diff options
author | Tao Bao <tbao@google.com> | 2017-03-08 02:14:29 +0100 |
---|---|---|
committer | android-build-merger <android-build-merger@google.com> | 2017-03-08 02:14:29 +0100 |
commit | 25070fcf47fe66b74646d3549da2f6a794f33f3c (patch) | |
tree | 20e7e712ab1b59fd125883afa13fc228d350612c /device.h | |
parent | Merge "recovery: Add the missing #include." am: b7f56f9b91 (diff) | |
parent | Merge "recovery: Move a few int to bool." (diff) | |
download | android_bootable_recovery-25070fcf47fe66b74646d3549da2f6a794f33f3c.tar android_bootable_recovery-25070fcf47fe66b74646d3549da2f6a794f33f3c.tar.gz android_bootable_recovery-25070fcf47fe66b74646d3549da2f6a794f33f3c.tar.bz2 android_bootable_recovery-25070fcf47fe66b74646d3549da2f6a794f33f3c.tar.lz android_bootable_recovery-25070fcf47fe66b74646d3549da2f6a794f33f3c.tar.xz android_bootable_recovery-25070fcf47fe66b74646d3549da2f6a794f33f3c.tar.zst android_bootable_recovery-25070fcf47fe66b74646d3549da2f6a794f33f3c.zip |
Diffstat (limited to 'device.h')
-rw-r--r-- | device.h | 152 |
1 files changed, 73 insertions, 79 deletions
@@ -20,96 +20,90 @@ #include "ui.h" class Device { - public: - explicit Device(RecoveryUI* ui) : ui_(ui) { } - virtual ~Device() { } + public: + explicit Device(RecoveryUI* ui) : ui_(ui) {} + virtual ~Device() {} - // Called to obtain the UI object that should be used to display - // the recovery user interface for this device. You should not - // have called Init() on the UI object already, the caller will do - // that after this method returns. - virtual RecoveryUI* GetUI() { return ui_; } + // Called to obtain the UI object that should be used to display the recovery user interface for + // this device. You should not have called Init() on the UI object already, the caller will do + // that after this method returns. + virtual RecoveryUI* GetUI() { + return ui_; + } - // Called when recovery starts up (after the UI has been obtained - // and initialized and after the arguments have been parsed, but - // before anything else). - virtual void StartRecovery() { }; + // Called when recovery starts up (after the UI has been obtained and initialized and after the + // arguments have been parsed, but before anything else). + virtual void StartRecovery() {}; - // Called from the main thread when recovery is at the main menu - // and waiting for input, and a key is pressed. (Note that "at" - // the main menu does not necessarily mean the menu is visible; - // recovery will be at the main menu with it invisible after an - // unsuccessful operation [ie OTA package failure], or if recovery - // is started with no command.) - // - // key is the code of the key just pressed. (You can call - // IsKeyPressed() on the RecoveryUI object you returned from GetUI - // if you want to find out if other keys are held down.) - // - // visible is true if the menu is visible. - // - // Return one of the defined constants below in order to: - // - // - move the menu highlight (kHighlight{Up,Down}) - // - invoke the highlighted item (kInvokeItem) - // - do nothing (kNoAction) - // - invoke a specific action (a menu position: any non-negative number) - virtual int HandleMenuKey(int key, int visible); + // Called from the main thread when recovery is at the main menu and waiting for input, and a key + // is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible; + // recovery will be at the main menu with it invisible after an unsuccessful operation [ie OTA + // package failure], or if recovery is started with no command.) + // + // 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI + // object you returned from GetUI if you want to find out if other keys are held down.) + // + // 'visible' is true if the menu is visible. + // + // Returns one of the defined constants below in order to: + // + // - move the menu highlight (kHighlight{Up,Down}) + // - invoke the highlighted item (kInvokeItem) + // - do nothing (kNoAction) + // - invoke a specific action (a menu position: any non-negative number) + virtual int HandleMenuKey(int key, bool visible); - enum BuiltinAction { - NO_ACTION = 