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authorTao Bao <tbao@google.com>2018-05-09 23:17:29 +0200
committerandroid-build-merger <android-build-merger@google.com>2018-05-09 23:17:29 +0200
commitae4b00c427aa9205a0654c206373fbbf3e482365 (patch)
tree30377e26ac631aaedbb1c6b66b03c278fd524e58 /screen_ui.h
parentMerge "updater_sample: update tools" (diff)
parentMerge "screen_ui: Fix an issue when displaying wrapped text." (diff)
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Diffstat (limited to 'screen_ui.h')
-rw-r--r--screen_ui.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/screen_ui.h b/screen_ui.h
index d4923f566..293696d22 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -224,8 +224,9 @@ class ScreenRecoveryUI : public RecoveryUI {
virtual void DrawTextIcon(int x, int y, GRSurface* surface) const;
// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
int DrawTextLines(int x, int y, const std::vector<std::string>& lines) const;
- // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
- // Returns the offset it should be moving along Y-axis.
+ // Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines. It
+ // keeps symmetrical margins of 'x' at each end of a line. Returns the offset it should be moving
+ // along Y-axis.
int DrawWrappedTextLines(int x, int y, const std::vector<std::string>& lines) const;
Icon currentIcon;