_height_);
- text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_;
- text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_;
+ text_rows_ = (ScreenHeight() - margin_height_ * 2) / char_height_;
+ text_cols_ = (ScreenWidth() - margin_width_ * 2) / char_width_;
+ return true;
+}
+
+bool ScreenRecoveryUI::LoadWipeDataMenuText() {
+ // Ignores the errors since the member variables will stay as nullptr.
+ cancel_wipe_data_text_ = LoadLocalizedBitmap("cancel_wipe_data_text");
+ factory_data_reset_text_ = LoadLocalizedBitmap("factory_data_reset_text");
+ try_again_text_ = LoadLocalizedBitmap("try_again_text");
+ wipe_data_confirmation_text_ = LoadLocalizedBitmap("wipe_data_confirmation_text");
+ wipe_data_menu_header_text_ = LoadLocalizedBitmap("wipe_data_menu_header_text");
return true;
}
bool ScreenRecoveryUI::Init(const std::string& locale) {
RecoveryUI::Init(locale);
+ if (gr_init() == -1) {
+ return false;
+ }
+
if (!InitTextParams()) {
return false;
}
@@ -614,31 +879,38 @@ bool ScreenRecoveryUI::Init(const std::string& locale) {
// Set up the locale info.
SetLocale(locale);
- LoadBitmap("icon_error", &error_icon);
+ error_icon_ = LoadBitmap("icon_error");
- LoadBitmap("progress_empty", &progressBarEmpty);
- LoadBitmap("progress_fill", &progressBarFill);
+ progress_bar_empty_ = LoadBitmap("progress_empty");
+ progress_bar_fill_ = LoadBitmap("progress_fill");
+ stage_marker_empty_ = LoadBitmap("stage_empty");
+ stage_marker_fill_ = LoadBitmap("stage_fill");
- LoadBitmap("stage_empty", &stageMarkerEmpty);
- LoadBitmap("stage_fill", &stageMarkerFill);
+ erasing_text_ = LoadLocalizedBitmap("erasing_text");
+ no_command_text_ = LoadLocalizedBitmap("no_command_text");
+ error_text_ = LoadLocalizedBitmap("error_text");
- // Background text for "installing_update" could be "installing update"
- // or "installing security update". It will be set after UI init according
- // to commands in BCB.
- installing_text = nullptr;
- LoadLocalizedBitmap("erasing_text", &erasing_text);
- LoadLocalizedBitmap("no_command_text", &no_command_text);
- LoadLocalizedBitmap("error_text", &error_text);
+ // Background text for "installing_update" could be "installing update" or
+ // "installing security update". It will be set after Init() according to the commands in BCB.
+ installing_text_.reset();
+
+ LoadWipeDataMenuText();
LoadAnimation();
- pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this);
+ // Keep the progress bar updated, even when the process is otherwise busy.
+ progress_thread_ = std::thread(&ScreenRecoveryUI::ProgressThreadLoop, this);
return true;
}
+std::string ScreenRecoveryUI::GetLocale() const {
+ return locale_;
+}
+
void ScreenRecoveryUI::LoadAnimation() {
- std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir);
+ std::unique_ptr<DIR, decltype(&closedir)> dir(opendir(Paths::Get().resource_dir().c_str()),
+ closedir);
dirent* de;
std::vector<std::string> intro_frame_names;
std::vector<std::string> loop_frame_names;
@@ -652,39 +924,39 @@ void ScreenRecoveryUI::LoadAnimation() {
}
}
- intro_frames = intro_frame_names.size();
- loop_frames = loop_frame_names.size();
+ size_t intro_frames = intro_frame_names.size();
+ size_t loop_frames = loop_frame_names.size();
// It's okay to not have an intro.
