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-rw-r--r--public/sdk/inc/dsound.h366
1 files changed, 366 insertions, 0 deletions
diff --git a/public/sdk/inc/dsound.h b/public/sdk/inc/dsound.h
new file mode 100644
index 000000000..d9675f246
--- /dev/null
+++ b/public/sdk/inc/dsound.h
@@ -0,0 +1,366 @@
+/*==========================================================================;
+ *
+ * Copyright (C) 1995,1996 Microsoft Corporation. All Rights Reserved.
+ *
+ * File: dsound.h
+ * Content: DirectSound include file
+ *
+ ***************************************************************************/
+
+#ifndef __DSOUND_INCLUDED__
+#define __DSOUND_INCLUDED__
+
+#ifdef _WIN32
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#endif
+
+#define _FACDS 0x878
+#define MAKE_DSHRESULT( code ) MAKE_HRESULT( 1, _FACDS, code )
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Direct Sound Component GUID {47D4D946-62E8-11cf-93BC-444553540000}
+DEFINE_GUID(CLSID_DirectSound,
+0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
+
+// DirectSound 279afa83-4981-11ce-a521-0020af0be560
+DEFINE_GUID(IID_IDirectSound,0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+// DirectSoundBuffer 279afa85-4981-11ce-a521-0020af0be560
+DEFINE_GUID(IID_IDirectSoundBuffer,0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
+
+
+
+//==========================================================================;
+//
+// Structures...
+//
+//==========================================================================;
+#ifdef __cplusplus
+/* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */
+struct IDirectSound;
+struct IDirectSoundBuffer;
+#endif
+
+typedef struct IDirectSound *LPDIRECTSOUND;
+typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
+typedef struct IDirectSoundBuffer **LPLPDIRECTSOUNDBUFFER;
+
+
+typedef struct _DSCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwMinSecondarySampleRate;
+ DWORD dwMaxSecondarySampleRate;
+ DWORD dwPrimaryBuffers;
+ DWORD dwMaxHwMixingAllBuffers;
+ DWORD dwMaxHwMixingStaticBuffers;
+ DWORD dwMaxHwMixingStreamingBuffers;
+ DWORD dwFreeHwMixingAllBuffers;
+ DWORD dwFreeHwMixingStaticBuffers;
+ DWORD dwFreeHwMixingStreamingBuffers;
+ DWORD dwMaxHw3DAllBuffers;
+ DWORD dwMaxHw3DStaticBuffers;
+ DWORD dwMaxHw3DStreamingBuffers;
+ DWORD dwFreeHw3DAllBuffers;
+ DWORD dwFreeHw3DStaticBuffers;
+ DWORD dwFreeHw3DStreamingBuffers;
+ DWORD dwTotalHwMemBytes;
+ DWORD dwFreeHwMemBytes;
+ DWORD dwMaxContigFreeHwMemBytes;
+ DWORD dwUnlockTransferRateHwBuffers;
+ DWORD dwPlayCpuOverheadSwBuffers;
+ DWORD dwReserved1;
+ DWORD dwReserved2;
+} DSCAPS, *LPDSCAPS;
+
+typedef struct _DSBCAPS
+{
+
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwUnlockTransferRate;
+ DWORD dwPlayCpuOverhead;
+} DSBCAPS, *LPDSBCAPS;
+
+typedef struct _DSBUFFERDESC
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwBufferBytes;
+ DWORD dwReserved;
+ LPWAVEFORMATEX lpwfxFormat;
+} DSBUFFERDESC, *LPDSBUFFERDESC;
+
+
+
+typedef LPVOID* LPLPVOID;
+
+
+typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
+typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);
+
+extern HRESULT WINAPI DirectSoundCreate(GUID FAR * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter );
+extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW lpCallback, LPVOID lpContext );
+extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA lpCallback, LPVOID lpContext );
+
+#ifdef UNICODE
+#define LPDSENUMCALLBACK LPDSENUMCALLBACKW
+#define DirectSoundEnumerate DirectSoundEnumerateW
+#else
+#define LPDSENUMCALLBACK LPDSENUMCALLBACKA
