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-rw-r--r--public/sdk/inc/dplay.h309
1 files changed, 309 insertions, 0 deletions
diff --git a/public/sdk/inc/dplay.h b/public/sdk/inc/dplay.h
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+/*==========================================================================;
+ *
+ * Copyright (C) 1994-1995 Microsoft Corporation. All Rights Reserved.
+ *
+ * File: dplay.h
+ * Content: DirectPlay include file
+ *
+ ***************************************************************************/
+
+#ifndef __DPLAY_INCLUDED__
+#define __DPLAY_INCLUDED__
+#ifdef _WIN32
+/* for DECLARE_INTERFACE and HRESULT. */
+#include <ole2.h>
+#endif
+
+#define _FACDP 0x877
+#define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code )
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#pragma pack(push, 1)
+
+
+/*============================================================================
+ *
+ * DirectPlay Structures
+ *
+ * Various structures used to invoke DirectPlay.
+ *
+ *==========================================================================*/
+
+#ifdef __cplusplus
+/* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */
+struct IDirectPlay;
+typedef struct IDirectPlay FAR *LPDIRECTPLAY;
+#else
+typedef struct IDirectPlay FAR *LPDIRECTPLAY;
+#endif
+
+typedef DWORD DPID, FAR *LPDPID;
+
+typedef struct _DPCAPS
+{
+ DWORD dwSize;
+ DWORD dwFlags;
+ DWORD dwMaxBufferSize;
+ DWORD dwMaxQueueSize; // Function of DPlay, not SP.
+ DWORD dwMaxPlayers;
+ DWORD dwHundredBaud; // 24 is 2400, 96 is 9600, etc.
+ DWORD dwLatency;
+} DPCAPS;
+
+typedef DPCAPS FAR *LPDPCAPS;
+
+#define DPLONGNAMELEN 52
+#define DPSHORTNAMELEN 20
+#define DPSESSIONNAMELEN 32
+#define DPPASSWORDLEN 16
+#define DPUSERRESERVED 16
+
+typedef struct
+{
+ DWORD dwSize;
+ GUID guidSession; // Id for Game. Null is all games.
+ DWORD dwSession; // session identifier
+ DWORD dwMaxPlayers; // Maximum players allowed in game.
+ DWORD dwCurrentPlayers; // Current players in Game.
+ DWORD dwFlags; // DPOPEN_* flags
+ char szSessionName[DPSESSIONNAMELEN];// Human readable name for Game
+ char szUserField[DPUSERRESERVED];
+ DWORD dwReserved1; // Reserved for future MS use.
+ char szPassword[DPPASSWORDLEN]; // Password to be allowed into game.
+ DWORD dwReserved2; // Reserved for future MS use.
+ DWORD dwUser1;
+ DWORD dwUser2;
+ DWORD dwUser3;
+ DWORD dwUser4;
+} DPSESSIONDESC;
+typedef DPSESSIONDESC FAR *LPDPSESSIONDESC;
+
+
+/*
+ * Create API
+ */
+typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)(
+ LPGUID lpSPGuid,
+ LPSTR lpFriendlyName,
+ DWORD dwMajorVersion,
+ DWORD dwMinorVersion,
+ LPVOID lpContext);
+
+typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK)(
+ LPDPSESSIONDESC lpDPSGameDesc,
+ LPVOID lpContext,
+ LPDWORD lpdwTimeOut,
+ DWORD dwFlags);
+
+
+
+extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY FAR *lplpDP, IUnknown FAR *pUnk);
+extern HRESULT WINAPI DirectPlayEnumerate( LPDPENUMDPCALLBACK, LPVOID );
+
+
+/* Player enumeration callback prototype */
+typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK)(
+ DPID dpId,
+ LPSTR lpFriendlyName,
+ LPSTR lpFormalName,
+ DWORD dwFlags,
+ LPVOID lpContext );
+
+/*
+ * IDirectPlay
+ */
+#undef INTERFACE
+#define INTERFACE IDirectPlay
+#ifdef _WIN32
+DECLARE_INTERFACE_( IDirectPlay, IUnknown )
+{
+ /*** IUnknown methods ***/
+ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+ STDMETHOD_(ULONG,AddRef) (THIS) PURE;
+ STDMETHOD_(ULONG,Release) (THIS) PURE;
+ /*** IDirectPlay methods ***/
+ STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE;
+ STDMETHOD(Close) (THIS) PURE;
+ STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE;
+ STDMETHOD(CreateGroup) (THIS_ LPDPID,LPSTR,LPSTR) PURE;
+ STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE;
+ STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE;
+ STDMETHOD(DestroyGroup) (THIS_ DPID) PURE;
+ STDMETHOD(EnableNewPlayers) (THIS_ BOOL) PURE;
+ STDMETHOD(EnumGroupPlayers) (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(EnumGroups) (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(EnumPlayers) (THIS_ DWORD, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE;
+ STDMETHOD(GetCaps) (THIS_ LPDPCAPS) PURE;
+ STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE;
+ STDMETHOD(GetPlayerCaps) (THIS_ DPID, LPDPCAPS) PURE;
+ STDMETHOD(GetPlayerName) (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE;
+ STDMETHOD(Initialize) (THIS_ LPGUID) PURE;
+ STDMETHOD(Open) (THIS_ LPDPSESSIONDESC) PURE;
+ STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE;
+ STDMETHOD(SaveSession) (THIS_ LPSTR) PURE;
+ STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE;
+ STDMETHOD(SetPlayerName) (THIS_ DPID,LPSTR,LPSTR) PURE;
+};
+#endif
+
+
+
+
+/****************************************************************************
+ *
+ * DIRECTPLAY ERRORS
+ *
+ * Errors are represented by negative values and cannot be combined.