- if (intro_frames == 0) intro_done = true;
+ if (intro_frames == 0) intro_done_ = true;
// But you must have an animation.
if (loop_frames == 0) abort();
std::sort(intro_frame_names.begin(), intro_frame_names.end());
std::sort(loop_frame_names.begin(), loop_frame_names.end());
- introFrames = new GRSurface*[intro_frames];
- for (size_t i = 0; i < intro_frames; i++) {
- LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]);
+ intro_frames_.clear();
+ intro_frames_.reserve(intro_frames);
+ for (const auto& frame_name : intro_frame_names) {
+ intro_frames_.emplace_back(LoadBitmap(frame_name));
}
- loopFrames = new GRSurface*[loop_frames];
- for (size_t i = 0; i < loop_frames; i++) {
- LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]);
+ loop_frames_.clear();
+ loop_frames_.reserve(loop_frames);
+ for (const auto& frame_name : loop_frame_names) {
+ loop_frames_.emplace_back(LoadBitmap(frame_name));
}
}
void ScreenRecoveryUI::SetBackground(Icon icon) {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
- currentIcon = icon;
+ current_icon_ = icon;
update_screen_locked();
-
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgressType(ProgressType type) {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
if (progressBarType != type) {
progressBarType = type;
}
@@ -692,11 +964,10 @@ void ScreenRecoveryUI::SetProgressType(ProgressType type) {
progressScopeSize = 0;
progress = 0;
update_progress_locked();
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
progressBarType = DETERMINATE;
progressScopeStart += progressScopeSize;
progressScopeSize = portion;
@@ -704,30 +975,27 @@ void ScreenRecoveryUI::ShowProgress(float portion, float seconds) {
progressScopeDuration = seconds;
progress = 0;
update_progress_locked();
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetProgress(float fraction) {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
if (fraction < 0.0) fraction = 0.0;
if (fraction > 1.0) fraction = 1.0;
if (progressBarType == DETERMINATE && fraction > progress) {
// Skip updates that aren't visibly different.
- int width = gr_get_width(progressBarEmpty);
+ int width = gr_get_width(progress_bar_empty_.get());
float scale = width * progressScopeSize;
if ((int)(progress * scale) != (int)(fraction * scale)) {
progress = fraction;
update_progress_locked();
}
}
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::SetStage(int current, int max) {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
stage = current;
max_stage = max;
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) {
@@ -738,7 +1006,7 @@ void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap)
fputs(str.c_str(), stdout);
}
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
if (text_rows_ > 0 && text_cols_ > 0) {
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) {
if (*ptr == '\n' || text_col_ >= text_cols_) {
@@ -751,7 +1019,6 @@ void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap)
text_[text_row_][text_col_] = '\0';
update_screen_locked();
}
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Print(const char* fmt, ...) {
@@ -769,23 +1036,21 @@ void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) {
}
void ScreenRecoveryUI::PutChar(char ch) {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
if (ch != '\n') text_[text_row_][text_col_++] = ch;
if (ch == '\n' || text_col_ >= text_cols_) {
text_col_ = 0;
++text_row_;
}
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ClearText() {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
text_col_ = 0;
text_row_ = 0;
for (size_t i = 0; i < text_rows_; ++i) {
memset(text_[i], 0, text_cols_ + 1);
}
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::ShowFile(FILE* fp) {
@@ -806,6 +1071,7 @@ void ScreenRecoveryUI::ShowFile(FILE* fp) {
while (show_prompt) {
show_prompt = false;
int key = WaitKey();
+ if (key == static_cast<int>(KeyError::INTERRUPTED)) return;
if (key == KEY_POWER || key == KEY_ENTER) {
return;
} else if (key == KEY_UP || key == KEY_VOLUMEUP) {
@@ -838,10 +1104,10 @@ void ScreenRecoveryUI::ShowFile(FILE* fp) {
}
}
-void ScreenRecoveryUI::ShowFile(const char* filename) {
- FILE* fp = fopen_path(filename, "re");
- if (fp == nullptr) {
- Print(" Unable to open %s: %s\n", filename, strerror(errno));
+void ScreenRecoveryUI::ShowFile(const std::string& filename) {
+ std::unique_ptr<FILE, decltype(&fclose)> fp(fopen(filename.c_str(), "re"), fclose);
+ if (!fp) {
+ Print(" Unable to open %s: %s\n", filename.c_str(), strerror(errno));
return;
}
@@ -853,83 +1119,178 @@ void ScreenRecoveryUI::ShowFile(const char* filename) {
text_ = file_viewer_text_;
ClearText();
- ShowFile(fp);
- fclose(fp);
+ ShowFile(fp.get());
text_ = old_text;
text_col_ = old_text_col;
text_row_ = old_text_row;
}
-void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items,
- int initial_selection) {
- pthread_mutex_lock(&updateMutex);
- if (text_rows_ > 0 && text_cols_ > 0) {
- menu_headers_ = headers;
- menu_.clear();
- for (size_t i = 0; i < text_rows_ && items[i] != nullptr; ++i) {
- menu_.emplace_back(std::string(items[i], strnlen(items[i], text_cols_ - 1)));
- }
- menu_items = static_cast<int>(menu_.size());
- show_menu = true;
- menu_sel = initial_selection;
- update_screen_locked();
+std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(
+ const GRSurface* graphic_header, const std::vector<const GRSurface*>& graphic_items,
+ const std::vector<std::string>& text_headers, const std::vector<std::string>& text_items,
+ size_t initial_selection) const {
+ // horizontal unusable area: margin width + menu indent
+ size_t max_width = ScreenWidth() - margin_width_ - kMenuIndent;
+ // vertical unusable area: margin height + title lines + helper message + high light bar.
