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diff --git a/public/sdk/inc/mfc40/afxtempl.h b/public/sdk/inc/mfc40/afxtempl.h
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+++ b/public/sdk/inc/mfc40/afxtempl.h
@@ -0,0 +1,1596 @@
+// This is a part of the Microsoft Foundation Classes C++ library.
+// Copyright (C) 1992-1995 Microsoft Corporation
+// All rights reserved.
+//
+// This source code is only intended as a supplement to the
+// Microsoft Foundation Classes Reference and related
+// electronic documentation provided with the library.
+// See these sources for detailed information regarding the
+// Microsoft Foundation Classes product.
+
+#ifndef __AFXTEMPL_H__
+#define __AFXTEMPL_H__
+
+#ifndef __AFXPLEX_H__
+ #include <afxplex_.h>
+#endif
+
+#ifdef _AFX_MINREBUILD
+#pragma component(minrebuild, off)
+#endif
+#ifndef _AFX_FULLTYPEINFO
+#pragma component(mintypeinfo, on)
+#endif
+
+#ifdef _AFX_PACKING
+#pragma pack(push, _AFX_PACKING)
+#endif
+
+#ifdef _DEBUG
+static char _szAfxTempl[] = "afxtempl.h";
+#undef THIS_FILE
+#define THIS_FILE _szAfxTempl
+#endif
+
+#ifndef ALL_WARNINGS
+#pragma warning(disable: 4114)
+#endif
+
+/////////////////////////////////////////////////////////////////////////////
+// global helpers (can be overridden)
+
+#ifdef new
+#undef new
+#define _REDEF_NEW
+#endif
+
+#ifndef _INC_NEW
+ #include <new.h>
+#endif
+
+template<class TYPE>
+inline void AFXAPI ConstructElements(TYPE* pElements, int nCount)
+{
+ ASSERT(nCount == 0 ||
+ AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
+
+ // first do bit-wise zero initialization
+ memset((void*)pElements, 0, nCount * sizeof(TYPE));
+
+ // then call the constructor(s)
+ for (; nCount--; pElements++)
+ ::new((void*)pElements) TYPE;
+}
+
+template<class TYPE>
+inline void AFXAPI DestructElements(TYPE* pElements, int nCount)
+{
+ ASSERT(nCount == 0 ||
+ AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
+
+ // call the destructor(s)
+ for (; nCount--; pElements++)
+ pElements->~TYPE();
+}
+
+template<class TYPE>
+inline void AFXAPI CopyElements(TYPE* pDest, const TYPE* pSrc, int nCount)
+{
+ ASSERT(nCount == 0 ||
+ AfxIsValidAddress(pDest, nCount * sizeof(TYPE)));
+ ASSERT(nCount == 0 ||
+ AfxIsValidAddress(pSrc, nCount * sizeof(TYPE)));
+
+ // default is bit-wise copy
+ memcpy(pDest, pSrc, nCount * sizeof(TYPE));
+}
+
+template<class TYPE>
+void AFXAPI SerializeElements(CArchive& ar, TYPE* pElements, int nCount)
+{
+ ASSERT(nCount == 0 ||
+ AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
+
+ // default is bit-wise read/write
+ if (ar.IsStoring())
+ ar.Write((void*)pElements, nCount * sizeof(TYPE));
+ else
+ ar.Read((void*)pElements, nCount * sizeof(TYPE));
+}
+
+#ifdef _DEBUG
+template<class TYPE>
+void AFXAPI DumpElements(CDumpContext& dc, const TYPE* pElements, int nCount)
+{
+ ASSERT(nCount == 0 ||
+ AfxIsValidAddress(pElements, nCount * sizeof(TYPE)));
+ &dc; // not used
+ pElements; // not used
+ nCount; // not used
+
+ // default does nothing
+}
+#endif
+
+template<class TYPE, class ARG_TYPE>
+BOOL AFXAPI CompareElements(const TYPE* pElement1, const ARG_TYPE* pElement2)
+{
+ ASSERT(AfxIsValidAddress(pElement1, sizeof(TYPE)));
+ ASSERT(AfxIsValidAddress(pElement2, sizeof(ARG_TYPE)));
+
+ return *pElement1 == *pElement2;
+}
+
+template<class ARG_KEY>
+inline UINT AFXAPI HashKey(ARG_KEY key)
+{
+ // default identity hash - works for most primitive values
+ return ((UINT)(void*)(DWORD)key) >> 4;
+}
+
+// special versions for CString
+void AFXAPI ConstructElements(CString* pElements, int nCount);
+void AFXAPI DestructElements(CString* pElements, int nCount);
+void AFXAPI CopyElements(CString* pDest, const CString* pSrc, int nCount);
+void AFXAPI SerializeElements(CArchive& ar, CString* pElements, int nCount);
+UINT AFXAPI HashKey(LPCTSTR key);
+
+// forward declarations
+class COleVariant;
+struct tagVARIANT;
+
+// special versions for COleVariant
+void AFXAPI ConstructElements(COleVariant* pElements, int nCount);
+void AFXAPI DestructElements(COleVariant* pElements, int nCount);
+void AFXAPI CopyElements(COleVariant* pDest, const COleVariant* pSrc, int nCount);
+void AFXAPI SerializeElements(CArchive& ar, COleVariant* pElements, int nCount);
+void AFXAPI DumpElements(CDumpContext& dc, COleVariant* pElements, int nCount);
+UINT AFXAPI HashKey(const struct tagVARIANT& var);
+
+#define new DEBUG_NEW
+
+/////////////////////////////////////////////////////////////////////////////
+// CArray<TYPE, ARG_TYPE>
+
+template<class TYPE, class ARG_TYPE>
+class CArray : public CObject
+{
+public:
+// Construction
+ CArray();
+
+// Attributes
+ int GetSize() const;
+ int GetUpperBound() const;
+ void SetSize(int nNewSize, int nGrowBy = -1);
+
+// Operations
+ // Clean up
+ void FreeExtra();
+ void RemoveAll();
+
+ // Accessing elements
+ TYPE GetAt(int nIndex) const;
+ void SetAt(int nIndex, ARG_TYPE newElement);
+ TYPE& ElementAt(int nIndex);
