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#include "Block.hpp"
Block::~Block() {}
Block::Block(unsigned short id, unsigned char state, unsigned char light, unsigned char sky) : id(id), state(state), light(light), sky (sky) {}
Block::Block() : id(0), state(0), light(0), sky(0) {}
bool operator==(const BlockId& lhs, const BlockId &rhs) {
return (lhs.id == rhs.id) && (lhs.state == rhs.state);
}
bool operator<(const BlockId& lhs, const BlockId &rhs) {
return (lhs.id < rhs.id);
}
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