+ // It is safe to reserve more space.
+ size_t max_height = ScreenHeight() - margin_height_ - char_height_ * (title_lines_.size() + 3);
+ if (GraphicMenu::Validate(max_width, max_height, graphic_header, graphic_items)) {
+ return std::make_unique<GraphicMenu>(graphic_header, graphic_items, initial_selection, *this);
}
- pthread_mutex_unlock(&updateMutex);
+
+ fprintf(stderr, "Failed to initialize graphic menu, falling back to use the text menu.\n");
+
+ return CreateMenu(text_headers, text_items, initial_selection);
}
-int ScreenRecoveryUI::SelectMenu(int sel) {
- pthread_mutex_lock(&updateMutex);
- if (show_menu) {
- int old_sel = menu_sel;
- menu_sel = sel;
+std::unique_ptr<Menu> ScreenRecoveryUI::CreateMenu(const std::vector<std::string>& text_headers,
+ const std::vector<std::string>& text_items,
+ size_t initial_selection) const {
+ if (text_rows_ > 0 && text_cols_ > 1) {
+ return std::make_unique<TextMenu>(scrollable_menu_, text_rows_, text_cols_ - 1, text_headers,
+ text_items, initial_selection, char_height_, *this);
+ }
- // Wrap at top and bottom.
- if (menu_sel < 0) menu_sel = menu_items - 1;
- if (menu_sel >= menu_items) menu_sel = 0;
+ fprintf(stderr, "Failed to create text menu, text_rows %zu, text_cols %zu.\n", text_rows_,
+ text_cols_);
+ return nullptr;
+}
+
+int ScreenRecoveryUI::SelectMenu(int sel) {
+ std::lock_guard<std::mutex> lg(updateMutex);
+ if (menu_) {
+ int old_sel = menu_->selection();
+ sel = menu_->Select(sel);
- sel = menu_sel;
- if (menu_sel != old_sel) update_screen_locked();
+ if (sel != old_sel) {
+ update_screen_locked();
+ }
}
- pthread_mutex_unlock(&updateMutex);
return sel;
}
-void ScreenRecoveryUI::EndMenu() {
- pthread_mutex_lock(&updateMutex);
- if (show_menu && text_rows_ > 0 && text_cols_ > 0) {
- show_menu = false;
- update_screen_locked();
+size_t ScreenRecoveryUI::ShowMenu(std::unique_ptr<Menu>&& menu, bool menu_only,
+ const std::function<int(int, bool)>& key_handler) {
+ // Throw away keys pressed previously, so user doesn't accidentally trigger menu items.
+ FlushKeys();
+
+ // If there is a key interrupt in progress, return KeyError::INTERRUPTED without starting the
+ // menu.
+ if (IsKeyInterrupted()) return static_cast<size_t>(KeyError::INTERRUPTED);
+
+ CHECK(menu != nullptr);
+
+ // Starts and displays the menu
+ menu_ = std::move(menu);
+ Redraw();
+
+ int selected = menu_->selection();
+ int chosen_item = -1;
+ while (chosen_item < 0) {
+ int key = WaitKey();
+ if (key == static_cast<int>(KeyError::INTERRUPTED)) { // WaitKey() was interrupted.