+
+ // Direct Access to the element data (may return NULL)
+ const TYPE* GetData() const;
+ TYPE* GetData();
+
+ // Potentially growing the array
+ void SetAtGrow(int nIndex, ARG_TYPE newElement);
+ int Add(ARG_TYPE newElement);
+ int Append(const CArray& src);
+ void Copy(const CArray& src);
+
+ // overloaded operator helpers
+ TYPE operator[](int nIndex) const;
+ TYPE& operator[](int nIndex);
+
+ // Operations that move elements around
+ void InsertAt(int nIndex, ARG_TYPE newElement, int nCount = 1);
+ void RemoveAt(int nIndex, int nCount = 1);
+ void InsertAt(int nStartIndex, CArray* pNewArray);
+
+// Implementation
+protected:
+ TYPE* m_pData; // the actual array of data
+ int m_nSize; // # of elements (upperBound - 1)
+ int m_nMaxSize; // max allocated
+ int m_nGrowBy; // grow amount
+
+public:
+ ~CArray();
+ void Serialize(CArchive&);
+#ifdef _DEBUG
+ void Dump(CDumpContext&) const;
+ void AssertValid() const;
+#endif
+};
+
+/////////////////////////////////////////////////////////////////////////////
+// CArray<TYPE, ARG_TYPE> inline functions
+
+template<class TYPE, class ARG_TYPE>
+inline int CArray<TYPE, ARG_TYPE>::GetSize() const
+ { return m_nSize; }
+template<class TYPE, class ARG_TYPE>
+inline int CArray<TYPE, ARG_TYPE>::GetUpperBound() const
+ { return m_nSize-1; }
+template<class TYPE, class ARG_TYPE>
+inline void CArray<TYPE, ARG_TYPE>::RemoveAll()
+ { SetSize(0, -1); }
+template<class TYPE, class ARG_TYPE>
+inline TYPE CArray<TYPE, ARG_TYPE>::GetAt(int nIndex) const
+ { ASSERT(nIndex >= 0 && nIndex < m_nSize);
+ return m_pData[nIndex]; }
+template<class TYPE, class ARG_TYPE>
+inline void CArray<TYPE, ARG_TYPE>::SetAt(int nIndex, ARG_TYPE newElement)
+ { ASSERT(nIndex >= 0 && nIndex < m_nSize);
+ m_pData[nIndex] = newElement; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE& CArray<TYPE, ARG_TYPE>::ElementAt(int nIndex)
+ { ASSERT(nIndex >= 0 && nIndex < m_nSize);
+ return m_pData[nIndex]; }
+template<class TYPE, class ARG_TYPE>
+inline const TYPE* CArray<TYPE, ARG_TYPE>::GetData() const
+ { return (const TYPE*)m_pData; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE* CArray<TYPE, ARG_TYPE>::GetData()
+ { return (TYPE*)m_pData; }
+template<class TYPE, class ARG_TYPE>
+inline int CArray<TYPE, ARG_TYPE>::Add(ARG_TYPE newElement)
+ { int nIndex = m_nSize;
+ SetAtGrow(nIndex, newElement);
+ return nIndex; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE CArray<TYPE, ARG_TYPE>::operator[](int nIndex) const
+ { return GetAt(nIndex); }
+template<class TYPE, class ARG_TYPE>
+inline TYPE& CArray<TYPE, ARG_TYPE>::operator[](int nIndex)
+ { return ElementAt(nIndex); }
+
+/////////////////////////////////////////////////////////////////////////////
+// CArray<TYPE, ARG_TYPE> out-of-line functions
+
+template<class TYPE, class ARG_TYPE>
+CArray<TYPE, ARG_TYPE>::CArray()
+{
+ m_pData = NULL;
+ m_nSize = m_nMaxSize = m_nGrowBy = 0;
+}
+
+template<class TYPE, class ARG_TYPE>
+CArray<TYPE, ARG_TYPE>::~CArray()
+{
+ ASSERT_VALID(this);
+
+ if (m_pData != NULL)
+ {
+ DestructElements(m_pData, m_nSize);
+ delete[] (BYTE*)m_pData;
+ }
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::SetSize(int nNewSize, int nGrowBy)
+{
+ ASSERT_VALID(this);
+ ASSERT(nNewSize >= 0);
+
+ if (nGrowBy != -1)
+ m_nGrowBy = nGrowBy; // set new size
+
+ if (nNewSize == 0)
+ {
+ // shrink to nothing
+ if (m_pData != NULL)
+ {
+ DestructElements(m_pData, m_nSize);
+ delete[] (BYTE*)m_pData;
+ m_pData = NULL;
+ }
+ m_nSize = m_nMaxSize = 0;
+ }
+ else if (m_pData == NULL)
+ {
+ // create one with exact size
+#ifdef SIZE_T_MAX
+ ASSERT(nNewSize <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
+#endif
+ m_pData = (TYPE*) new BYTE[nNewSize * sizeof(TYPE)];
+ ConstructElements(m_pData, nNewSize);
+ m_nSize = m_nMaxSize = nNewSize;
+ }
+ else if (nNewSize <= m_nMaxSize)
+ {
+ // it fits
+ if (nNewSize > m_nSize)
+ {
+ // initialize the new elements
+ ConstructElements(&m_pData[m_nSize], nNewSize-m_nSize);
+ }
+ else if (m_nSize > nNewSize)
+ {
+ // destroy the old elements
+ DestructElements(&m_pData[nNewSize], m_nSize-nNewSize);
+ }
+ m_nSize = nNewSize;
+ }
+ else
+ {
+ // otherwise, grow array
+ int nGrowBy = m_nGrowBy;
+ if (nGrowBy == 0)
+ {
+ // heuristically determine growth when nGrowBy == 0
+ // (this avoids heap fragmentation in many situations)
+ nGrowBy = m_nSize / 8;
+ nGrowBy = (nGrowBy < 4) ? 4 : ((nGrowBy > 1024) ? 1024 : nGrowBy);
+ }
+ int nNewMax;
+ if (nNewSize < m_nMaxSize + nGrowBy)
+ nNewMax = m_nMaxSize + nGrowBy; // granularity
+ else
+ nNewMax = nNewSize; // no slush
+
+ ASSERT(nNewMax >= m_nMaxSize); // no wrap around
+#ifdef SIZE_T_MAX
+ ASSERT(nNewMax <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
+#endif
+ TYPE* pNewData = (TYPE*) new BYTE[nNewMax * sizeof(TYPE)];
+
+ // copy new data from old
+ memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));
+
+ // construct remaining elements
