From eb4b3404aa00220d659e532151dab13d642c17a3 Mon Sep 17 00:00:00 2001 From: Svxy Date: Wed, 31 May 2023 17:31:32 -0400 Subject: Released --- .../worldbuilder/code/nodes/triggervolumenode.cpp | 435 +++++++++++++++++++++ 1 file changed, 435 insertions(+) create mode 100644 tools/worldbuilder/code/nodes/triggervolumenode.cpp (limited to 'tools/worldbuilder/code/nodes/triggervolumenode.cpp') diff --git a/tools/worldbuilder/code/nodes/triggervolumenode.cpp b/tools/worldbuilder/code/nodes/triggervolumenode.cpp new file mode 100644 index 0000000..6aa31dd --- /dev/null +++ b/tools/worldbuilder/code/nodes/triggervolumenode.cpp @@ -0,0 +1,435 @@ +//============================================================================= +// Copyright (C) 2002 Radical Entertainment Ltd. All rights reserved. +// +// File: TriggerVolumeNode.cpp +// +// Description: Implement TriggerVolumeNode +// +// History: 23/05/2002 + Created -- Cary Brisebois +// +//============================================================================= + +//======================================== +// System Includes +//======================================== +#include +#include +#include "main/toolhack.h" +#include + +//======================================== +// Project Includes +//======================================== +#include "nodes/TriggerVolumeNode.h" +#include "main/constants.h" +#include "main/worldbuilder.h" +#include "utility/glext.h" +#include "utility/mext.h" +#include "utility/nodehelper.h" + +#include "utility/transformmatrix.h" + +//****************************************************************************** +// +// Global Data, Local Data, Local Classes +// +//****************************************************************************** +MTypeId TriggerVolumeNode::id( WBConstants::TypeIDPrefix, WBConstants::NodeIDs::TriggerVolume ); +const char* TriggerVolumeNode::stringId = "TriggerVolumeNode"; + +const int TriggerVolumeNode::ACTIVE_COLOUR = 15; +const int TriggerVolumeNode::INACTIVE_COLOUR = 22; +const float TriggerVolumeNode::SCALE = 1.0f * WBConstants::Scale; +const float TriggerVolumeNode::LINE_WIDTH = 5.0f; + +const char* TriggerVolumeNode::LOCATOR_NAME_SHORT = "l"; +const char* TriggerVolumeNode::LOCATOR_NAME_LONG = "locator"; +MObject TriggerVolumeNode::sLocator; + +const char* TriggerVolumeNode::TYPE_NAME_SHORT = "typ"; +const char* TriggerVolumeNode::TYPE_NAME_LONG = "type"; +MObject TriggerVolumeNode::sType; + +//****************************************************************************** +// +// Public Member Functions +// +//****************************************************************************** + +//============================================================================== +// TriggerVolumeNode::TriggerVolumeNode +//============================================================================== +// Description: Constructor. +// +// Parameters: None. +// +// Return: N/A. +// +//============================================================================== +TriggerVolumeNode::TriggerVolumeNode() : + mType( SPHERE ) +{ +} + +//============================================================================== +// TriggerVolumeNode::~TriggerVolumeNode +//============================================================================== +// Description: Destructor. +// +// Parameters: None. +// +// Return: N/A. +// +//============================================================================== +TriggerVolumeNode::~TriggerVolumeNode() +{ +} + +//============================================================================= +// TriggerVolumeNode::creator +//============================================================================= +// Description: Comment +// +// Parameters: () +// +// Return: void +// +//============================================================================= +void* TriggerVolumeNode::creator() +{ + return new TriggerVolumeNode(); +} + +//============================================================================= +// TriggerVolumeNode::draw +//============================================================================= +// Description: Comment +// +// Parameters: ( M3dView& view, const MDagPath& path, M3dView::DisplayStyle displayStyle, M3dView::DisplayStatus displayStatus ) +// +// Return: void +// +//============================================================================= +void TriggerVolumeNode::draw( M3dView& view, const MDagPath& path, M3dView::DisplayStyle displayStyle, M3dView::DisplayStatus displayStatus ) +{ + if ( WorldBuilder::GetDisplayLevel() & WorldBuilder::TRIGGER_VOLUMES ) + { + view.beginGL(); + glPushAttrib( GL_CURRENT_BIT | GL_LINE_BIT | GL_POLYGON_BIT ); + + //When we are in render mode, we draw the lines between the nodes. + //If this was in GL_SELECTION_MODE, we would not draw the lines, so they won't interfere + //with selection. + GLint value; + glGetIntegerv( GL_RENDER_MODE, &value ); + + //Draw things here we don't want selectable. + if ( (value == GL_RENDER) ) + { + // view.setDrawColor( INACTIVE_COLOUR, M3dView::kDormantColors ); + // GLExt::drawLine( localOrigin, localPosNN ); + } + + if ( displayStatus == M3dView::kDormant ) + { + int colour = NodeHelper::OverrideNodeColour( thisMObject(), INACTIVE_COLOUR ); + + view.setDrawColor( colour, M3dView::kDormantColors ); + } + else + { + view.setDrawColor( ACTIVE_COLOUR, M3dView::kActiveColors ); + } + + + //Determine the type of trigger volume. + MFnDagNode fnDag( thisMObject() ); + + MStatus status; + MPlug typePlug = fnDag.findPlug( sType, &status ); + assert( status ); + + int type; + typePlug.getValue( type ); + + //Test to see if there was a change. + if( (Type)type != mType ) + { + //Hmm, changing trigger volume types... + + if ( (Type)type == SPHERE ) + { + //Becoming a sphere. + MObject transform; + + transform = fnDag.parent( 0 ); + assert( !transform.isNull() ); + + MFnDagNode fnTransDag( transform ); + + //Test the scaling factors. If one is larger than + //another, set them all to the same value. + MPlug scaleX, scaleY, scaleZ; + double x, y, z; + + scaleX = fnTransDag.findPlug( MString("sx"), &status ); + assert( status ); + scaleX.getValue( x ); + assert( status ); + + scaleY = fnTransDag.findPlug( MString("sy"), &status ); + assert( status ); + scaleY.getValue( y ); + assert( status ); + + scaleZ = fnTransDag.findPlug( MString("sz"), &status ); + assert( status ); + scaleZ.getValue( z ); + assert( status ); + + //which is larger? + double largest = 0; + if ( x > largest ) + { + largest = x; + } + if ( y > largest ) + { + largest = y; + } + if ( z > largest ) + { + largest = z; + } + + x = largest; + y = largest; + z = largest; + + scaleX.setValue( x ); + scaleY.setValue( y ); + scaleZ.setValue( z ); + + mType = SPHERE; + } + else if ( (Type)type == RECTANGLE ) + { + //Becoming a rectangle. + + mType = RECTANGLE; + } + else + { + //Don't know what this is! + assert( false ); + } + } + else + { + if ( mType == SPHERE ) + { + MObject transform; + + transform = fnDag.parent( 0 ); + assert( !transform.isNull() ); + + MFnDagNode fnTransDag( transform ); + + //Test the scaling factors. If one is larger than + //another, set them all to the same value. + MPlug scaleX, scaleY, scaleZ; + double x; + + scaleX = fnTransDag.findPlug( MString("sx"), &status ); + assert( status ); + scaleX.getValue( x ); + assert( status ); + + scaleY = fnTransDag.findPlug( MString("sy"), &status ); + assert( status ); + + scaleZ = fnTransDag.findPlug( MString("sz"), &status ); + assert( status ); + + scaleY.setValue( x ); + scaleZ.setValue( x ); + + GLExt::drawSphere( SCALE, 0,0,0, 5.0 ); + + } + else if ( mType == RECTANGLE ) + { + MPoint p1( SCALE, SCALE, -SCALE ); + MPoint p2( -SCALE, -SCALE, SCALE ); + + GLExt::drawBox( p1, p2, 5.0 ); + } + else + { + assert( false ); + } + } + + glPopAttrib(); + view.endGL(); + } +} + + +//============================================================================= +// TriggerVolumeNode::initialize +//============================================================================= +// Description: Comment +// +// Parameters: () +// +// Return: MStatus +// +//============================================================================= +MStatus TriggerVolumeNode::initialize() +{ + MFnMessageAttribute msgAttr; + MStatus status; + + sLocator = msgAttr.create( LOCATOR_NAME_LONG, LOCATOR_NAME_SHORT, &status ); + RETURN_STATUS_ON_FAILURE( status ); + RETURN_STATUS_ON_FAILURE( msgAttr.setReadable( true ) ); + RETURN_STATUS_ON_FAILURE( msgAttr.setWritable( false ) ); + + RETURN_STATUS_ON_FAILURE( addAttribute( sLocator ) ); + + MFnEnumAttribute enumAttr; + //Default