0, - REBOOT = 1, - APPLY_SDCARD = 2, - // APPLY_CACHE was 3. - APPLY_ADB_SIDELOAD = 4, - WIPE_DATA = 5, - WIPE_CACHE = 6, - REBOOT_BOOTLOADER = 7, - SHUTDOWN = 8, - VIEW_RECOVERY_LOGS = 9, - MOUNT_SYSTEM = 10, - RUN_GRAPHICS_TEST = 11, - }; + enum BuiltinAction { + NO_ACTION = 0, + REBOOT = 1, + APPLY_SDCARD = 2, + // APPLY_CACHE was 3. + APPLY_ADB_SIDELOAD = 4, + WIPE_DATA = 5, + WIPE_CACHE = 6, + REBOOT_BOOTLOADER = 7, + SHUTDOWN = 8, + VIEW_RECOVERY_LOGS = 9, + MOUNT_SYSTEM = 10, + RUN_GRAPHICS_TEST = 11, + }; - // Return the list of menu items (an array of strings, - // NULL-terminated). The menu_position passed to InvokeMenuItem - // will correspond to the indexes into this array. - virtual const char* const* GetMenuItems(); + // Return the list of menu items (an array of strings, NULL-terminated). The menu_position passed + // to InvokeMenuItem will correspond to the indexes into this array. + virtual const char* const* GetMenuItems(); - // Perform a recovery action selected from the menu. - // 'menu_position' will be the item number of the selected menu - // item, or a non-negative number returned from - // device_handle_key(). The menu will be hidden when this is - // called; implementations can call ui_print() to print - // information to the screen. If the menu position is one of the - // builtin actions, you can just return the corresponding enum - // value. If it is an action specific to your device, you - // actually perform it here and return NO_ACTION. - virtual BuiltinAction InvokeMenuItem(int menu_position); + // Perform a recovery action selected from the menu. 'menu_position' will be the item number of + // the selected menu item, or a non-negative number returned from HandleMenuKey(). The menu will + // be hidden when this is called; implementations can call ui_print() to print information to the + // screen. If the menu position is one of the builtin actions, you can just return the + // corresponding enum value. If it is an action specific to your device, you actually perform it + // here and return NO_ACTION. + virtual BuiltinAction InvokeMenuItem(int menu_position); - static const int kNoAction = -1; - static const int kHighlightUp = -2; - static const int kHighlightDown = -3; - static const int kInvokeItem = -4; + static const int kNoAction = -1; + static const int kHighlightUp = -2; + static const int kHighlightDown = -3; + static const int kInvokeItem = -4; - // Called before and after we do a wipe data/factory reset operation, - // either via a reboot from the main system with the --wipe_data flag, - // or when the user boots into recovery image manually and selects the - // option from the menu, to perform whatever device-specific wiping - // actions are needed. - // Return true on success; returning false from PreWipeData will prevent - // the regular wipe, and returning false from PostWipeData will cause - // the wipe to be considered a failure. - virtual bool PreWipeData() { return true; } - virtual bool PostWipeData() { return true; } + // Called before and after we do a wipe data/factory reset operation, either via a reboot from the + // main system with the --wipe_data flag, or when the user boots into recovery image manually and + // selects the option from the menu, to perform whatever device-specific wiping actions as needed. + // Returns true on success; returning false from PreWipeData will prevent the regular wipe, and + // returning false from PostWipeData will cause the wipe to be considered a failure. + virtual bool PreWipeData() { + return true; + } - private: - RecoveryUI* ui_; + virtual bool PostWipeData() { + return true; + } + + private: + RecoveryUI* ui_; }; -// The device-specific library must define this function (or the -// default one will be used, if there is no device-specific library). -// It returns the Device object that recovery should use. +// The device-specific library must define this function (or the default one will be used, if there +// is no device-specific library). It returns the Device object that recovery should use. Device* make_device(); #endif // _DEVICE_H |