+ ASSERT(nNewSize > m_nSize);
+ ConstructElements(&pNewData[m_nSize], nNewSize-m_nSize);
+
+ // get rid of old stuff (note: no destructors called)
+ delete[] (BYTE*)m_pData;
+ m_pData = pNewData;
+ m_nSize = nNewSize;
+ m_nMaxSize = nNewMax;
+ }
+}
+
+template<class TYPE, class ARG_TYPE>
+int CArray<TYPE, ARG_TYPE>::Append(const CArray& src)
+{
+ ASSERT_VALID(this);
+ ASSERT(this != &src); // cannot append to itself
+
+ int nOldSize = m_nSize;
+ SetSize(m_nSize + src.m_nSize);
+ CopyElements(m_pData + nOldSize, src.m_pData, src.m_nSize);
+ return nOldSize;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::Copy(const CArray& src)
+{
+ ASSERT_VALID(this);
+ ASSERT(this != &src); // cannot append to itself
+
+ SetSize(src.m_nSize);
+ CopyElements(m_pData, src.m_pData, src.m_nSize);
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::FreeExtra()
+{
+ ASSERT_VALID(this);
+
+ if (m_nSize != m_nMaxSize)
+ {
+ // shrink to desired size
+#ifdef SIZE_T_MAX
+ ASSERT(m_nSize <= SIZE_T_MAX/sizeof(TYPE)); // no overflow
+#endif
+ TYPE* pNewData = NULL;
+ if (m_nSize != 0)
+ {
+ pNewData = (TYPE*) new BYTE[m_nSize * sizeof(TYPE)];
+ // copy new data from old
+ memcpy(pNewData, m_pData, m_nSize * sizeof(TYPE));
+ }
+
+ // get rid of old stuff (note: no destructors called)
+ delete[] (BYTE*)m_pData;
+ m_pData = pNewData;
+ m_nMaxSize = m_nSize;
+ }
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::SetAtGrow(int nIndex, ARG_TYPE newElement)
+{
+ ASSERT_VALID(this);
+ ASSERT(nIndex >= 0);
+
+ if (nIndex >= m_nSize)
+ SetSize(nIndex+1, -1);
+ m_pData[nIndex] = newElement;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::InsertAt(int nIndex, ARG_TYPE newElement, int nCount /*=1*/)
+{
+ ASSERT_VALID(this);
+ ASSERT(nIndex >= 0); // will expand to meet need
+ ASSERT(nCount > 0); // zero or negative size not allowed
+
+ if (nIndex >= m_nSize)
+ {
+ // adding after the end of the array
+ SetSize(nIndex + nCount, -1); // grow so nIndex is valid
+ }
+ else
+ {
+ // inserting in the middle of the array
+ int nOldSize = m_nSize;
+ SetSize(m_nSize + nCount, -1); // grow it to new size
+ // shift old data up to fill gap
+ memmove(&m_pData[nIndex+nCount], &m_pData[nIndex],
+ (nOldSize-nIndex) * sizeof(TYPE));
+
+ // re-init slots we copied from
+ ConstructElements(&m_pData[nIndex], nCount);
+ }
+
+ // insert new value in the gap
+ ASSERT(nIndex + nCount <= m_nSize);
+ while (nCount--)
+ m_pData[nIndex++] = newElement;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::RemoveAt(int nIndex, int nCount)
+{
+ ASSERT_VALID(this);
+ ASSERT(nIndex >= 0);
+ ASSERT(nCount >= 0);
+ ASSERT(nIndex + nCount <= m_nSize);
+
+ // just remove a range
+ int nMoveCount = m_nSize - (nIndex + nCount);
+ DestructElements(&m_pData[nIndex], nCount);
+ if (nMoveCount)
+ memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount],
+ nMoveCount * sizeof(TYPE));
+ m_nSize -= nCount;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::InsertAt(int nStartIndex, CArray* pNewArray)
+{
+ ASSERT_VALID(this);
+ ASSERT(pNewArray != NULL);
+ ASSERT_VALID(pNewArray);
+ ASSERT(nStartIndex >= 0);
+
+ if (pNewArray->GetSize() > 0)
+ {
+ InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize());
+ for (int i = 0; i < pNewArray->GetSize(); i++)
+ SetAt(nStartIndex + i, pNewArray->GetAt(i));
+ }
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::Serialize(CArchive& ar)
+{
+ ASSERT_VALID(this);
+
+ CObject::Serialize(ar);
+ if (ar.IsStoring())
+ {
+ ar.WriteCount(m_nSize);
+ }
+ else
+ {
+ DWORD nOldSize = ar.ReadCount();
+ SetSize(nOldSize, -1);
+ }
+ SerializeElements(ar, m_pData, m_nSize);
+}
+
+#ifdef _DEBUG
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::Dump(CDumpContext& dc) const
+{
+ CObject::Dump(dc);
+
+ dc << "with " << m_nSize << " elements";
+ if (dc.GetDepth() > 0)
+ {
+ dc << "\n";
+ DumpElements(dc, m_pData, m_nSize);
+ }
+
+ dc << "\n";
+}
+
+template<class TYPE, class ARG_TYPE>
+void CArray<TYPE, ARG_TYPE>::AssertValid() const
+{
+ CObject::AssertValid();
+
+ if (m_pData == NULL)
+ {
+ ASSERT(m_nSize == 0);
+ ASSERT(m_nMaxSize == 0);
+ }
+ else
+ {
+ ASSERT(m_nSize >= 0);
+ ASSERT(m_nMaxSize >= 0);
+ ASSERT(m_nSize <= m_nMaxSize);
+ ASSERT(AfxIsValidAddress(m_pData, m_nMaxSize * sizeof(TYPE)));
+ }
+}
+#endif //_DEBUG
+
+/////////////////////////////////////////////////////////////////////////////
+// CList<TYPE, ARG_TYPE>
+
+template<class TYPE, class ARG_TYPE>
+class CList : public CObject
+{
+protected:
+ struct CNode
+ {
+ CNode* pNext;
+ CNode* pPrev;
+ TYPE data;
+ };
+public:
+// Construction
+ CList(int nBlockSize = 10);
+
+// Attributes (head and tail)
+ // count of elements
+ int GetCount() const;
+ BOOL IsEmpty() const;
+
+ // peek at head or tail
+ TYPE& GetHead();
+ TYPE GetHead() const;
+ TYPE& GetTail();
+ TYPE GetTail() const;
+
+// Operations
+ // get head or tail (and remove it) - don't call on empty list !
