/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <stdbool.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <string.h>
#include <sys/ioctl.h>
#include <sys/mman.h>
#include <sys/types.h>
#include <linux/fb.h>
#include <linux/kd.h>
#include <pixelflinger/pixelflinger.h>
#include "minui.h"
#include "../gui/placement.h"
#ifdef RECOVERY_BGRA
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_BGRA_8888
#define PIXEL_SIZE 4
#endif
#ifdef RECOVERY_RGBA
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBA_8888
#define PIXEL_SIZE 4
#endif
#ifdef RECOVERY_RGBX
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGBX_8888
#define PIXEL_SIZE 4
#endif
#ifndef PIXEL_FORMAT
#define PIXEL_FORMAT GGL_PIXEL_FORMAT_RGB_565
#define PIXEL_SIZE 2
#endif
#define NUM_BUFFERS 2
#define MAX_DISPLAY_DIM 2048
// #define PRINT_SCREENINFO 1 // Enables printing of screen info to log
typedef struct {
int type;
GGLSurface texture;
unsigned offset[97];
unsigned cheight;
unsigned ascent;
} GRFont;
static GRFont *gr_font = 0;
static GGLContext *gr_context = 0;
static GGLSurface gr_font_texture;
static GGLSurface gr_framebuffer[NUM_BUFFERS];
GGLSurface gr_mem_surface;
static unsigned gr_active_fb = 0;
static unsigned double_buffering = 0;
static int gr_is_curr_clr_opaque = 0;
static int gr_fb_fd = -1;
static int gr_vt_fd = -1;
struct fb_var_screeninfo vi;
static struct fb_fix_screeninfo fi;
static bool has_overlay = false;
static int leftSplit = 0;
static int rightSplit = 0;
bool target_has_overlay(char *version);
int free_ion_mem(void);
int alloc_ion_mem(unsigned int size);
int allocate_overlay(int fd, GGLSurface gr_fb[]);
int free_overlay(int fd);
int overlay_display_frame(int fd, GGLubyte* data, size_t size);
#ifdef PRINT_SCREENINFO
static void print_fb_var_screeninfo()
{
printf("vi.xres: %d\n", vi.xres);
printf("vi.yres: %d\n", vi.yres);
printf("vi.xres_virtual: %d\n", vi.xres_virtual);
printf("vi.yres_virtual: %d\n", vi.yres_virtual);
printf("vi.xoffset: %d\n", vi.xoffset);
printf("vi.yoffset: %d\n", vi.yoffset);
printf("vi.bits_per_pixel: %d\n", vi.bits_per_pixel);
printf("vi.grayscale: %d\n", vi.grayscale);
}
#endif
#ifdef MSM_BSP
int getLeftSplit(void) {
//Default even split for all displays with high res
int lSplit = vi.xres / 2;
//Override if split published by driver
if (leftSplit)
lSplit = leftSplit;
return lSplit;
}
int getRightSplit(void) {
return rightSplit;
}
void setDisplaySplit(void) {
char split[64] = {0};
FILE* fp = fopen("/sys/class/graphics/fb0/msm_fb_split", "r");
if (fp) {
//Format "left right" space as delimiter
if(fread(split, sizeof(char), 64, fp)) {
leftSplit = atoi(split);
printf("Left Split=%d\n",leftSplit);
char *rght = strpbrk(split, " ");
if (rght)
rightSplit = atoi(rght + 1);
printf("Right Split=%d\n", rightSplit);
}
} else {
printf("Failed to open mdss_fb_split node\n");
}
if (fp)
fclose(fp);
}
bool isDisplaySplit(void) {
if (vi.xres > MAX_DISPLAY_DIM)
return true;
//check if right split is set by driver
if (getRightSplit())
return true;
return false;
}
int getFbXres(void) {
return vi.xres;
}
int getFbYres (void) {
return vi.yres;
}
#endif // MSM_BSP
static int get_framebuffer(GGLSurface *fb)
{
int fd, index = 0;
void *bits;
fd = open("/dev/graphics/fb0", O_RDWR);
while (fd < 0 && index < 30) {
usleep(1000);
fd = open("/dev/graphics/fb0", O_RDWR);
index++;
}
if (fd < 0) {
perror("cannot open fb0\n");
return -1;
}
if (ioctl(fd, FBIOGET_VSCREENINFO, &vi) < 0) {
perror("failed to get fb0 info");
close(fd);
return -1;
}
fprintf(stderr, "Pixel format: %dx%d @ %dbpp\n", vi.xres, vi.yres, vi.bits_per_pixel);
