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-rw-r--r--recovery_ui/include/recovery_ui/screen_ui.h3
-rw-r--r--recovery_ui/include/recovery_ui/ui.h2
2 files changed, 4 insertions, 1 deletions
diff --git a/recovery_ui/include/recovery_ui/screen_ui.h b/recovery_ui/include/recovery_ui/screen_ui.h
index 5cda2a2e5..92b3c2546 100644
--- a/recovery_ui/include/recovery_ui/screen_ui.h
+++ b/recovery_ui/include/recovery_ui/screen_ui.h
@@ -286,6 +286,9 @@ class ScreenRecoveryUI : public RecoveryUI, public DrawInterface {
// selected.
virtual int SelectMenu(int sel);
+ // Returns the help message displayed on top of the menu.
+ virtual std::vector<std::string> GetMenuHelpMessage() const;
+
virtual void draw_background_locked();
virtual void draw_foreground_locked();
virtual void draw_screen_locked();
diff --git a/recovery_ui/include/recovery_ui/ui.h b/recovery_ui/include/recovery_ui/ui.h
index a95f935e4..08ec1d76a 100644
--- a/recovery_ui/include/recovery_ui/ui.h
+++ b/recovery_ui/include/recovery_ui/ui.h
@@ -118,7 +118,7 @@ class RecoveryUI {
// Returns true if you have the volume up/down and power trio typical of phones and tablets, false
// otherwise.
- virtual bool HasThreeButtons();
+ virtual bool HasThreeButtons() const;
// Returns true if it has a power key.
virtual bool HasPowerKey() const;