+ TYPE RemoveHead();
+ TYPE RemoveTail();
+
+ // add before head or after tail
+ POSITION AddHead(ARG_TYPE newElement);
+ POSITION AddTail(ARG_TYPE newElement);
+
+ // add another list of elements before head or after tail
+ void AddHead(CList* pNewList);
+ void AddTail(CList* pNewList);
+
+ // remove all elements
+ void RemoveAll();
+
+ // iteration
+ POSITION GetHeadPosition() const;
+ POSITION GetTailPosition() const;
+ TYPE& GetNext(POSITION& rPosition); // return *Position++
+ TYPE GetNext(POSITION& rPosition) const; // return *Position++
+ TYPE& GetPrev(POSITION& rPosition); // return *Position--
+ TYPE GetPrev(POSITION& rPosition) const; // return *Position--
+
+ // getting/modifying an element at a given position
+ TYPE& GetAt(POSITION position);
+ TYPE GetAt(POSITION position) const;
+ void SetAt(POSITION pos, ARG_TYPE newElement);
+ void RemoveAt(POSITION position);
+
+ // inserting before or after a given position
+ POSITION InsertBefore(POSITION position, ARG_TYPE newElement);
+ POSITION InsertAfter(POSITION position, ARG_TYPE newElement);
+
+ // helper functions (note: O(n) speed)
+ POSITION Find(ARG_TYPE searchValue, POSITION startAfter = NULL) const;
+ // defaults to starting at the HEAD, return NULL if not found
+ POSITION FindIndex(int nIndex) const;
+ // get the 'nIndex'th element (may return NULL)
+
+// Implementation
+protected:
+ CNode* m_pNodeHead;
+ CNode* m_pNodeTail;
+ int m_nCount;
+ CNode* m_pNodeFree;
+ struct CPlex* m_pBlocks;
+ int m_nBlockSize;
+
+ CNode* NewNode(CNode*, CNode*);
+ void FreeNode(CNode*);
+
+public:
+ ~CList();
+ void Serialize(CArchive&);
+#ifdef _DEBUG
+ void Dump(CDumpContext&) const;
+ void AssertValid() const;
+#endif
+};
+
+/////////////////////////////////////////////////////////////////////////////
+// CList<TYPE, ARG_TYPE> inline functions
+
+template<class TYPE, class ARG_TYPE>
+inline int CList<TYPE, ARG_TYPE>::GetCount() const
+ { return m_nCount; }
+template<class TYPE, class ARG_TYPE>
+inline BOOL CList<TYPE, ARG_TYPE>::IsEmpty() const
+ { return m_nCount == 0; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE& CList<TYPE, ARG_TYPE>::GetHead()
+ { ASSERT(m_pNodeHead != NULL);
+ return m_pNodeHead->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE CList<TYPE, ARG_TYPE>::GetHead() const
+ { ASSERT(m_pNodeHead != NULL);
+ return m_pNodeHead->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE& CList<TYPE, ARG_TYPE>::GetTail()
+ { ASSERT(m_pNodeTail != NULL);
+ return m_pNodeTail->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE CList<TYPE, ARG_TYPE>::GetTail() const
+ { ASSERT(m_pNodeTail != NULL);
+ return m_pNodeTail->data; }
+template<class TYPE, class ARG_TYPE>
+inline POSITION CList<TYPE, ARG_TYPE>::GetHeadPosition() const
+ { return (POSITION) m_pNodeHead; }
+template<class TYPE, class ARG_TYPE>
+inline POSITION CList<TYPE, ARG_TYPE>::GetTailPosition() const
+ { return (POSITION) m_pNodeTail; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE& CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) // return *Position++
+ { CNode* pNode = (CNode*) rPosition;
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ rPosition = (POSITION) pNode->pNext;
+ return pNode->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE CList<TYPE, ARG_TYPE>::GetNext(POSITION& rPosition) const // return *Position++
+ { CNode* pNode = (CNode*) rPosition;
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ rPosition = (POSITION) pNode->pNext;
+ return pNode->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE& CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) // return *Position--
+ { CNode* pNode = (CNode*) rPosition;
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ rPosition = (POSITION) pNode->pPrev;
+ return pNode->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE CList<TYPE, ARG_TYPE>::GetPrev(POSITION& rPosition) const // return *Position--
+ { CNode* pNode = (CNode*) rPosition;
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ rPosition = (POSITION) pNode->pPrev;
+ return pNode->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE& CList<TYPE, ARG_TYPE>::GetAt(POSITION position)
+ { CNode* pNode = (CNode*) position;
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ return pNode->data; }
+template<class TYPE, class ARG_TYPE>
+inline TYPE CList<TYPE, ARG_TYPE>::GetAt(POSITION position) const
+ { CNode* pNode = (CNode*) position;
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ return pNode->data; }
+template<class TYPE, class ARG_TYPE>
+inline void CList<TYPE, ARG_TYPE>::SetAt(POSITION pos, ARG_TYPE newElement)
+ { CNode* pNode = (CNode*) pos;
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ pNode->data = newElement; }
+
+template<class TYPE, class ARG_TYPE>
+CList<TYPE, ARG_TYPE>::CList(int nBlockSize)
+{
+ ASSERT(nBlockSize > 0);
+
+ m_nCount = 0;
+ m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
+ m_pBlocks = NULL;
+ m_nBlockSize = nBlockSize;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::RemoveAll()
+{
+ ASSERT_VALID(this);
+
+ // destroy elements
+ CNode* pNode;
+ for (pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
+ DestructElements(&pNode->data, 1);
+
+ m_nCount = 0;
+ m_pNodeHead = m_pNodeTail = m_pNodeFree = NULL;
+ m_pBlocks->FreeDataChain();
+ m_pBlocks = NULL;
+}
+
+template<class TYPE, class ARG_TYPE>
+CList<TYPE, ARG_TYPE>::~CList()
+{
+ RemoveAll();
+ ASSERT(m_nCount == 0);
+}
+
+/////////////////////////////////////////////////////////////////////////////
+// Node helpers
+//
+// Implementation note: CNode's are stored in CPlex blocks and
+// chained together. Free blocks are maintained in a singly linked list
+// using the 'pNext' member of CNode with 'm_pNodeFree' as the head.
+// Used blocks are maintained in a doubly linked list using both 'pNext'
+// and 'pPrev' as links and 'm_pNodeHead' and 'm_pNodeTail'
+// as the head/tail.
+//
+// We never free a CPlex block unless the List is destroyed or RemoveAll()
+// is used - so the total number of CPlex blocks may grow large depending
+// on the maximum past size of the list.
