diff options
Diffstat (limited to 'gui/listbox.cpp')
-rw-r--r-- | gui/listbox.cpp | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/gui/listbox.cpp b/gui/listbox.cpp new file mode 100644 index 000000000..9d36baed7 --- /dev/null +++ b/gui/listbox.cpp @@ -0,0 +1,255 @@ +/* + Copyright 2013 bigbiff/Dees_Troy TeamWin + This file is part of TWRP/TeamWin Recovery Project. + + TWRP is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + TWRP is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with TWRP. If not, see <http://www.gnu.org/licenses/>. +*/ + +#include <string.h> + +extern "C" { +#include "../twcommon.h" +} +#include "../minuitwrp/minui.h" + +#include "rapidxml.hpp" +#include "objects.hpp" +#include "../data.hpp" +#include "pages.hpp" + +extern std::vector<language_struct> Language_List; + +GUIListBox::GUIListBox(xml_node<>* node) : GUIScrollList(node) +{ + xml_attribute<>* attr; + xml_node<>* child; + mIconSelected = mIconUnselected = NULL; + mUpdate = 0; + isCheckList = isTextParsed = false; + + // Get the icons, if any + child = FindNode(node, "icon"); + if (child) { + mIconSelected = LoadAttrImage(child, "selected"); + mIconUnselected = LoadAttrImage(child, "unselected"); + } + int iconWidth = 0, iconHeight = 0; + if (mIconSelected && mIconSelected->GetResource() && mIconUnselected && mIconUnselected->GetResource()) { + iconWidth = std::max(mIconSelected->GetWidth(), mIconUnselected->GetWidth()); + iconHeight = std::max(mIconSelected->GetHeight(), mIconUnselected->GetHeight()); + } else if (mIconSelected && mIconSelected->GetResource()) { + iconWidth = mIconSelected->GetWidth(); + iconHeight = mIconSelected->GetHeight(); + } else if (mIconUnselected && mIconUnselected->GetResource()) { + iconWidth = mIconUnselected->GetWidth(); + iconHeight = mIconUnselected->GetHeight(); + } + SetMaxIconSize(iconWidth, iconHeight); + + // Handle the result variable + child = FindNode(node, "data"); + if (child) { + attr = child->first_attribute("name"); + if (attr) + mVariable = attr->value(); + attr = child->first_attribute("default"); + if (attr) + DataManager::SetValue(mVariable, attr->value()); + // Get the currently selected value for the list + DataManager::GetValue(mVariable, currentValue); + if (mVariable == "tw_language") { + std::vector<language_struct>::iterator iter; + for (iter = Language_List.begin(); iter != Language_List.end(); iter++) { + ListItem data; + data.displayName = (*iter).displayvalue; + data.variableValue = (*iter).filename; + data.action = NULL; + if (currentValue == (*iter).filename) { + data.selected = 1; + DataManager::SetValue("tw_language_display", (*iter).displayvalue); + } else + data.selected = 0; + mListItems.push_back(data); + } + } + } + else + allowSelection = false; // allows using listbox as a read-only list or menu + + // Get the data for the list + child = FindNode(node, "listitem"); + if (!child) return; + while (child) { + ListItem item; + + attr = child->first_attribute("name"); + if (!attr) + continue; + // We will parse display names when we get page focus to ensure that translating takes place + item.displayName = attr->value(); + item.variableValue = gui_parse_text(child->value()); + item.selected = (child->value() == currentValue); + item.action = NULL; + xml_node<>* action = child->first_node("action"); + if (action) { + item.action = new GUIAction(action); + allowSelection = true; + } + xml_node<>* variable_name = child->first_node("data"); + if (variable_name) { + attr = variable_name->first_attribute("variable"); + if (attr) { + item.variableName = attr->value(); + item.selected = (DataManager::GetIntValue(item.variableName) != 0); + allowSelection = true; + isCheckList = true; + } + } + + LoadConditions(child, item.mConditions); + + mListItems.push_back(item); + mVisibleItems.push_back(mListItems.size()-1); + + child = child->next_sibling("listitem"); + } +} + +GUIListBox::~GUIListBox() +{ +} + +int GUIListBox::Update(void) +{ + if (!isConditionTrue()) + return 0; + + GUIScrollList::Update(); + + if (mUpdate) { + mUpdate = 0; + if (Render() == 0) + return 2; + } + return 0; +} + +int GUIListBox::NotifyVarChange(const std::string& varName, const std::string& value) +{ + GUIScrollList::NotifyVarChange(varName, value); + + if (!isConditionTrue()) + return 0; + + // Check to see if the variable that we are using to store the list selected value has been updated + if (varName == mVariable) { + currentValue = value; + mUpdate = 1; + } + + std::vector<size_t> mVisibleItemsOld; + std::swap(mVisibleItemsOld, mVisibleItems); + for (size_t i = 0; i < mListItems.size(); i++) { + ListItem& item = mListItems[i]; + // update per-item visibility condition + bool itemVisible = UpdateConditions(item.mConditions, varName); + if (itemVisible) + mVisibleItems.push_back(i); + + if (isCheckList) + { + if (item.variableName == varName || varName.empty()) { + std::string val; + DataManager::GetValue(item.variableName, val); + item.selected = (val != "0"); + mUpdate = 1; + } + } + else if (varName == mVariable) { + if (item.variableValue == currentValue) { + item.selected = 1; + SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1); + } else { + item.selected = 0; + } + } + } + + if (mVisibleItemsOld != mVisibleItems) { + mUpdate = 1; // some item's visibility has changed + if (firstDisplayedItem >= (int)mVisibleItems.size()) { + // all items in the view area were removed - make last item visible + SetVisibleListLocation(mVisibleItems.empty() ? 0 : mVisibleItems.size()-1); + } + } + + return 0; +} + +void GUIListBox::SetPageFocus(int inFocus) +{ + GUIScrollList::SetPageFocus(inFocus); + if (inFocus) { + if (!isTextParsed) { + isTextParsed = true; + for (size_t i = 0; i < mListItems.size(); i++) { + ListItem& item = mListItems[i]; + item.displayName = gui_parse_text(item.displayName); + } + } + DataManager::GetValue(mVariable, currentValue); + NotifyVarChange(mVariable, currentValue); + } +} + +size_t GUIListBox::GetItemCount() +{ + return mVisibleItems.size(); +} + +void GUIListBox::RenderItem(size_t itemindex, int yPos, bool selected) +{ + // note: the "selected" parameter above is for the currently touched item + // don't confuse it with the more persistent "selected" flag per list item used below + ListItem& item = mListItems[mVisibleItems[itemindex]]; + ImageResource* icon = item.selected ? mIconSelected : mIconUnselected; + const std::string& text = item.displayName; + + RenderStdItem(yPos, selected, icon, text.c_str()); +} + +void GUIListBox::NotifySelect(size_t item_selected) +{ + if (!isCheckList) { + // deselect all items, even invisible ones + for (size_t i = 0; i < mListItems.size(); i++) { + mListItems[i].selected = 0; + } + } + + ListItem& item = mListItems[mVisibleItems[item_selected]]; + + if (isCheckList) { + int selected = 1 - item.selected; + item.selected = selected; + DataManager::SetValue(item.variableName, selected ? "1" : "0"); + } else { + item.selected = 1; + string str = item.variableValue; // [check] should this set currentValue instead? + DataManager::SetValue(mVariable, str); + } + if (item.action) + item.action->doActions(); + mUpdate = 1; +} |