//+------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 1993. // // File: stdclass.hxx // // Contents: Helper class for implementing class factories. // // Macros: DECLARE_CLASSFACTORY // IMPLEMENT_CLASSFACTORY // DECLARE_CF_UNKNOWN_METHODS // // Classes: CStdFactory // CStdClassFactory // // Functions: DllAddRef // DllRelease // // History: 25-Mar-93 JohnEls Created. // 25-Apr-93 DavidBak Added dialog classes, message loop. // 28-May-93 MikeSe Split out from Pharos project // 2-Jul-93 ShannonC Split into CStdFactory and CStdClassFactory // // Summary of usage: // // 1. Declare your factory class as a subclass of CStdClassFactory // and implement the _CreateInstance method. // // If your class factory supports no interfaces other than // IClassFactory and has no instance data you can use the // DECLARE_CLASSFACTORY macro to do declare it. // // Otherwise you must do the declaration by hand. Then you // must implement the constructor for your class // including invoking the CStdClassFactory constructor in the // exact same way as DECLARE_CLASSFACTORY. In addition (if you // are supporting additional interfaces ) you must implement // the _QueryInterface method and also place an invocation // of DECLARE_CF_UNKNOWN_METHODS in your class definition. // // 2. Declare a single static instance of your class, in any // convenient source module (eg: the one containing the // implementation of _CreateInstance). // // 3. You DO NOT write implementations of DllGetClassObject or // DllCanUnloadNow; these are supplied automatically. However, // you must place exports for these functions in your .DEF file. // You can compose multiple classes into a single DLL simply // by linking the appropriate modules together. You must link // with $(COMMON)\SRC\STDCLASS\$(OBJDIR)\STDCLASS.LIB, which // should be listed in the LIBS line of FILELIST.MK *before* // $(CAIROLIB) [otherwise you will erroneously pick up // DllGetClassObject from ole2base.lib]. // // If you are developing a LOCAL_SERVER rather than an // INPROC_SERVER you still need to link with the above library, // but you can safely ignore the Dll functions. // // //-------------------------------------------------------------------------- #ifndef _STDCLASS_HXX_ #define _STDCLASS_HXX_ #include //+------------------------------------------------------------------------- // // Function: DllAddRef, DllRelease // // Synopsis: Bumps the DLL reference count // // Notes: These functions are used by INPROC_SERVER class implementors // whose class factories utilise the standard mechanism, and // hence inherit the standard implementations of DllGetClassObject // and DllCanUnloadNow. // // Call these functions to manipulate the reference count for // the DLL directly (as opposed to via AddRef/Release on a class // object). // //-------------------------------------------------------------------------- STDAPI_(void) DllAddRef ( void ); STDAPI_(void) DllRelease ( void ); //+------------------------------------------------------------------------- // // Class: CStdClassFactory (cf) // // Synopsis: Standard implementation of a class factory. Class factory // implementations should inherit this class and implement the // method. // // Derivation: IClassFactory // // Notes: By deriving a class from this base class, you automatically // acquire implementations of DllGetClassObject and DllCanUnloadNow. // These can be ignored if implementing an LOCAL_SERVER. // //-------------------------------------------------------------------------- class CStdClassFactory: public IClassFactory { public: CStdClassFactory ( REFCLSID rcls ); // // IUnknown methods // STDMETHOD(QueryInterface) ( REFIID iid, void** ppv ); STDMETHOD_(ULONG,AddRef) ( void ); STDMETHOD_(ULONG,Release) ( void ); // // IClassFactory methods // STDMETHOD(CreateInstance) ( IUnknown* punkOuter, REFIID iidInterface, void** ppunkObject ); STDMETHOD(LockServer) ( BOOL fLock ); protected: friend HRESULT DllGetClassObject ( REFCLSID rclsid, REFIID riid, LPVOID FAR* ppv ); friend HRESULT DllCanUnloadNow ( void ); friend void DllAddRef ( void ); friend void DllRelease ( void ); // must be provided in subclass. Behaviour is as for CreateInstance. STDMETHOD(_CreateInstance) ( IUnknown* punkOuter, REFIID iidInterface, void** ppunkObject ) PURE; // overridden by subclass if the class supports interfaces // other than IClassFactory. Behaviour is as for QueryInterface // in respect of the additional interfaces. (Do not test for // IClassFactory or IUnknown). STDMETHOD(_QueryInterface) ( REFIID riid, void** ppv ); static ULONG _gcDllRefs; static CStdClassFactory * _gpcfFirst; REFCLSID _rcls; CStdClassFactory * _pcfNext; ULONG _cRefs; }; //+------------------------------------------------------------------------- // // Macro: DECLARE_CLASSFACTORY // // Synopsis: Declares a class factory. // // Arguments: [cls] -- The class of object that the class factory creates. // // Note: Use this macro to declare a subclass of CStdClassFactory // which does not support any interfaces other than IClassFactory. // If your class object supports additional interfaces or has // any member variables you should duplicate the behaviour // of this macro (in respect of calling the base class // constructor) and also: // // - override the _QueryInterface method // - use the DECLARE_CF_UNKNOWN_METHODS macro within your // derived class declaration. // //-------------------------------------------------------------------------- #define DECLARE_CLASSFACTORY(cls) \ \ class cls##CF : public CStdClassFactory \ { \ public: \ cls##CF() : \ CStdClassFactory(CLSID_##cls) {}; \ protected: \ STDMETHOD(_CreateInstance)(IUnknown* pUnkOuter, \ REFIID iidInterface, \ void** ppv); \ }; //+------------------------------------------------------------------------- // // Macro: IMPLEMENT_CLASSFACTORY // // Synopsis: Implements the _CreateInstance method for a class factory. // // Arguments: [cls] -- The class of object that the class factory creates. // [ctrargs] -- A bracketed list of arguments to be passed // to the constructor of cls. Typically just () // // Note: Use this macro when implementing a subclass of // CStdClassFactory that creates objects of a class derived // from CStdComponentObject. // //-------------------------------------------------------------------------- #define IMPLEMENT_CLASSFACTORY(cls,ctrargs) \ \ STDMETHODIMP cls##CF::_CreateInstance( \ IUnknown* punkOuter, \ REFIID riid, \ void** ppv) \ { \ cls* pInstance; \ HRESULT hr; \ \ pInstance = new cls ctrargs; \ if (pInstance == NULL) \ { \ hr = ResultFromScode(E_OUTOFMEMORY); \ } \ else \ { \ __try \ { \ hr = pInstance->InitInstance ( \ punkOuter, \ riid, \ ppv ); \ if ( FAILED(hr) ) \ { \ delete pInstance; \ } \ } \ __except(EXCEPTION_EXECUTE_HANDLER) \ { \ delete pInstance; \ hr = HRESULT_FROM_NT(GetExceptionCode()); \ } \ } \ return hr; \ } //+------------------------------------------------------------------------- // // Macro: DECLARE_CF_UNKNOWN_METHODS // // Synopsis: Declares and implements the IUnknown methods in a derived // class which supports interfaces other than IClassFactory. // // Note: Place an invocation of this macro within the declaration // of the derived class. // //-------------------------------------------------------------------------- #define DECLARE_CF_UNKNOWN_METHODS \ STDMETHOD(QueryInterface) ( REFIID riid, void ** ppv) \ { return CStdClassFactory::QueryInterface(riid,ppv);}; \ STDMETHOD_(ULONG,AddRef) ( void ) \ { return CStdClassFactory::AddRef();}; \ STDMETHOD_(ULONG,Release) ( void ) \ { return CStdClassFactory::Release();}; #endif // _STDCLASS_HXX_