vi.bits_per_pixel = PIXEL_SIZE * 8;
if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_BGRA_8888) {
fprintf(stderr, "Pixel format: BGRA_8888\n");
if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n");
vi.red.offset = 8;
vi.red.length = 8;
vi.green.offset = 16;
vi.green.length = 8;
vi.blue.offset = 24;
vi.blue.length = 8;
vi.transp.offset = 0;
vi.transp.length = 8;
} else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBA_8888) {
fprintf(stderr, "Pixel format: RGBA_8888\n");
if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n");
vi.red.offset = 0;
vi.red.length = 8;
vi.green.offset = 8;
vi.green.length = 8;
vi.blue.offset = 16;
vi.blue.length = 8;
vi.transp.offset = 24;
vi.transp.length = 8;
} else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGBX_8888) {
fprintf(stderr, "Pixel format: RGBX_8888\n");
if (PIXEL_SIZE != 4) fprintf(stderr, "E: Pixel Size mismatch!\n");
vi.red.offset = 24;
vi.red.length = 8;
vi.green.offset = 16;
vi.green.length = 8;
vi.blue.offset = 8;
vi.blue.length = 8;
vi.transp.offset = 0;
vi.transp.length = 8;
} else if (PIXEL_FORMAT == GGL_PIXEL_FORMAT_RGB_565) {
#ifdef RECOVERY_RGB_565
fprintf(stderr, "Pixel format: RGB_565\n");
vi.blue.offset = 0;
vi.green.offset = 5;
vi.red.offset = 11;
#else
fprintf(stderr, "Pixel format: BGR_565\n");
vi.blue.offset = 11;
vi.green.offset = 5;
vi.red.offset = 0;
#endif
if (PIXEL_SIZE != 2) fprintf(stderr, "E: Pixel Size mismatch!\n");
vi.blue.length = 5;
vi.green.length = 6;
vi.red.length = 5;
vi.blue.msb_right = 0;
vi.green.msb_right = 0;
vi.red.msb_right = 0;
vi.transp.offset = 0;
vi.transp.length = 0;
}
else
{
perror("unknown pixel format");
close(fd);
return -1;
}
vi.vmode = FB_VMODE_NONINTERLACED;
vi.activate = FB_ACTIVATE_NOW | FB_ACTIVATE_FORCE;
if (ioctl(fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("failed to put fb0 info");
close(fd);
return -1;
}
if (ioctl(fd, FBIOGET_FSCREENINFO, &fi) < 0) {
perror("failed to get fb0 info");
close(fd);
return -1;
}
#ifdef MSM_BSP
has_overlay = target_has_overlay(fi.id);
if (isTargetMdp5())
setDisplaySplit();
#else
has_overlay = false;
#endif
if (!has_overlay) {
printf("Not using qualcomm overlay, '%s'\n", fi.id);
bits = mmap(0, fi.smem_len, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
if (bits == MAP_FAILED) {
perror("failed to mmap framebuffer");
close(fd);
return -1;
}
} else {
printf("Using qualcomm overlay\n");
}
#ifdef RECOVERY_GRAPHICS_USE_LINELENGTH
vi.xres_virtual = fi.line_length / PIXEL_SIZE;
#endif
fb->version = sizeof(*fb);
fb->width = vi.xres;
fb->height = vi.yres;
#ifdef BOARD_HAS_JANKY_BACKBUFFER
printf("setting JANKY BACKBUFFER\n");
fb->stride = fi.line_length/2;
#else
fb->stride = vi.xres_virtual;
#endif
fb->format = PIXEL_FORMAT;
if (!has_overlay) {
fb->data = bits;
memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE);
}
fb++;
#ifndef TW_DISABLE_DOUBLE_BUFFERING
/* check if we can use double buffering */
if (vi.yres * fi.line_length * 2 > fi.smem_len)
#else
printf("TW_DISABLE_DOUBLE_BUFFERING := true\n");
#endif
return fd;
double_buffering = 1;
fb->version = sizeof(*fb);
fb->width = vi.xres;
fb->height = vi.yres;
#ifdef BOARD_HAS_JANKY_BACKBUFFER
fb->stride = fi.line_length/2;
fb->data = (GGLubyte*) (((unsigned long) bits) + vi.yres * fi.line_length);
#else
fb->stride = vi.xres_virtual;
fb->data = (GGLubyte*) (((unsigned long) bits) + vi.yres * fb->stride * PIXEL_SIZE);
#endif
fb->format = PIXEL_FORMAT;
if (!has_overlay) {
memset(fb->data, 0, vi.yres * fb->stride * PIXEL_SIZE);
}
#ifdef PRINT_SCREENINFO
print_fb_var_screeninfo();
#endif