+#define DirectSoundEnumerate DirectSoundEnumerateA
+#endif
+
+//
+// IDirectSound
+//
+#undef INTERFACE
+#define INTERFACE IDirectSound
+#ifdef _WIN32
+DECLARE_INTERFACE_( IDirectSound, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectSound methods ***/
+
+ STDMETHOD( CreateSoundBuffer)(THIS_ LPDSBUFFERDESC, LPLPDIRECTSOUNDBUFFER, IUnknown FAR *) PURE;
+ STDMETHOD( GetCaps)(THIS_ LPDSCAPS ) PURE;
+ STDMETHOD( DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER, LPLPDIRECTSOUNDBUFFER ) PURE;
+ STDMETHOD( SetCooperativeLevel)(THIS_ HWND, DWORD ) PURE;
+ STDMETHOD( Compact)(THIS ) PURE;
+ STDMETHOD( GetSpeakerConfig)(THIS_ LPDWORD ) PURE;
+ STDMETHOD( SetSpeakerConfig)(THIS_ DWORD ) PURE;
+ STDMETHOD( Initialize)(THIS_ GUID FAR * ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSound_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
+#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
+#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
+#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b)
+#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
+#endif
+
+#endif
+
+//
+// IDirectSoundBuffer
+//
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer
+#ifdef _WIN32
+DECLARE_INTERFACE_( IDirectSoundBuffer, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectSoundBuffer methods ***/
+
+ STDMETHOD( GetCaps)(THIS_ LPDSBCAPS ) PURE;
+ STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD,LPDWORD ) PURE;
+ STDMETHOD( GetFormat)(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
+ STDMETHOD( GetVolume)(THIS_ LPLONG ) PURE;
+ STDMETHOD( GetPan)(THIS_ LPLONG ) PURE;
+ STDMETHOD( GetFrequency)(THIS_ LPDWORD ) PURE;
+ STDMETHOD( GetStatus)(THIS_ LPDWORD ) PURE;
+ STDMETHOD( Initialize)(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) PURE;
+ STDMETHOD( Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE;
+ STDMETHOD( Play)(THIS_ DWORD,DWORD,DWORD ) PURE;
+ STDMETHOD(SetCurrentPosition)(THIS_ DWORD ) PURE;
+ STDMETHOD( SetFormat)(THIS_ LPWAVEFORMATEX ) PURE;
+ STDMETHOD( SetVolume)(THIS_ LONG ) PURE;
+ STDMETHOD( SetPan)(THIS_ LONG ) PURE;
+ STDMETHOD( SetFrequency)(THIS_ DWORD ) PURE;
+ STDMETHOD( Stop)(THIS ) PURE;
+ STDMETHOD( Unlock)(THIS_ LPVOID,DWORD,LPVOID,DWORD ) PURE;
+ STDMETHOD( Restore)(THIS ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
+#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
+#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
+#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
+#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
+#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
+#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
+#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
+#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
+#endif
+
+#endif
+
+
+
+/*
+ * Return Codes
+ */
+
+#define DS_OK 0
+
+/*
+ * The call failed because resources (such as a priority level)
+ * were already being used by another caller.
+ */
+#define DSERR_ALLOCATED MAKE_DSHRESULT( 10 )
+/*
+ * The control (vol,pan,etc.) requested by the caller is not available.
+ */
+#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT( 30 )
+/*
+ * An invalid parameter was passed to the returning function
+ */
+#define DSERR_INVALIDPARAM E_INVALIDARG
+/*
+ * This call is not valid for the current state of this object
+ */
+#define DSERR_INVALIDCALL MAKE_DSHRESULT( 50 )
+/*
+ * An undetermined error occured inside the DSound subsystem
+ */
+#define DSERR_GENERIC E_FAIL
+/*
+ * The caller does not have the priority level required for the function to
+ * succeed.