+ return static_cast<size_t>(KeyError::INTERRUPTED);
+ }
+ if (key == static_cast<int>(KeyError::TIMED_OUT)) { // WaitKey() timed out.
+ if (WasTextEverVisible()) {
+ continue;
+ } else {
+ LOG(INFO) << "Timed out waiting for key input; rebooting.";
+ menu_.reset();
+ Redraw();
+ return static_cast<size_t>(KeyError::TIMED_OUT);
+ }
+ }
+
+ bool visible = IsTextVisible();
+ int action = key_handler(key, visible);
+ if (action < 0) {
+ switch (action) {
+ case Device::kHighlightUp:
+ selected = SelectMenu(--selected);
+ break;
+ case Device::kHighlightDown:
+ selected = SelectMenu(++selected);
+ break;
+ case Device::kInvokeItem:
+ chosen_item = selected;
+ break;
+ case Device::kNoAction:
+ break;
+ }
+ } else if (!menu_only) {
+ chosen_item = action;
+ }
}
- pthread_mutex_unlock(&updateMutex);
+
+ menu_.reset();
+ Redraw();
+
+ return chosen_item;
+}
+
+size_t ScreenRecoveryUI::ShowMenu(const std::vector<std::string>& headers,
+ const std::vector<std::string>& items, size_t initial_selection,
+ bool menu_only,
+ const std::function<int(int, bool)>& key_handler) {
+ auto menu = CreateMenu(headers, items, initial_selection);
+ if (menu == nullptr) {
+ return initial_selection;
+ }
+
+ return ShowMenu(CreateMenu(headers, items, initial_selection), menu_only, key_handler);
+}
+
+size_t ScreenRecoveryUI::ShowPromptWipeDataMenu(const std::vector<std::string>& backup_headers,
+ const std::vector<std::string>& backup_items,
+ const std::function<int(int, bool)>& key_handler) {
+ auto wipe_data_menu = CreateMenu(wipe_data_menu_header_text_.get(),
+ { try_again_text_.get(), factory_data_reset_text_.get() },
+ backup_headers, backup_items, 0);
+ if (wipe_data_menu == nullptr) {
+ return 0;
+ }
+
+ return ShowMenu(std::move(wipe_data_menu), true, key_handler);
+}
+
+size_t ScreenRecoveryUI::ShowPromptWipeDataConfirmationMenu(
+ const std::vector<std::string>& backup_headers, const std::vector<std::string>& backup_items,
+ const std::function<int(int, bool)>& key_handler) {
+ auto confirmation_menu =
+ CreateMenu(wipe_data_confirmation_text_.get(),
+ { cancel_wipe_data_text_.get(), factory_data_reset_text_.get() }, backup_headers,
+ backup_items, 0);
+ if (confirmation_menu == nullptr) {
+ return 0;
+ }
+
+ return ShowMenu(std::move(confirmation_menu), true, key_handler);
}
bool ScreenRecoveryUI::IsTextVisible() {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
int visible = show_text;
- pthread_mutex_unlock(&updateMutex);
return visible;
}
bool ScreenRecoveryUI::WasTextEverVisible() {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
int ever_visible = show_text_ever;
- pthread_mutex_unlock(&updateMutex);
return ever_visible;
}
void ScreenRecoveryUI::ShowText(bool visible) {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
show_text = visible;
if (show_text) show_text_ever = true;
update_screen_locked();
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::Redraw() {
- pthread_mutex_lock(&updateMutex);
+ std::lock_guard<std::mutex> lg(updateMutex);
update_screen_locked();
- pthread_mutex_unlock(&updateMutex);
}
void ScreenRecoveryUI::KeyLongPress(int) {
@@ -943,9 +1304,9 @@ void ScreenRecoveryUI::SetLocale(const std::string& new_locale) {
rtl_locale_ = false;
if (!new_locale.empty()) {
- size_t underscore = new_locale.find('_');
- // lang has the language prefix prior to '_', or full string if '_' doesn't exist.
- std::string lang = new_locale.substr(0, underscore);
+ size_t separator = new_locale.find('-');
+ // lang has the language prefix prior to the separator, or full string if none exists.
+ std::string lang = new_locale.substr(0, separator);
// A bit cheesy: keep an explicit list of supported RTL languages.
if (lang == "ar" || // Arabic