return fd;
}
static void get_memory_surface(GGLSurface* ms) {
ms->version = sizeof(*ms);
ms->width = vi.xres;
ms->height = vi.yres;
ms->stride = vi.xres_virtual;
ms->data = malloc(vi.xres_virtual * vi.yres * PIXEL_SIZE);
ms->format = PIXEL_FORMAT;
}
static void set_active_framebuffer(unsigned n)
{
if (n > 1 || !double_buffering) return;
vi.yres_virtual = vi.yres * NUM_BUFFERS;
vi.yoffset = n * vi.yres;
// vi.bits_per_pixel = PIXEL_SIZE * 8;
if (ioctl(gr_fb_fd, FBIOPUT_VSCREENINFO, &vi) < 0) {
perror("active fb swap failed");
}
}
void gr_flip(void)
{
if (-EINVAL == overlay_display_frame(gr_fb_fd, gr_mem_surface.data,
(fi.line_length * vi.yres))) {
GGLContext *gl = gr_context;
/* swap front and back buffers */
if (double_buffering)
gr_active_fb = (gr_active_fb + 1) & 1;
#ifdef BOARD_HAS_FLIPPED_SCREEN
/* flip buffer 180 degrees for devices with physicaly inverted screens */
unsigned int i;
unsigned int j;
for (i = 0; i < vi.yres; i++) {
for (j = 0; j < vi.xres; j++) {
memcpy(gr_framebuffer[gr_active_fb].data + (i * vi.xres_virtual + j) * PIXEL_SIZE,
gr_mem_surface.data + ((vi.yres - i - 1) * vi.xres_virtual + vi.xres - j - 1) * PIXEL_SIZE, PIXEL_SIZE);
}
}
#else
/* copy data from the in-memory surface to the buffer we're about
* to make active. */
memcpy(gr_framebuffer[gr_active_fb].data, gr_mem_surface.data,
vi.xres_virtual * vi.yres * PIXEL_SIZE);
#endif
/* inform the display driver */
set_active_framebuffer(gr_active_fb);
}
}
void gr_color(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
GGLContext *gl = gr_context;
GGLint color[4];
color[0] = ((r << 8) | r) + 1;
color[1] = ((g << 8) | g) + 1;
color[2] = ((b << 8) | b) + 1;
color[3] = ((a << 8) | a) + 1;
gl->color4xv(gl, color);
gr_is_curr_clr_opaque = (a == 255);
}
int gr_measureEx(const char *s, void* font)
{
GRFont* fnt = (GRFont*) font;
if (!fnt)
return 0;
return gr_ttf_measureEx(s, font);
}
int gr_maxExW(const char *s, void* font, int max_width)
{
GRFont* fnt = (GRFont*) font;
if (!fnt)
return 0;
return gr_ttf_maxExW(s, font, max_width);
}
int gr_textEx(int x, int y, const char *s, void* pFont)
{
GGLContext *gl = gr_context;
GRFont *font = (GRFont*) pFont;
if (!font)
return 0;
return gr_ttf_textExWH(gl, x, y, s, pFont, -1, -1);
}
int gr_textEx_scaleW(int x, int y, const char *s, void* pFont, int max_width, int placement, int scale)
{
GGLContext *gl = gr_context;
void* vfont = pFont;
GRFont *font = (GRFont*) pFont;
unsigned off;
unsigned cwidth;
int y_scale = 0, measured_width, measured_height, ret, new_height;
if (!s || strlen(s) == 0 || !font)
return 0;
measured_height = gr_ttf_getMaxFontHeight(font);
if (scale) {
measured_width = gr_ttf_measureEx(s, vfont);
if (measured_width > max_width) {
// Adjust font size down until the text fits
void *new_font = gr_ttf_scaleFont(vfont, max_width, measured_width);
if (!new_font) {
printf("gr_textEx_scaleW new_font is NULL\n");
return 0;
}
measured_width = gr_ttf_measureEx(s, new_font);
// These next 2 lines adjust the y point based on the new font's height
new_height = gr_ttf_getMaxFontHeight(new_font);
y_scale = (measured_height - new_height) / 2;
vfont = new_font;
}
} else
measured_width = gr_ttf_measureEx(s, vfont);
int x_adj = measured_width;
if (measured_width > max_width)
x_adj = max_width;
if (placement != TOP_LEFT && placement != BOTTOM_LEFT && placement != TEXT_ONLY_RIGHT) {
if (placement == CENTER || placement == CENTER_X_ONLY)
x -= (x_adj / 2);
else
x -= x_adj;
}
if (placement != TOP_LEFT && placement != TOP_RIGHT) {
if (placement == CENTER || placement == TEXT_ONLY_RIGHT)
y -= (measured_height / 2);
