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+/*++ BUILD Version: 0004 // Increment this if a change has global effects
+
+Copyright (c) 1985-95, Microsoft Corporation
+
+Module Name:
+
+ glaux.h
+
+Abstract:
+
+ Procedure declarations, constant definitions and macros for the OpenGL
+ Auxiliary Library.
+
+--*/
+
+#ifndef __GLAUX_H__
+#define __GLAUX_H__
+
+/*
+ * (c) Copyright 1993, Silicon Graphics, Inc.
+ * ALL RIGHTS RESERVED
+ * Permission to use, copy, modify, and distribute this software for
+ * any purpose and without fee is hereby granted, provided that the above
+ * copyright notice appear in all copies and that both the copyright notice
+ * and this permission notice appear in supporting documentation, and that
+ * the name of Silicon Graphics, Inc. not be used in advertising
+ * or publicity pertaining to distribution of the software without specific,
+ * written prior permission.
+ *
+ * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
+ * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
+ * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
+ * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
+ * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
+ * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
+ * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
+ * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
+ * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
+ * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
+ * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
+ * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * US Government Users Restricted Rights
+ * Use, duplication, or disclosure by the Government is subject to
+ * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
+ * (c)(1)(ii) of the Rights in Technical Data and Computer Software
+ * clause at DFARS 252.227-7013 and/or in similar or successor
+ * clauses in the FAR or the DOD or NASA FAR Supplement.
+ * Unpublished-- rights reserved under the copyright laws of the
+ * United States. Contractor/manufacturer is Silicon Graphics,
+ * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
+ *
+ * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
+ */
+
+#include <windows.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+** ToolKit Window Types
+** In the future, AUX_RGBA may be a combination of both RGB and ALPHA
+*/
+
+#define AUX_RGB 0
+#define AUX_RGBA AUX_RGB
+#define AUX_INDEX 1
+#define AUX_SINGLE 0
+#define AUX_DOUBLE 2
+#define AUX_DIRECT 0
+#define AUX_INDIRECT 4
+
+#define AUX_ACCUM 8
+#define AUX_ALPHA 16
+#define AUX_DEPTH24 32 /* 24-bit depth buffer */
+#define AUX_STENCIL 64
+#define AUX_AUX 128
+#define AUX_DEPTH16 256 /* 16-bit depth buffer */
+#define AUX_FIXED_332_PAL 512
+#define AUX_DEPTH AUX_DEPTH16 /* default is 16-bit depth buffer */
+
+/*
+** Window Masks
+*/
+
+#define AUX_WIND_IS_RGB(x) (((x) & AUX_INDEX) == 0)
+#define AUX_WIND_IS_INDEX(x) (((x) & AUX_INDEX) != 0)
+#define AUX_WIND_IS_SINGLE(x) (((x) & AUX_DOUBLE) == 0)
+#define AUX_WIND_IS_DOUBLE(x) (((x) & AUX_DOUBLE) != 0)
+#define AUX_WIND_IS_INDIRECT(x) (((x) & AUX_INDIRECT) != 0)
+#define AUX_WIND_IS_DIRECT(x) (((x) & AUX_INDIRECT) == 0)
+#define AUX_WIND_HAS_ACCUM(x) (((x) & AUX_ACCUM) != 0)
+#define AUX_WIND_HAS_ALPHA(x) (((x) & AUX_ALPHA) != 0)
+#define AUX_WIND_HAS_DEPTH(x) (((x) & (AUX_DEPTH24 | AUX_DEPTH16)) != 0)