+ *
+ ****************************************************************************/
+#define DP_OK 0
+#define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 )
+#define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 )
+#define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 )
+#define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 )
+#define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 )
+#define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 )
+#define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 )
+#define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 )
+#define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 )
+#define DPERR_EXCEPTION MAKE_DPHRESULT( 90 )
+#define DPERR_GENERIC E_FAIL
+
+#define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 )
+#define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 )
+#define DPERR_INVALIDPARAM E_INVALIDARG
+#define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM
+#define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 )
+#define DPERR_NOCAPS MAKE_DPHRESULT( 160 )
+#define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 )
+#define DPERR_NOMEMORY E_OUTOFMEMORY
+#define DPERR_OUTOFMEMORY DPERR_NOMEMORY
+#define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 )
+#define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 )
+#define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 )
+#define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 )
+#define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 )
+#define DPERR_TIMEOUT MAKE_DPHRESULT( 240 )
+#define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 )
+#define DPERR_UNSUPPORTED E_NOTIMPL
+#define DPERR_BUSY MAKE_DPHRESULT( 270 )
+#define DPERR_USERCANCEL MAKE_DPHRESULT( 280 )
+
+
+#define DPOPEN_OPENSESSION 0x00000001
+#define DPOPEN_CREATESESSION 0x00000002
+
+#define DPSEND_GUARANTEE 0x00000001
+#define DPSEND_HIGHPRIORITY 0x00000002
+#define DPSEND_TRYONCE 0x00000004
+
+#define DPRECEIVE_ALL 0x00000001
+#define DPRECEIVE_TOPLAYER 0x00000002
+#define DPRECEIVE_FROMPLAYER 0x00000004
+#define DPRECEIVE_PEEK 0x00000008
+
+#define DPCAPS_NAMESERVICE 0x00000001 // A name server is supported.
+#define DPCAPS_NAMESERVER 0x00000002 // You are the name server.
+#define DPCAPS_GUARANTEED 0x00000004 // SP's don't have to implement guarantees.
+
+#define DPENUMSESSIONS_AVAILABLE 0x00000001 // All games that match password (if given)
+ // and have openings.
+#define DPENUMSESSIONS_ALL 0x00000002
+#define DPENUMSESSIONS_PREVIOUS 0x00000004
+
+#define DPENUMPLAYERS_ALL 0x00000000
+#define DPENUMPLAYERS_PREVIOUS 0x00000004
+#define DPENUMPLAYERS_LOCAL 0x00000008
+#define DPENUMPLAYERS_REMOTE 0x00000010
+#define DPENUMPLAYERS_GROUP 0x00000020
+#define DPENUMPLAYERS_SESSION 0x00000080
+
+//
+// This flag is set on the enumsessions callback when the time out has occured.
+// This means that there is no session data for this callback.
+// If lpdwTimeOut is set to a non-zero value and the EnumSessionsCallback returns
+// TRUE then EnumSessions will continue until the next timeout occurs.
+// Timeouts are in milliseconds.
+
+#define DPESC_TIMEDOUT 0x00000001
+
+
+//
+// System message structures and types.
+//
+// System messages have a leading 4 byte type code to identify the message.
+// an app knows it is a system message because it is addressed 'To' player 0.
+//
+
+
+#define DPSYS_ADDPLAYER 0x0003 // DPMSG_ADDPLAYER
+#define DPSYS_DELETEPLAYER 0x0005 // DPMSG_DELETEPLAYER
+
+#define DPSYS_ADDPLAYERTOGROUP 0x0007 // DPMSG_GROUPADD
+
+#define DPSYS_INVITE 0x000e // DPMSG_INVITE, Net only.
+
+#define DPSYS_DELETEGROUP 0x0020 // DPMSG_DELETEPLAYER
+#define DPSYS_DELETEPLAYERFROMGRP 0x0021 // DPMSG_GROUPDELETE
+#define DPSYS_SESSIONLOST 0x0031
+
+#define DPSYS_CONNECT 0x484b // DPMSG_GENERIC
+
+
+
+typedef struct
+{
+ DWORD dwType;
+ DWORD dwPlayerType;
+ DPID dpId;
+ char szLongName[DPLONGNAMELEN];
+ char szShortName[DPSHORTNAMELEN];
+ DWORD dwCurrentPlayers;
+} DPMSG_ADDPLAYER;
+
+typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP;
+
+typedef struct
+{
+ DWORD dwType;
+ DPID dpIdGroup;
+ DPID dpIdPlayer;
+} DPMSG_GROUPADD;
+
+typedef DPMSG_GROUPADD DPMSG_GROUPDELETE;
+typedef struct
+{
+ DWORD dwType;
+ DPID dpId;
+} DPMSG_DELETEPLAYER;
+
+typedef struct
+{
+ DWORD dwType;
+ DPSESSIONDESC dpsDesc;
+} DPMSG_INVITE;
+
+
+
+typedef struct
+{
+ DWORD dwType;
+} DPMSG_GENERIC;
+
+#pragma pack(pop)
+
+
+DEFINE_GUID( IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72);
+
+
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif
+