//=========================================================================== // Copyright (C) 2000 Radical Entertainment Ltd. All rights reserved. // // Component: CGuiScreenHasTransitions // // Description: // // // Authors: Tony Chu // // Revisions Date Author Revision // 2003/03/19 Ian Gipson Created for SRR2 // //=========================================================================== #ifndef GUISCREENHASTRANSITIONS_H #define GUISCREENHASTRANSITIONS_H //=========================================================================== // Nested Includes //=========================================================================== #include //=========================================================================== // Forward References //=========================================================================== #define MAX_TRANSITIONS 64 namespace GuiSFX { class Transition; } //=========================================================================== // Interface Definitions //=========================================================================== class CGuiScreenHasTransitions { public: CGuiScreenHasTransitions(); protected: void AddTransition( GuiSFX::Transition* transition ); void AddTransition( GuiSFX::Transition& transition ); void DoneAddingTransitions(); void ResetMovableObjects(); void ResetTransitions(); void UpdateTransitions( const float deltaT ); private: GuiSFX::Transition* m_Transitions[ MAX_TRANSITIONS ]; bool mDoneAddingTransitions; }; #endif // GUISCREENHASTRANSITIONS_H