+#define AUX_WIND_HAS_STENCIL(x) (((x) & AUX_STENCIL) != 0)
+#define AUX_WIND_USES_FIXED_332_PAL(x) (((x) & AUX_FIXED_332_PAL) != 0)
+
+/*
+** ToolKit Event Structure
+*/
+
+typedef struct _AUX_EVENTREC {
+ GLint event;
+ GLint data[4];
+} AUX_EVENTREC;
+
+/*
+** ToolKit Event Types
+*/
+#define AUX_EXPOSE 1
+#define AUX_CONFIG 2
+#define AUX_DRAW 4
+#define AUX_KEYEVENT 8
+#define AUX_MOUSEDOWN 16
+#define AUX_MOUSEUP 32
+#define AUX_MOUSELOC 64
+
+/*
+** Toolkit Event Data Indices
+*/
+#define AUX_WINDOWX 0
+#define AUX_WINDOWY 1
+#define AUX_MOUSEX 0
+#define AUX_MOUSEY 1
+#define AUX_MOUSESTATUS 3
+#define AUX_KEY 0
+#define AUX_KEYSTATUS 1
+
+/*
+** ToolKit Event Status Messages
+*/
+#define AUX_LEFTBUTTON 1
+#define AUX_RIGHTBUTTON 2
+#define AUX_MIDDLEBUTTON 4
+#define AUX_SHIFT 1
+#define AUX_CONTROL 2
+
+/*
+** ToolKit Key Codes
+*/
+#define AUX_RETURN 0x0D
+#define AUX_ESCAPE 0x1B
+#define AUX_SPACE 0x20
+#define AUX_LEFT 0x25
+#define AUX_UP 0x26
+#define AUX_RIGHT 0x27
+#define AUX_DOWN 0x28
+#define AUX_A 'A'
+#define AUX_B 'B'
+#define AUX_C 'C'
+#define AUX_D 'D'
+#define AUX_E 'E'
+#define AUX_F 'F'
+#define AUX_G 'G'
+#define AUX_H 'H'
+#define AUX_I 'I'
+#define AUX_J 'J'
+#define AUX_K 'K'
+#define AUX_L 'L'
+#define AUX_M 'M'
+#define AUX_N 'N'
+#define AUX_O 'O'
+#define AUX_P 'P'
+#define AUX_Q 'Q'
+#define AUX_R 'R'
+#define AUX_S 'S'
+#define AUX_T 'T'
+#define AUX_U 'U'
+#define AUX_V 'V'
+#define AUX_W 'W'
+#define AUX_X 'X'
+#define AUX_Y 'Y'
+#define AUX_Z 'Z'
+#define AUX_a 'a'
+#define AUX_b 'b'
+#define AUX_c 'c'
+#define AUX_d 'd'
+#define AUX_e 'e'
+#define AUX_f 'f'
+#define AUX_g 'g'
+#define AUX_h 'h'
+#define AUX_i 'i'
+#define AUX_j 'j'
+#define AUX_k 'k'
+#define AUX_l 'l'
+#define AUX_m 'm'
+#define AUX_n 'n'
+#define AUX_o 'o'
+#define AUX_p 'p'
+#define AUX_q 'q'
+#define AUX_r 'r'
+#define AUX_s 's'
+#define AUX_t 't'
+#define AUX_u 'u'
+#define AUX_v 'v'
+#define AUX_w 'w'
+#define AUX_x 'x'
+#define AUX_y 'y'
+#define AUX_z 'z'
+#define AUX_0 '0'
+#define AUX_1 '1'
+#define AUX_2 '2'
+#define AUX_3 '3'
+#define AUX_4 '4'
+#define AUX_5 '5'
+#define AUX_6 '6'
+#define AUX_7 '7'
+#define AUX_8 '8'
+#define AUX_9 '9'
+
+/*
+** ToolKit Gets and Sets
+*/
+#define AUX_FD 1 /* return fd (long) */
+#define AUX_COLORMAP 3 /* pass buf of r, g and b (unsigned char) */
+#define AUX_GREYSCALEMAP 4
+#define AUX_FOGMAP 5 /* pass fog and color bits (long) */
+#define AUX_ONECOLOR 6 /* pass index, r, g, and b (long) */
+
+/*
+** Color Macros
+*/
+
+#define AUX_BLACK 0
+#define AUX_RED 13
+#define AUX_GREEN 14
+#define AUX_YELLOW 15
+#define AUX_BLUE 16
+#define AUX_MAGENTA 17
+#define AUX_CYAN 18
+#define AUX_WHITE 19
+
+extern float auxRGBMap[20][3];
+
+#define AUX_SETCOLOR(x, y) (AUX_WIND_IS_RGB((x)) ? \
+ glColor3fv(auxRGBMap[(y)]) : glIndexf((y)))
+
+/*
+** RGB Image Structure
+*/
+
+typedef struct _AUX_RGBImageRec {
+ GLint sizeX, sizeY;
+ unsigned char *data;
+} AUX_RGBImageRec;
+
+/*
+** Prototypes
+*/
+
+void APIENTRY auxInitDisplayMode(GLenum);
+void APIENTRY auxInitPosition(int, int, int, int);
+
+/* GLenum APIENTRY auxInitWindow(LPCTSTR); */
+#ifdef UNICODE
+#define auxInitWindow auxInitWindowW
+#else
+#define auxInitWindow auxInitWindowA
+#endif
+GLenum APIENTRY auxInitWindowA(LPCSTR);
+GLenum APIENTRY auxInitWindowW(LPCWSTR);
+