else if (placement == BOTTOM_LEFT || placement == BOTTOM_RIGHT)
y -= measured_height;
}
return gr_ttf_textExWH(gl, x, y + y_scale, s, vfont, measured_width + x, -1);
}
int gr_textExW(int x, int y, const char *s, void* pFont, int max_width)
{
GGLContext *gl = gr_context;
GRFont *font = (GRFont*) pFont;
if (!font)
return 0;
return gr_ttf_textExWH(gl, x, y, s, pFont, max_width, -1);
}
int gr_textExWH(int x, int y, const char *s, void* pFont, int max_width, int max_height)
{
GGLContext *gl = gr_context;
GRFont *font = (GRFont*) pFont;
if (!font)
return 0;
return gr_ttf_textExWH(gl, x, y, s, pFont, max_width, max_height);
}
void gr_clip(int x, int y, int w, int h)
{
GGLContext *gl = gr_context;
gl->scissor(gl, x, y, w, h);
gl->enable(gl, GGL_SCISSOR_TEST);
}
void gr_noclip()
{
GGLContext *gl = gr_context;
gl->scissor(gl, 0, 0, gr_fb_width(), gr_fb_height());
gl->disable(gl, GGL_SCISSOR_TEST);
}
void gr_fill(int x, int y, int w, int h)
{
GGLContext *gl = gr_context;
if(gr_is_curr_clr_opaque)
gl->disable(gl, GGL_BLEND);
gl->recti(gl, x, y, x + w, y + h);
if(gr_is_curr_clr_opaque)
gl->enable(gl, GGL_BLEND);
}
void gr_line(int x0, int y0, int x1, int y1, int width)
{
GGLContext *gl = gr_context;
if(gr_is_curr_clr_opaque)
gl->disable(gl, GGL_BLEND);
const int coords0[2] = { x0 << 4, y0 << 4 };
const int coords1[2] = { x1 << 4, y1 << 4 };
gl->linex(gl, coords0, coords1, width << 4);
if(gr_is_curr_clr_opaque)
gl->enable(gl, GGL_BLEND);
}
gr_surface gr_render_circle(int radius, unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
int rx, ry;
GGLSurface *surface;
const int diameter = radius*2 + 1;
const int radius_check = radius*radius + radius*0.8;
const uint32_t px = (a << 24) | (b << 16) | (g << 8) | r;
uint32_t *data;
surface = malloc(sizeof(GGLSurface));
memset(surface, 0, sizeof(GGLSurface));
data = malloc(diameter * diameter * 4);
memset(data, 0, diameter * diameter * 4);
surface->version = sizeof(surface);
surface->width = diameter;
surface->height = diameter;
surface->stride = diameter;
surface->data = (GGLubyte*)data;
surface->format = GGL_PIXEL_FORMAT_RGBA_8888;
for(ry = -radius; ry <= radius; ++ry)
for(rx = -radius; rx <= radius; ++rx)
if(rx*rx+ry*ry <= radius_check)
*(data + diameter*(radius + ry) + (radius+rx)) = px;
return surface;
}
void gr_blit(gr_surface source, int sx, int sy, int w, int h, int dx, int dy) {
if (gr_context == NULL) {
return;
}
GGLContext *gl = gr_context;
GGLSurface *surface = (GGLSurface*)source;
if(surface->format == GGL_PIXEL_FORMAT_RGBX_8888)
gl->disable(gl, GGL_BLEND);
gl->bindTexture(gl, surface);
gl->texEnvi(gl, GGL_TEXTURE_ENV, GGL_TEXTURE_ENV_MODE, GGL_REPLACE);
gl->texGeni(gl, GGL_S, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->texGeni(gl, GGL_T, GGL_TEXTURE_GEN_MODE, GGL_ONE_TO_ONE);
gl->enable(gl, GGL_TEXTURE_2D);
gl->texCoord2i(gl, sx - dx, sy - dy);
gl->recti(gl, dx, dy, dx + w, dy + h);
gl->disable(gl, GGL_TEXTURE_2D);
if(surface->format == GGL_PIXEL_FORMAT_RGBX_8888)
gl->enable(gl, GGL_BLEND);
}
unsigned int gr_get_width(gr_surface surface) {
if (surface == NULL) {
return 0;
}
return ((GGLSurface*) surface)->width;
}
unsigned int gr_get_height(gr_surface surface) {
if (surface == NULL) {
return 0;
}
return ((GGLSurface*) surface)->height;
}
int gr_getMaxFontHeight(void *font)
{
GRFont *fnt = (GRFont*) font;
if (!fnt)
return -1;
return gr_ttf_getMaxFontHeight(font);
}
int gr_init(void)
{
gglInit(&gr_context);
GGLContext *gl = gr_context;
gr_vt_fd = open("/dev/tty0", O_RDWR | O_SYNC);
if (gr_vt_fd < 0) {
// This is non-fatal; post-Cupcake kernels don't have tty0.