to a SPHERE! + sType = enumAttr.create( TYPE_NAME_LONG, TYPE_NAME_SHORT, 0, &status ); + RETURN_STATUS_ON_FAILURE( status ); + RETURN_STATUS_ON_FAILURE( enumAttr.setReadable( true ) ); + RETURN_STATUS_ON_FAILURE( enumAttr.setWritable( true ) ); + RETURN_STATUS_ON_FAILURE( enumAttr.addField( MString( "sphere" ), SPHERE ) ); + RETURN_STATUS_ON_FAILURE( enumAttr.addField( MString( "rectangle" ), RECTANGLE ) ); + + RETURN_STATUS_ON_FAILURE( addAttribute( sType ) ); + + return MStatus::kSuccess; +} + +//============================================================================= +// TriggerVolumeNode::postConstructor +//============================================================================= +// Description: Comment +// +// Parameters: () +// +// Return: void +// +//============================================================================= +void TriggerVolumeNode::postConstructor() +{ + //When my locator goes away, so do I. + setExistWithoutOutConnections( false ); +} + +//============================================================================= +// TriggerVolumeNode::Export +//============================================================================= +// Description: Comment +// +// Parameters: ( MObject& triggerVolumeNode ) +// +// Return: tlDataChunk +// +//============================================================================= +tlDataChunk* TriggerVolumeNode::Export( MObject& triggerVolumeNode ) +{ + MFnDagNode fnNode( triggerVolumeNode ); + + if ( fnNode.typeId() == TriggerVolumeNode::id ) + { + //Create a tlDataChunk and return it filled with the appropriate data. + tlWBTriggerVolumeChunk* trigger = new tlWBTriggerVolumeChunk; + + trigger->SetName( fnNode.name().asChar() ); + + int type; + fnNode.findPlug( sType ).getValue( type ); + trigger->SetType( type ); + + MObject transform; + transform = fnNode.parent( 0 ); + MFnTransform fnTransform( transform ); + + MDagPath dagPath; + MExt::FindDagNodeByName( &dagPath, fnTransform.name() ); + TransformMatrix tm( dagPath ); + + tlMatrix hmatrix; + tm.GetHierarchyMatrixLHS( hmatrix ); + //Make this p3d friendly... + hmatrix.element[3][0] /= WBConstants::Scale; + hmatrix.element[3][1] /= WBConstants::Scale; + hmatrix.element[3][2] /= WBConstants::Scale; + + //This is the translation / rotation matrix + trigger->SetMatrix( hmatrix ); + + //This is the scale. + double scaleX, scaleY, scaleZ; + fnTransform.findPlug( MString( "sx" ) ).getValue( scaleX ); + fnTransform.findPlug( MString( "sy" ) ).getValue( scaleY ); + fnTransform.findPlug( MString( "sz" ) ).getValue( scaleZ ); + + trigger->SetScale( tlPoint( scaleX, scaleY, scaleZ ) ); + return trigger; + } + + return NULL; +} + +//============================================================================= +// TriggerVolumeNode::GetScaleAndMatrix +//============================================================================= +// Description: Comment +// +// Parameters: ( MObject& triggerVolumeNode, tlMatrix& mat, tlPoint& point) +// +// Return: void +// +//============================================================================= +void TriggerVolumeNode::GetScaleAndMatrix( MObject& triggerVolumeNode, tlMatrix& mat, tlPoint& point) +{ + MFnDagNode fnNode( triggerVolumeNode ); + + if ( fnNode.typeId() == TriggerVolumeNode::id ) + { + int type; + fnNode.findPlug( sType ).getValue( type ); + + MObject transform; + transform = fnNode.parent( 0 ); + MFnTransform fnTransform( transform ); + + MDagPath dagPath; + MExt::FindDagNodeByName( &dagPath, fnTransform.name() ); + TransformMatrix tm( dagPath ); + + tlMatrix hmatrix; + tm.GetHierarchyMatrixLHS( mat ); + //Make this p3d friendly... + mat.element[3][0] /= WBConstants::Scale; + mat.element[3][1] /= WBConstants::Scale; + mat.element[3][2] /= WBConstants::Scale; + + //This is the scale. + double scaleX, scaleY, scaleZ; + fnTransform.findPlug( MString( "sx" ) ).getValue( scaleX ); + fnTransform.findPlug( MString( "sy" ) ).getValue( scaleY ); + fnTransform.findPlug( MString( "sz" ) ).getValue( scaleZ ); + + point = tlPoint( scaleX, scaleY, scaleZ ); + } +} + +//****************************************************************************** +// +// Private Member Functions +// +//****************************************************************************** -- cgit v1.2.3