#include #include #include <..\..\..\tools\dsgmaker\DynaDSGList.hpp> #include const int MAX_DYNA_DSG = 50; DynaPhysDSGList::DynaPhysDSGList () { mindex =0; mp_list = new tlDynaPhysDSGChunk* [MAX_DYNA_DSG]; mp_list[0]=NULL; } DynaPhysDSGList::~DynaPhysDSGList () { delete [] mp_list; } //input DynaDSG name and it should return a pointer to the dsg or null if failure tlDynaPhysDSGChunk* DynaPhysDSGList::GetDyna(const char * name) { //search the array for the name. for(unsigned int i=0;iGetName()); //if we find it return pointer otherwise it will return null by default if (strcmp ( mp_list[i]->GetName(),name)==0) { return( mp_list[i] ); } } return NULL; } // add a dynaphyschunk to the list int DynaPhysDSGList::AddDyna (tlDynaPhysDSGChunk* p_dyna) { if(mindex < MAX_DYNA_DSG -1) { mp_list[mindex++]=p_dyna; return 0; } else { printf("ERROR: DynaDSGList if FULL! Unable to add entery! \n"); return 1; } }