+//
+
+template<class TYPE, class ARG_TYPE>
+CList<TYPE, ARG_TYPE>::CNode*
+CList<TYPE, ARG_TYPE>::NewNode(CList::CNode* pPrev, CList::CNode* pNext)
+{
+ if (m_pNodeFree == NULL)
+ {
+ // add another block
+ CPlex* pNewBlock = CPlex::Create(m_pBlocks, m_nBlockSize,
+ sizeof(CNode));
+
+ // chain them into free list
+ CNode* pNode = (CNode*) pNewBlock->data();
+ // free in reverse order to make it easier to debug
+ pNode += m_nBlockSize - 1;
+ for (int i = m_nBlockSize-1; i >= 0; i--, pNode--)
+ {
+ pNode->pNext = m_pNodeFree;
+ m_pNodeFree = pNode;
+ }
+ }
+ ASSERT(m_pNodeFree != NULL); // we must have something
+
+ CList::CNode* pNode = m_pNodeFree;
+ m_pNodeFree = m_pNodeFree->pNext;
+ pNode->pPrev = pPrev;
+ pNode->pNext = pNext;
+ m_nCount++;
+ ASSERT(m_nCount > 0); // make sure we don't overflow
+
+ ConstructElements(&pNode->data, 1);
+ return pNode;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::FreeNode(CList::CNode* pNode)
+{
+ DestructElements(&pNode->data, 1);
+ pNode->pNext = m_pNodeFree;
+ m_pNodeFree = pNode;
+ m_nCount--;
+ ASSERT(m_nCount >= 0); // make sure we don't underflow
+
+ // if no more elements, cleanup completely
+ if (m_nCount == 0)
+ RemoveAll();
+}
+
+template<class TYPE, class ARG_TYPE>
+POSITION CList<TYPE, ARG_TYPE>::AddHead(ARG_TYPE newElement)
+{
+ ASSERT_VALID(this);
+
+ CNode* pNewNode = NewNode(NULL, m_pNodeHead);
+ pNewNode->data = newElement;
+ if (m_pNodeHead != NULL)
+ m_pNodeHead->pPrev = pNewNode;
+ else
+ m_pNodeTail = pNewNode;
+ m_pNodeHead = pNewNode;
+ return (POSITION) pNewNode;
+}
+
+template<class TYPE, class ARG_TYPE>
+POSITION CList<TYPE, ARG_TYPE>::AddTail(ARG_TYPE newElement)
+{
+ ASSERT_VALID(this);
+
+ CNode* pNewNode = NewNode(m_pNodeTail, NULL);
+ pNewNode->data = newElement;
+ if (m_pNodeTail != NULL)
+ m_pNodeTail->pNext = pNewNode;
+ else
+ m_pNodeHead = pNewNode;
+ m_pNodeTail = pNewNode;
+ return (POSITION) pNewNode;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::AddHead(CList* pNewList)
+{
+ ASSERT_VALID(this);
+
+ ASSERT(pNewList != NULL);
+ ASSERT_VALID(pNewList);
+
+ // add a list of same elements to head (maintain order)
+ POSITION pos = pNewList->GetTailPosition();
+ while (pos != NULL)
+ AddHead(pNewList->GetPrev(pos));
+}
+
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::AddTail(CList* pNewList)
+{
+ ASSERT_VALID(this);
+ ASSERT(pNewList != NULL);
+ ASSERT_VALID(pNewList);
+
+ // add a list of same elements
+ POSITION pos = pNewList->GetHeadPosition();
+ while (pos != NULL)
+ AddTail(pNewList->GetNext(pos));
+}
+
+template<class TYPE, class ARG_TYPE>
+TYPE CList<TYPE, ARG_TYPE>::RemoveHead()
+{
+ ASSERT_VALID(this);
+ ASSERT(m_pNodeHead != NULL); // don't call on empty list !!!
+ ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
+
+ CNode* pOldNode = m_pNodeHead;
+ TYPE returnValue = pOldNode->data;
+
+ m_pNodeHead = pOldNode->pNext;
+ if (m_pNodeHead != NULL)
+ m_pNodeHead->pPrev = NULL;
+ else
+ m_pNodeTail = NULL;
+ FreeNode(pOldNode);
+ return returnValue;
+}
+
+template<class TYPE, class ARG_TYPE>
+TYPE CList<TYPE, ARG_TYPE>::RemoveTail()
+{
+ ASSERT_VALID(this);
+ ASSERT(m_pNodeTail != NULL); // don't call on empty list !!!
+ ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
+
+ CNode* pOldNode = m_pNodeTail;
+ TYPE returnValue = pOldNode->data;
+
+ m_pNodeTail = pOldNode->pPrev;
+ if (m_pNodeTail != NULL)
+ m_pNodeTail->pNext = NULL;
+ else
+ m_pNodeHead = NULL;
+ FreeNode(pOldNode);
+ return returnValue;
+}
+
+template<class TYPE, class ARG_TYPE>
+POSITION CList<TYPE, ARG_TYPE>::InsertBefore(POSITION position, ARG_TYPE newElement)
+{
+ ASSERT_VALID(this);
+
+ if (position == NULL)
+ return AddHead(newElement); // insert before nothing -> head of the list
+
+ // Insert it before position
+ CNode* pOldNode = (CNode*) position;
+ CNode* pNewNode = NewNode(pOldNode->pPrev, pOldNode);
+ pNewNode->data = newElement;
+
+ if (pOldNode->pPrev != NULL)
+ {
+ ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
+ pOldNode->pPrev->pNext = pNewNode;
+ }
+ else
+ {
+ ASSERT(pOldNode == m_pNodeHead);
+ m_pNodeHead = pNewNode;
+ }
+ pOldNode->pPrev = pNewNode;
+ return (POSITION) pNewNode;
+}
+
+template<class TYPE, class ARG_TYPE>
+POSITION CList<TYPE, ARG_TYPE>::InsertAfter(POSITION position, ARG_TYPE newElement)
+{
+ ASSERT_VALID(this);
+
+ if (position == NULL)
+ return AddTail(newElement); // insert after nothing -> tail of the list
+
+ // Insert it before position
+ CNode* pOldNode = (CNode*) position;
+ ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
+ CNode* pNewNode = NewNode(pOldNode, pOldNode->pNext);
+ pNewNode->data = newElement;
+
+ if (pOldNode->pNext != NULL)
+ {
+ ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
+ pOldNode->pNext->pPrev = pNewNode;
+ }
+ else
+ {
+ ASSERT(pOldNode == m_pNodeTail);
+ m_pNodeTail = pNewNode;
+ }
+ pOldNode->pNext = pNewNode;
+ return (POSITION) pNewNode;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::RemoveAt(POSITION position)
+{
+ ASSERT_VALID(this);
+
+ CNode* pOldNode = (CNode*) position;
+ ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
+
+ // remove pOldNode from list
+ if (pOldNode == m_pNodeHead)
+ {
+ m_pNodeHead = pOldNode->pNext;
+ }
+ else
