/*++ Copyright (c) 1992, 1993 Microsoft Corporation Module Name: packstr.c Abstract: Contains functions for packing strings into buffers that also contain structures. Author: From LAN Manager netlib. Rita Wong (ritaw) 2-Mar-1993 Environment: User Mode - Win32 Revision History: --*/ #include BOOL NwlibCopyStringToBuffer( IN LPCWSTR SourceString OPTIONAL, IN DWORD CharacterCount, IN LPCWSTR FixedDataEnd, IN OUT LPWSTR *EndOfVariableData, OUT LPWSTR *VariableDataPointer ) /*++ Routine Description: This routine puts a single variable-length string into an output buffer. The string is not written if it would overwrite the last fixed structure in the buffer. Arguments: SourceString - Supplies a pointer to the source string to copy into the output buffer. If SourceString is null then a pointer to a zero terminator is inserted into output buffer. CharacterCount - Supplies the length of SourceString, not including zero terminator. (This in units of characters - not bytes). FixedDataEnd - Supplies a pointer to just after the end of the last fixed structure in the buffer. EndOfVariableData - Supplies an address to a pointer to just after the last position in the output buffer that variable data can occupy. Returns a pointer to the string written in the output buffer. VariableDataPointer - Supplies a pointer to the place in the fixed portion of the output buffer where a pointer to the variable data should be written. Return Value: Returns TRUE if string fits into output buffer, FALSE otherwise. --*/ { DWORD CharsNeeded = (CharacterCount + 1); // // Determine if source string will fit, allowing for a zero terminator. // If not, just set the pointer to NULL. // if ((*EndOfVariableData - CharsNeeded) >= FixedDataEnd) { // // It fits. Move EndOfVariableData pointer up to the location where // we will write the string. // *EndOfVariableData -= CharsNeeded; // // Copy the string to the buffer if it is not null. // if (CharacterCount > 0 && SourceString != NULL) { (VOID) wcsncpy(*EndOfVariableData, SourceString, CharacterCount); } // // Set the zero terminator. // *(*EndOfVariableData + CharacterCount) = L'\0'; // // Set up the pointer in the fixed data portion to point to where the // string is written. // *VariableDataPointer = *EndOfVariableData; return TRUE; } else { // // It doesn't fit. Set the offset to NULL. // *VariableDataPointer = NULL; return FALSE; } }