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-rw-r--r--gui/listbox.cpp255
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diff --git a/gui/listbox.cpp b/gui/listbox.cpp
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+++ b/gui/listbox.cpp
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+/*
+ Copyright 2013 bigbiff/Dees_Troy TeamWin
+ This file is part of TWRP/TeamWin Recovery Project.
+
+ TWRP is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ TWRP is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with TWRP. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <string.h>
+
+extern "C" {
+#include "../twcommon.h"
+}
+#include "../minuitwrp/minui.h"
+
+#include "rapidxml.hpp"
+#include "objects.hpp"
+#include "../data.hpp"
+#include "pages.hpp"
+
+extern std::vector<language_struct> Language_List;
+
+GUIListBox::GUIListBox(xml_node<>* node) : GUIScrollList(node)
+{
+ xml_attribute<>* attr;
+ xml_node<>* child;
+ mIconSelected = mIconUnselected = NULL;
+ mUpdate = 0;
+ isCheckList = isTextParsed = false;
+
+ // Get the icons, if any
+ child = FindNode(node, "icon");
+ if (child) {
+ mIconSelected = LoadAttrImage(child, "selected");
+ mIconUnselected = LoadAttrImage(child, "unselected");
+ }
+ int iconWidth = 0, iconHeight = 0;
+ if (mIconSelected && mIconSelected->GetResource() && mIconUnselected && mIconUnselected->GetResource()) {
+ iconWidth = std::max(mIconSelected->GetWidth(), mIconUnselected->GetWidth());
+ iconHeight = std::max(mIconSelected->GetHeight(), mIconUnselected->GetHeight());
+ } else if (mIconSelected && mIconSelected->GetResource()) {
+ iconWidth = mIconSelected->GetWidth();
+ iconHeight = mIconSelected->GetHeight();
+ } else if (mIconUnselected && mIconUnselected->GetResource()) {
+ iconWidth = mIconUnselected->GetWidth();
+ iconHeight = mIconUnselected->GetHeight();
+ }
+ SetMaxIconSize(iconWidth, iconHeight);
+
+ // Handle the result variable
+ child = FindNode(node, "data");
+ if (child) {
+ attr = child->first_attribute("name");
+ if (attr)
+ mVariable = attr->value();
+ attr = child->first_attribute("default");
+ if (attr)
+ DataManager::SetValue(mVariable, attr->value());
+ // Get the currently selected value for the list
+ DataManager::GetValue(mVariable, currentValue);
+ if (mVariable == "tw_language") {
+ std::vector<language_struct>::iterator iter;
+ for (iter = Language_List.begin(); iter != Language_List.end(); iter++) {
+ ListItem data;
+ data.displayName = (*iter).displayvalue;
+ data.variableValue = (*iter).filename;
+ data.action = NULL;
+ if (currentValue == (*iter).filename) {
+ data.selected = 1;
+ DataManager::SetValue("tw_language_display", (*iter).displayvalue);
+ } else
+ data.selected = 0;
+ mListItems.push_back(data);
+ }
+ }
+ }
+ else
+ allowSelection = false; // allows using listbox as a read-only list or menu
+
+ // Get the data for the list
+ child = FindNode(node, "listitem");
+ if (!child) return;
+ while (child) {
+ ListItem item;
+
+ attr = child->first_attribute("name");
+ if (!attr)
+ continue;
+ // We will parse display names when we get page focus to ensure that translating takes place
+ item.displayName = attr->value();
+ item.variableValue = gui_parse_text(child->value());
+ item.selected = (child->value() == currentValue);
+ item.action = NULL;
+ xml_node<>* action = child->first_node("action");
+ if (action) {
+ item.action = new GUIAction(action);
+ allowSelection = true;
+ }
+ xml_node<>* variable_name = child->first_node("data");
+ if (variable_name) {
+ attr = variable_name->first_attribute("variable");
+ if (attr) {