+ {
+ ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
+ pOldNode->pPrev->pNext = pOldNode->pNext;
+ }
+ if (pOldNode == m_pNodeTail)
+ {
+ m_pNodeTail = pOldNode->pPrev;
+ }
+ else
+ {
+ ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
+ pOldNode->pNext->pPrev = pOldNode->pPrev;
+ }
+ FreeNode(pOldNode);
+}
+
+template<class TYPE, class ARG_TYPE>
+POSITION CList<TYPE, ARG_TYPE>::FindIndex(int nIndex) const
+{
+ ASSERT_VALID(this);
+ ASSERT(nIndex >= 0);
+
+ if (nIndex >= m_nCount)
+ return NULL; // went too far
+
+ CNode* pNode = m_pNodeHead;
+ while (nIndex--)
+ {
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ pNode = pNode->pNext;
+ }
+ return (POSITION) pNode;
+}
+
+template<class TYPE, class ARG_TYPE>
+POSITION CList<TYPE, ARG_TYPE>::Find(ARG_TYPE searchValue, POSITION startAfter) const
+{
+ ASSERT_VALID(this);
+
+ CNode* pNode = (CNode*) startAfter;
+ if (pNode == NULL)
+ {
+ pNode = m_pNodeHead; // start at head
+ }
+ else
+ {
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ pNode = pNode->pNext; // start after the one specified
+ }
+
+ for (; pNode != NULL; pNode = pNode->pNext)
+ if (CompareElements(&pNode->data, &searchValue))
+ return (POSITION)pNode;
+ return NULL;
+}
+
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::Serialize(CArchive& ar)
+{
+ ASSERT_VALID(this);
+
+ CObject::Serialize(ar);
+
+ if (ar.IsStoring())
+ {
+ ar.WriteCount(m_nCount);
+ for (CNode* pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
+ {
+ ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
+ SerializeElements(ar, &pNode->data, 1);
+ }
+ }
+ else
+ {
+ DWORD nNewCount = ar.ReadCount();
+ TYPE newData;
+ while (nNewCount--)
+ {
+ SerializeElements(ar, &newData, 1);
+ AddTail(newData);
+ }
+ }
+}
+
+#ifdef _DEBUG
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::Dump(CDumpContext& dc) const
+{
+ CObject::Dump(dc);
+
+ dc << "with " << m_nCount << " elements";
+ if (dc.GetDepth() > 0)
+ {
+ POSITION pos = GetHeadPosition();
+ while (pos != NULL)
+ {
+ dc << "\n";
+ DumpElements(dc, &((CList*)this)->GetNext(pos), 1);
+ }
+ }
+
+ dc << "\n";
+}
+
+template<class TYPE, class ARG_TYPE>
+void CList<TYPE, ARG_TYPE>::AssertValid() const
+{
+ CObject::AssertValid();
+
+ if (m_nCount == 0)
+ {
+ // empty list
+ ASSERT(m_pNodeHead == NULL);
+ ASSERT(m_pNodeTail == NULL);
+ }
+ else
+ {
+ // non-empty list
+ ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
+ ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
+ }
+}
+#endif //_DEBUG
+
+/////////////////////////////////////////////////////////////////////////////
+// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+class CMap : public CObject
+{
+protected:
+ // Association
+ struct CAssoc
+ {
+ CAssoc* pNext;
+ UINT nHashValue; // needed for efficient iteration
+ KEY key;
+ VALUE value;
+ };
+public:
+// Construction
+ CMap(int nBlockSize = 10);
+
+// Attributes
+ // number of elements
+ int GetCount() const;
+ BOOL IsEmpty() const;
+
+ // Lookup
+ BOOL Lookup(ARG_KEY key, VALUE& rValue) const;
+
+// Operations
+ // Lookup and add if not there
+ VALUE& operator[](ARG_KEY key);
+
+ // add a new (key, value) pair
+ void SetAt(ARG_KEY key, ARG_VALUE newValue);
+
+ // removing existing (key, ?) pair
+ BOOL RemoveKey(ARG_KEY key);
+ void RemoveAll();
+
+ // iterating all (key, value) pairs
+ POSITION GetStartPosition() const;
+ void GetNextAssoc(POSITION& rNextPosition, KEY& rKey, VALUE& rValue) const;
+
+ // advanced features for derived classes
+ UINT GetHashTableSize() const;
+ void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE);
+
+// Implementation
+protected:
+ CAssoc** m_pHashTable;
+ UINT m_nHashTableSize;
+ int m_nCount;
+ CAssoc* m_pFreeList;
+ struct CPlex* m_pBlocks;
+ int m_nBlockSize;
+
+ CAssoc* NewAssoc();
+ void FreeAssoc(CAssoc*);
+ CAssoc* GetAssocAt(ARG_KEY, UINT&) const;
+
+public:
+ ~CMap();
+ void Serialize(CArchive&);
+#ifdef _DEBUG
+ void Dump(CDumpContext&) const;
+ void AssertValid() const;
+#endif
+};
+
+/////////////////////////////////////////////////////////////////////////////
+// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> inline functions
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+inline int CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetCount() const
+ { return m_nCount; }
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+inline BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::IsEmpty() const
+ { return m_nCount == 0; }
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+inline void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::SetAt(ARG_KEY key, ARG_VALUE newValue)
+ { (*this)[key] = newValue; }
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+inline POSITION CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetStartPosition() const
+ { return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+inline UINT CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetHashTableSize() const
+ { return m_nHashTableSize; }
+
+/////////////////////////////////////////////////////////////////////////////
+// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> out-of-line functions
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CMap(int nBlockSize)
+{
