From 33c756b38e94cef68b3f842c1c2f8bad9d4447a2 Mon Sep 17 00:00:00 2001 From: UIS Date: Thu, 10 Dec 2020 15:23:59 +0300 Subject: Fix multithreading Reorder locks in Event.cpp --- src/RendererWorld.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/RendererWorld.cpp') diff --git a/src/RendererWorld.cpp b/src/RendererWorld.cpp index b433609..e3ef738 100644 --- a/src/RendererWorld.cpp +++ b/src/RendererWorld.cpp @@ -33,7 +33,7 @@ void RendererWorld::WorkerFunction(size_t workerId) { LoopExecutionTimeController timer(std::chrono::milliseconds(50)); while (isRunning) { - while (tasksListener.NotEmpty() && isRunning) + while (!tasksListener.Empty() && isRunning) tasksListener.HandleEvent(); timer.Update(); } -- cgit v1.2.3