+void APIENTRY auxCloseWindow(void);
+void APIENTRY auxQuit(void);
+void APIENTRY auxSwapBuffers(void);
+
+typedef void (CALLBACK* AUXMAINPROC)(void);
+void APIENTRY auxMainLoop(AUXMAINPROC);
+
+typedef void (CALLBACK* AUXEXPOSEPROC)(int, int);
+void APIENTRY auxExposeFunc(AUXEXPOSEPROC);
+
+typedef void (CALLBACK* AUXRESHAPEPROC)(GLsizei, GLsizei);
+void APIENTRY auxReshapeFunc(AUXRESHAPEPROC);
+
+typedef void (CALLBACK* AUXIDLEPROC)(void);
+void APIENTRY auxIdleFunc(AUXIDLEPROC);
+
+typedef void (CALLBACK* AUXKEYPROC)(void);
+void APIENTRY auxKeyFunc(int, AUXKEYPROC);
+
+typedef void (CALLBACK* AUXMOUSEPROC)(AUX_EVENTREC *);
+void APIENTRY auxMouseFunc(int, int, AUXMOUSEPROC);
+
+int APIENTRY auxGetColorMapSize(void);
+void APIENTRY auxGetMouseLoc(int *, int *);
+void APIENTRY auxSetOneColor(int, float, float, float);
+void APIENTRY auxSetFogRamp(int, int);
+void APIENTRY auxSetGreyRamp(void);
+void APIENTRY auxSetRGBMap(int, float *);
+
+/* AUX_RGBImageRec * APIENTRY auxRGBImageLoad(LPCTSTR); */
+#ifdef UNICODE
+#define auxRGBImageLoad auxRGBImageLoadW
+#else
+#define auxRGBImageLoad auxRGBImageLoadA
+#endif
+AUX_RGBImageRec * APIENTRY auxRGBImageLoadA(LPCSTR);
+AUX_RGBImageRec * APIENTRY auxRGBImageLoadW(LPCWSTR);
+
+#ifdef UNICODE
+#define auxDIBImageLoad auxDIBImageLoadW
+#else
+#define auxDIBImageLoad auxDIBImageLoadA
+#endif
+AUX_RGBImageRec * APIENTRY auxDIBImageLoadA(LPCSTR);
+AUX_RGBImageRec * APIENTRY auxDIBImageLoadW(LPCWSTR);
+
+void APIENTRY auxCreateFont(void);
+/* void APIENTRY auxDrawStr(LPCTSTR); */
+#ifdef UNICODE
+#define auxDrawStr auxDrawStrW
+#else
+#define auxDrawStr auxDrawStrA
+#endif
+void APIENTRY auxDrawStrA(LPCSTR);
+void APIENTRY auxDrawStrW(LPCWSTR);
+
+void APIENTRY auxWireSphere(GLdouble);
+void APIENTRY auxSolidSphere(GLdouble);
+void APIENTRY auxWireCube(GLdouble);
+void APIENTRY auxSolidCube(GLdouble);
+void APIENTRY auxWireBox(GLdouble, GLdouble, GLdouble);
+void APIENTRY auxSolidBox(GLdouble, GLdouble, GLdouble);
+void APIENTRY auxWireTorus(GLdouble, GLdouble);
+void APIENTRY auxSolidTorus(GLdouble, GLdouble);
+void APIENTRY auxWireCylinder(GLdouble, GLdouble);
+void APIENTRY auxSolidCylinder(GLdouble, GLdouble);
+void APIENTRY auxWireIcosahedron(GLdouble);
+void APIENTRY auxSolidIcosahedron(GLdouble);
+void APIENTRY auxWireOctahedron(GLdouble);
+void APIENTRY auxSolidOctahedron(GLdouble);
+void APIENTRY auxWireTetrahedron(GLdouble);
+void APIENTRY auxSolidTetrahedron(GLdouble);
+void APIENTRY auxWireDodecahedron(GLdouble);
+void APIENTRY auxSolidDodecahedron(GLdouble);
+void APIENTRY auxWireCone(GLdouble, GLdouble);
+void APIENTRY auxSolidCone(GLdouble, GLdouble);
+void APIENTRY auxWireTeapot(GLdouble);
+void APIENTRY auxSolidTeapot(GLdouble);
+
+/*
+** Window specific functions
+** hwnd, hdc, and hglrc valid after auxInitWindow()
+*/
+HWND APIENTRY auxGetHWND(void);
+HDC APIENTRY auxGetHDC(void);
+HGLRC APIENTRY auxGetHGLRC(void);
+
+/*
+** Viewperf support functions and constants
+*/
+/* Display Mode Selection Criteria */
+enum {
+ AUX_USE_ID = 1,
+ AUX_EXACT_MATCH,
+ AUX_MINIMUM_CRITERIA
+};
+void APIENTRY auxInitDisplayModePolicy(GLenum);
+GLenum APIENTRY auxInitDisplayModeID(GLint);
+GLenum APIENTRY auxGetDisplayModePolicy(void);
+GLint APIENTRY auxGetDisplayModeID(void);
+GLenum APIENTRY auxGetDisplayMode(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __GLAUX_H__ */