+ ASSERT(nBlockSize > 0);
+
+ m_pHashTable = NULL;
+ m_nHashTableSize = 17; // default size
+ m_nCount = 0;
+ m_pFreeList = NULL;
+ m_pBlocks = NULL;
+ m_nBlockSize = nBlockSize;
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::InitHashTable(
+ UINT nHashSize, BOOL bAllocNow)
+//
+// Used to force allocation of a hash table or to override the default
+// hash table size of (which is fairly small)
+{
+ ASSERT_VALID(this);
+ ASSERT(m_nCount == 0);
+ ASSERT(nHashSize > 0);
+
+ if (m_pHashTable != NULL)
+ {
+ // free hash table
+ delete[] m_pHashTable;
+ m_pHashTable = NULL;
+ }
+
+ if (bAllocNow)
+ {
+ m_pHashTable = new CAssoc* [nHashSize];
+ memset(m_pHashTable, 0, sizeof(CAssoc*) * nHashSize);
+ }
+ m_nHashTableSize = nHashSize;
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::RemoveAll()
+{
+ ASSERT_VALID(this);
+
+ if (m_pHashTable != NULL)
+ {
+ // destroy elements (values and keys)
+ for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
+ {
+ CAssoc* pAssoc;
+ for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
+ pAssoc = pAssoc->pNext)
+ {
+ DestructElements(&pAssoc->value, 1);
+ DestructElements(&pAssoc->key, 1);
+ }
+ }
+ }
+
+ // free hash table
+ delete[] m_pHashTable;
+ m_pHashTable = NULL;
+
+ m_nCount = 0;
+ m_pFreeList = NULL;
+ m_pBlocks->FreeDataChain();
+ m_pBlocks = NULL;
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::~CMap()
+{
+ RemoveAll();
+ ASSERT(m_nCount == 0);
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CAssoc*
+CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::NewAssoc()
+{
+ if (m_pFreeList == NULL)
+ {
+ // add another block
+ CPlex* newBlock = CPlex::Create(m_pBlocks, m_nBlockSize, sizeof(CMap::CAssoc));
+ // chain them into free list
+ CMap::CAssoc* pAssoc = (CMap::CAssoc*) newBlock->data();
+ // free in reverse order to make it easier to debug
+ pAssoc += m_nBlockSize - 1;
+ for (int i = m_nBlockSize-1; i >= 0; i--, pAssoc--)
+ {
+ pAssoc->pNext = m_pFreeList;
+ m_pFreeList = pAssoc;
+ }
+ }
+ ASSERT(m_pFreeList != NULL); // we must have something
+
+ CMap::CAssoc* pAssoc = m_pFreeList;
+ m_pFreeList = m_pFreeList->pNext;
+ m_nCount++;
+ ASSERT(m_nCount > 0); // make sure we don't overflow
+ ConstructElements(&pAssoc->key, 1);
+ ConstructElements(&pAssoc->value, 1); // special construct values
+ return pAssoc;
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::FreeAssoc(CMap::CAssoc* pAssoc)
+{
+ DestructElements(&pAssoc->value, 1);
+ DestructElements(&pAssoc->key, 1);
+ pAssoc->pNext = m_pFreeList;
+ m_pFreeList = pAssoc;
+ m_nCount--;
+ ASSERT(m_nCount >= 0); // make sure we don't underflow
+
+ // if no more elements, cleanup completely
+ if (m_nCount == 0)
+ RemoveAll();
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CAssoc*
+CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetAssocAt(ARG_KEY key, UINT& nHash) const
+// find association (or return NULL)
+{
+ nHash = HashKey(key) % m_nHashTableSize;
+
+ if (m_pHashTable == NULL)
+ return NULL;
+
+ // see if it exists
+ CAssoc* pAssoc;
+ for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL; pAssoc = pAssoc->pNext)
+ {
+ if (CompareElements(&pAssoc->key, &key))
+ return pAssoc;
+ }
+ return NULL;
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::Lookup(ARG_KEY key, VALUE& rValue) const
+{
+ ASSERT_VALID(this);
+
+ UINT nHash;
+ CAssoc* pAssoc = GetAssocAt(key, nHash);
+ if (pAssoc == NULL)
+ return FALSE; // not in map
+
+ rValue = pAssoc->value;
+ return TRUE;
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+VALUE& CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::operator[](ARG_KEY key)
+{
+ ASSERT_VALID(this);
+
+ UINT nHash;
+ CAssoc* pAssoc;
+ if ((pAssoc = GetAssocAt(key, nHash)) == NULL)
+ {
+ if (m_pHashTable == NULL)
+ InitHashTable(m_nHashTableSize);
+
+ // it doesn't exist, add a new Association
+ pAssoc = NewAssoc();
+ pAssoc->nHashValue = nHash;
+ pAssoc->key = key;
+ // 'pAssoc->value' is a constructed object, nothing more
+
+ // put into hash table
+ pAssoc->pNext = m_pHashTable[nHash];
+ m_pHashTable[nHash] = pAssoc;
+ }
+ return pAssoc->value; // return new reference
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::RemoveKey(ARG_KEY key)
+// remove key - return TRUE if removed
+{
+ ASSERT_VALID(this);
+
+ if (m_pHashTable == NULL)
+ return FALSE; // nothing in the table
+
+ CAssoc** ppAssocPrev;
+ ppAssocPrev = &m_pHashTable[HashKey(key) % m_nHashTableSize];
+
+ CAssoc* pAssoc;
+ for (pAssoc = *ppAssocPrev; pAssoc != NULL; pAssoc = pAssoc->pNext)
+ {
+ if (CompareElements(&pAssoc->key, &key))
+ {
+ // remove it
+ *ppAssocPrev = pAssoc->pNext; // remove from list
+ FreeAssoc(pAssoc);
+ return TRUE;
+ }
+ ppAssocPrev = &pAssoc->pNext;
+ }
+ return FALSE; // not found
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetNextAssoc(POSITION& rNextPosition,
+ KEY& rKey, VALUE& rValue) const
+{
+ ASSERT_VALID(this);
+ ASSERT(m_pHashTable != NULL); // never call on empty map
+
+ CAssoc* pAssocRet = (CAssoc*)rNextPosition;
+ ASSERT(pAssocRet != NULL);
+
+ if (pAssocRet == (CAssoc*) BEFORE_START_POSITION)
+ {
+ // find the first association
+ for (UINT nBucket = 0; nBucket < m_nHashTableSize; nBucket++)
+ if ((pAssocRet = m_pHashTable[nBucket]) != NULL)