+ item.variableName = attr->value();
+ item.selected = (DataManager::GetIntValue(item.variableName) != 0);
+ allowSelection = true;
+ isCheckList = true;
+ }
+ }
+
+ LoadConditions(child, item.mConditions);
+
+ mListItems.push_back(item);
+ mVisibleItems.push_back(mListItems.size()-1);
+
+ child = child->next_sibling("listitem");
+ }
+}
+
+GUIListBox::~GUIListBox()
+{
+}
+
+int GUIListBox::Update(void)
+{
+ if (!isConditionTrue())
+ return 0;
+
+ GUIScrollList::Update();
+
+ if (mUpdate) {
+ mUpdate = 0;
+ if (Render() == 0)
+ return 2;
+ }
+ return 0;
+}
+
+int GUIListBox::NotifyVarChange(const std::string& varName, const std::string& value)
+{
+ GUIScrollList::NotifyVarChange(varName, value);
+
+ if (!isConditionTrue())
+ return 0;
+
+ // Check to see if the variable that we are using to store the list selected value has been updated
+ if (varName == mVariable) {
+ currentValue = value;
+ mUpdate = 1;
+ }
+
+ std::vector<size_t> mVisibleItemsOld;
+ std::swap(mVisibleItemsOld, mVisibleItems);
+ for (size_t i = 0; i < mListItems.size(); i++) {
+ ListItem& item = mListItems[i];
+ // update per-item visibility condition
+ bool itemVisible = UpdateConditions(item.mConditions, varName);
+ if (itemVisible)
+ mVisibleItems.push_back(i);
+
+ if (isCheckList)
+ {
+ if (item.variableName == varName || varName.empty()) {
+ std::string val;
+ DataManager::GetValue(item.variableName, val);
+ item.selected = (val != "0");
+ mUpdate = 1;
+ }
+ }
+ else if (varName == mVariable) {
+ if (item.variableValue == currentValue) {
+ item.selected = 1;
+ SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1);
+ } else {
+ item.selected = 0;
+ }
+ }
+ }
+
+ if (mVisibleItemsOld != mVisibleItems) {
+ mUpdate = 1; // some item's visibility has changed
+ if (firstDisplayedItem >= (int)mVisibleItems.size()) {
+ // all items in the view area were removed - make last item visible
+ SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1);
+ }
+ }
+
+ return 0;
+}
+
+void GUIListBox::SetPageFocus(int inFocus)
+{
+ GUIScrollList::SetPageFocus(inFocus);
+ if (inFocus) {
+ if (!isTextParsed) {
+ isTextParsed = true;
+ for (size_t i = 0; i < mListItems.size(); i++) {
+ ListItem& item = mListItems[i];
+ item.displayName = gui_parse_text(item.displayName);
+ }
+ }
+ DataManager::GetValue(mVariable, currentValue);
+ NotifyVarChange(mVariable, currentValue);
+ }
+}
+
+size_t GUIListBox::GetItemCount()
+{
+ return mVisibleItems.size();
+}
+
+void GUIListBox::RenderItem(size_t itemindex, int yPos, bool selected)
+{
+ // note: the "selected" parameter above is for the currently touched item
+ // don't confuse it with the more persistent "selected" flag per list item used below
+ ListItem& item = mListItems[mVisibleItems[itemindex]];
+ ImageResource* icon = item.selected ? mIconSelected : mIconUnselected;
+ const std::string& text = item.displayName;
+
+ RenderStdItem(yPos, selected, icon, text.c_str());
+}
+
+void GUIListBox::NotifySelect(size_t item_selected)
+{
+ if (!isCheckList) {
+ // deselect all items, even invisible ones
+ for (size_t i = 0; i < mListItems.size(); i++) {
+ mListItems[i].selected = 0;
+ }
+ }
+
+ ListItem& item = mListItems[mVisibleItems[item_selected]];
+
+ if (isCheckList) {
+ int selected = 1 - item.selected;
+ item.selected = selected;
+ DataManager::SetValue(item.variableName, selected ? "1" : "0");
+ } else {
+ item.selected = 1;
+ string str = item.variableValue; // [check] should this set currentValue instead?
+ DataManager::SetValue(mVariable, str);
+ }
+ if (item.action)
+ item.action->doActions();
+ mUpdate = 1;
+}