} else if (ioctl(gr_vt_fd, KDSETMODE, (void*) KD_GRAPHICS)) {
// However, if we do open tty0, we expect the ioctl to work.
perror("failed KDSETMODE to KD_GRAPHICS on tty0");
gr_exit();
return -1;
}
gr_fb_fd = get_framebuffer(gr_framebuffer);
if (gr_fb_fd < 0) {
perror("Unable to get framebuffer.\n");
gr_exit();
return -1;
}
get_memory_surface(&gr_mem_surface);
fprintf(stderr, "framebuffer: fd %d (%d x %d)\n",
gr_fb_fd, gr_framebuffer[0].width, gr_framebuffer[0].height);
/* start with 0 as front (displayed) and 1 as back (drawing) */
gr_active_fb = 0;
if (!has_overlay)
set_active_framebuffer(0);
gl->colorBuffer(gl, &gr_mem_surface);
gl->activeTexture(gl, 0);
gl->enable(gl, GGL_BLEND);
gl->blendFunc(gl, GGL_SRC_ALPHA, GGL_ONE_MINUS_SRC_ALPHA);
#ifdef TW_SCREEN_BLANK_ON_BOOT
printf("TW_SCREEN_BLANK_ON_BOOT := true\n");
gr_fb_blank(true);
gr_fb_blank(false);
#endif
if (!alloc_ion_mem(fi.line_length * vi.yres))
allocate_overlay(gr_fb_fd, gr_framebuffer);
return 0;
}
void gr_exit(void)
{
free_overlay(gr_fb_fd);
free_ion_mem();
close(gr_fb_fd);
gr_fb_fd = -1;
free(gr_mem_surface.data);
ioctl(gr_vt_fd, KDSETMODE, (void*) KD_TEXT);
close(gr_vt_fd);
gr_vt_fd = -1;
}
int gr_fb_width(void)
{
return gr_framebuffer[0].width;
}
int gr_fb_height(void)
{
return gr_framebuffer[0].height;
}
gr_pixel *gr_fb_data(void)
{
return (unsigned short *) gr_mem_surface.data;
}
int gr_fb_blank(int blank)
{
int ret;
//if (blank)
//free_overlay(gr_fb_fd);
ret = ioctl(gr_fb_fd, FBIOBLANK, blank ? FB_BLANK_POWERDOWN : FB_BLANK_UNBLANK);
if (ret < 0)
perror("ioctl(): blank");
//if (!blank)
//allocate_overlay(gr_fb_fd, gr_framebuffer);
return ret;
}
int gr_get_surface(gr_surface* surface)
{
GGLSurface* ms = malloc(sizeof(GGLSurface));
if (!ms) return -1;
// Allocate the data
get_memory_surface(ms);
// Now, copy the data
memcpy(ms->data, gr_mem_surface.data, vi.xres * vi.yres * vi.bits_per_pixel / 8);
*surface = (gr_surface*) ms;
return 0;
}
int gr_free_surface(gr_surface surface)
{
if (!surface)
return -1;
GGLSurface* ms = (GGLSurface*) surface;
free(ms->data);
free(ms);
return 0;
}
void gr_write_frame_to_file(int fd)
{
write(fd, gr_mem_surface.data, vi.xres * vi.yres * vi.bits_per_pixel / 8);
}