+ break;
+ ASSERT(pAssocRet != NULL); // must find something
+ }
+
+ // find next association
+ ASSERT(AfxIsValidAddress(pAssocRet, sizeof(CAssoc)));
+ CAssoc* pAssocNext;
+ if ((pAssocNext = pAssocRet->pNext) == NULL)
+ {
+ // go to next bucket
+ for (UINT nBucket = pAssocRet->nHashValue + 1;
+ nBucket < m_nHashTableSize; nBucket++)
+ if ((pAssocNext = m_pHashTable[nBucket]) != NULL)
+ break;
+ }
+
+ rNextPosition = (POSITION) pAssocNext;
+
+ // fill in return data
+ rKey = pAssocRet->key;
+ rValue = pAssocRet->value;
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::Serialize(CArchive& ar)
+{
+ ASSERT_VALID(this);
+
+ CObject::Serialize(ar);
+
+ if (ar.IsStoring())
+ {
+ ar.WriteCount(m_nCount);
+ if (m_nCount == 0)
+ return; // nothing more to do
+
+ ASSERT(m_pHashTable != NULL);
+ for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
+ {
+ CAssoc* pAssoc;
+ for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
+ pAssoc = pAssoc->pNext)
+ {
+ SerializeElements(ar, &pAssoc->key, 1);
+ SerializeElements(ar, &pAssoc->value, 1);
+ }
+ }
+ }
+ else
+ {
+ DWORD nNewCount = ar.ReadCount();
+ KEY newKey;
+ VALUE newValue;
+ while (nNewCount--)
+ {
+ SerializeElements(ar, &newKey, 1);
+ SerializeElements(ar, &newValue, 1);
+ SetAt(newKey, newValue);
+ }
+ }
+}
+
+#ifdef _DEBUG
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::Dump(CDumpContext& dc) const
+{
+ CObject::Dump(dc);
+
+ dc << "with " << m_nCount << " elements";
+ if (dc.GetDepth() > 0)
+ {
+ // Dump in format "[key] -> value"
+ KEY key;
+ VALUE val;
+
+ POSITION pos = GetStartPosition();
+ while (pos != NULL)
+ {
+ GetNextAssoc(pos, key, val);
+ dc << "\n\t[";
+ DumpElements(dc, &key, 1);
+ dc << "] = ";
+ DumpElements(dc, &val, 1);
+ }
+ }
+
+ dc << "\n";
+}
+
+template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
+void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::AssertValid() const
+{
+ CObject::AssertValid();
+
+ ASSERT(m_nHashTableSize > 0);
+ ASSERT(m_nCount == 0 || m_pHashTable != NULL);
+ // non-empty map should have hash table
+}
+#endif //_DEBUG
+
+/////////////////////////////////////////////////////////////////////////////
+// CTypedPtrArray<BASE_CLASS, TYPE>
+
+template<class BASE_CLASS, class TYPE>
+class CTypedPtrArray : public BASE_CLASS
+{
+public:
+ // Accessing elements
+ TYPE GetAt(int nIndex) const
+ { return (TYPE)BASE_CLASS::GetAt(nIndex); }
+ TYPE& ElementAt(int nIndex)
+ { return (TYPE&)BASE_CLASS::ElementAt(nIndex); }
+
+ // overloaded operator helpers
+ TYPE operator[](int nIndex) const
+ { return (TYPE)BASE_CLASS::operator[](nIndex); }
+ TYPE& operator[](int nIndex)
+ { return (TYPE&)BASE_CLASS::operator[](nIndex); }
+};
+
+/////////////////////////////////////////////////////////////////////////////
+// CTypedPtrList<BASE_CLASS, TYPE>
+
+template<class BASE_CLASS, class TYPE>
+class CTypedPtrList : public BASE_CLASS
+{
+public:
+ // peek at head or tail
+ TYPE& GetHead()
+ { return (TYPE&)BASE_CLASS::GetHead(); }
+ TYPE GetHead() const
+ { return (TYPE)BASE_CLASS::GetHead(); }
+ TYPE& GetTail()
+ { return (TYPE&)BASE_CLASS::GetTail(); }
+ TYPE GetTail() const
+ { return (TYPE)BASE_CLASS::GetTail(); }
+
+ // get head or tail (and remove it) - don't call on empty list!
+ TYPE RemoveHead()
+ { return (TYPE)BASE_CLASS::RemoveHead(); }
+ TYPE RemoveTail()
+ { return (TYPE)BASE_CLASS::RemoveTail(); }
+
+ // iteration
+ TYPE& GetNext(POSITION& rPosition)
+ { return (TYPE&)BASE_CLASS::GetNext(rPosition); }
+ TYPE GetNext(POSITION& rPosition) const
+ { return (TYPE)BASE_CLASS::GetNext(rPosition); }
+ TYPE& GetPrev(POSITION& rPosition)
+ { return (TYPE&)BASE_CLASS::GetPrev(rPosition); }
+ TYPE GetPrev(POSITION& rPosition) const
+ { return (TYPE)BASE_CLASS::GetPrev(rPosition); }
+
+ // getting/modifying an element at a given position
+ TYPE& GetAt(POSITION position)
+ { return (TYPE&)BASE_CLASS::GetAt(position); }
+ TYPE GetAt(POSITION position) const
+ { return (TYPE)BASE_CLASS::GetAt(position); }
+};
+
+/////////////////////////////////////////////////////////////////////////////
+// CTypedPtrMap<BASE_CLASS, KEY, VALUE>
+
+template<class BASE_CLASS, class KEY, class VALUE>
+class CTypedPtrMap : public BASE_CLASS
+{
+public:
+ // Lookup
+ BOOL Lookup(BASE_CLASS::BASE_ARG_KEY key, VALUE& rValue) const
+ { return BASE_CLASS::Lookup(key, (BASE_CLASS::BASE_VALUE&)rValue); }
+
+ // Lookup and add if not there
+ VALUE& operator[](BASE_CLASS::BASE_ARG_KEY key)
+ { return (VALUE&)BASE_CLASS::operator[](key); }
+
+ // iteration
+ void GetNextAssoc(POSITION& rPosition, KEY& rKey, VALUE& rValue) const
+ { BASE_CLASS::GetNextAssoc(rPosition, (BASE_CLASS::BASE_KEY&)rKey,
+ (BASE_CLASS::BASE_VALUE&)rValue); }
+};
+
+/////////////////////////////////////////////////////////////////////////////
+
+#undef THIS_FILE
+#define THIS_FILE __FILE__
+
+#undef new
+#ifdef _REDEF_NEW
+#define new DEBUG_NEW
+#undef _REDEF_NEW
+#endif
+
+#ifdef _AFX_PACKING
+#pragma pack(pop)
+#endif
+
+#ifdef _AFX_MINREBUILD
+#pragma component(minrebuild, on)
+#endif
+#ifndef _AFX_FULLTYPEINFO
+#pragma component(mintypeinfo, off)
+#endif
+
+#endif //__AFXTEMPL_H__
+
+/////////////////////////////////////////////////////////////////////////////