+ */
+#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT( 70 )
+/*
+ * The DSound subsystem couldn't allocate sufficient memory to complete the
+ * caller's request.
+ */
+#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
+/*
+ * The specified WAVE format is not supported
+ */
+#define DSERR_BADFORMAT MAKE_DSHRESULT( 100 )
+/*
+ * The function called is not supported at this time
+ */
+#define DSERR_UNSUPPORTED E_NOTIMPL
+/*
+ * No sound driver is available for use
+ */
+#define DSERR_NODRIVER MAKE_DSHRESULT( 120 )
+/*
+ * This object is already initialized
+ */
+#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT( 130 )
+/*
+ * This object does not support aggregation
+ */
+#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
+/*
+ * The buffer memory has been lost, and must be Restored.
+ */
+#define DSERR_BUFFERLOST MAKE_DSHRESULT( 150 )
+/*
+ * Another app has a higher priority level, preventing this call from
+ * succeeding.
+ */
+#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT( 160 )
+/*
+ * The Initialize() member on the Direct Sound Object has not been
+ * called or called successfully before calls to other members.
+ */
+#define DSERR_UNINITIALIZED MAKE_DSHRESULT( 170 )
+
+
+
+
+//==========================================================================;
+//
+// Flags...
+//
+//==========================================================================;
+
+#define DSCAPS_PRIMARYMONO 0x00000001
+#define DSCAPS_PRIMARYSTEREO 0x00000002
+#define DSCAPS_PRIMARY8BIT 0x00000004
+#define DSCAPS_PRIMARY16BIT 0x00000008
+#define DSCAPS_CONTINUOUSRATE 0x00000010
+#define DSCAPS_EMULDRIVER 0x00000020
+#define DSCAPS_CERTIFIED 0x00000040
+#define DSCAPS_SECONDARYMONO 0x00000100
+#define DSCAPS_SECONDARYSTEREO 0x00000200
+#define DSCAPS_SECONDARY8BIT 0x00000400
+#define DSCAPS_SECONDARY16BIT 0x00000800
+
+
+
+#define DSBPLAY_LOOPING 0x00000001
+
+
+
+#define DSBSTATUS_PLAYING 0x00000001
+#define DSBSTATUS_BUFFERLOST 0x00000002
+#define DSBSTATUS_LOOPING 0x00000004
+
+
+#define DSBLOCK_FROMWRITECURSOR 0x00000001
+
+
+
+#define DSSCL_NORMAL 1
+#define DSSCL_PRIORITY 2
+#define DSSCL_EXCLUSIVE 3
+#define DSSCL_WRITEPRIMARY 4
+
+
+
+#define DSBCAPS_PRIMARYBUFFER 0x00000001
+#define DSBCAPS_STATIC 0x00000002
+#define DSBCAPS_LOCHARDWARE 0x00000004
+#define DSBCAPS_LOCSOFTWARE 0x00000008
+#define DSBCAPS_CTRLFREQUENCY 0x00000020
+#define DSBCAPS_CTRLPAN 0x00000040
+#define DSBCAPS_CTRLVOLUME 0x00000080
+#define DSBCAPS_CTRLDEFAULT 0x000000E0 // Pan + volume + frequency.
+#define DSBCAPS_CTRLALL 0x000000E0 // All control capabilities
+#define DSBCAPS_STICKYFOCUS 0x00004000
+#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 // More accurate play cursor under emulation
+
+
+
+
+#define DSSPEAKER_HEADPHONE 1
+#define DSSPEAKER_MONO 2
+#define DSSPEAKER_QUAD 3
+#define DSSPEAKER_STEREO 4
+#define DSSPEAKER_SURROUND 5
+
+
+
+
+
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif /* __DSOUND_INCLUDED__ */