From 6f67371bb1b46579ae837d0e0c61ac1b291be743 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Sat, 13 Jan 2018 07:51:33 +0500 Subject: Directory renamed --- depedencies/include/glm/gtx/rotate_vector.hpp | 117 -------------------------- 1 file changed, 117 deletions(-) delete mode 100644 depedencies/include/glm/gtx/rotate_vector.hpp (limited to 'depedencies/include/glm/gtx/rotate_vector.hpp') diff --git a/depedencies/include/glm/gtx/rotate_vector.hpp b/depedencies/include/glm/gtx/rotate_vector.hpp deleted file mode 100644 index 91d1784..0000000 --- a/depedencies/include/glm/gtx/rotate_vector.hpp +++ /dev/null @@ -1,117 +0,0 @@ -/// @ref gtx_rotate_vector -/// @file glm/gtx/rotate_vector.hpp -/// -/// @see core (dependence) -/// @see gtx_transform (dependence) -/// -/// @defgroup gtx_rotate_vector GLM_GTX_rotate_vector -/// @ingroup gtx -/// -/// @brief Function to directly rotate a vector -/// -/// need to be included to use these functionalities. - -#pragma once - -// Dependency: -#include "../glm.hpp" -#include "../gtx/transform.hpp" - -#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) -# pragma message("GLM: GLM_GTX_rotate_vector extension included") -#endif - -namespace glm -{ - /// @addtogroup gtx_rotate_vector - /// @{ - - /// Returns Spherical interpolation between two vectors - /// - /// @param x A first vector - /// @param y A second vector - /// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1]. - /// - /// @see gtx_rotate_vector - template - GLM_FUNC_DECL tvec3 slerp( - tvec3 const & x, - tvec3 const & y, - T const & a); - - //! Rotate a two dimensional vector. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec2 rotate( - tvec2 const & v, - T const & angle); - - //! Rotate a three dimensional vector around an axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec3 rotate( - tvec3 const & v, - T const & angle, - tvec3 const & normal); - - //! Rotate a four dimensional vector around an axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec4 rotate( - tvec4 const & v, - T const & angle, - tvec3 const & normal); - - //! Rotate a three dimensional vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec3 rotateX( - tvec3 const & v, - T const & angle); - - //! Rotate a three dimensional vector around the Y axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec3 rotateY( - tvec3 const & v, - T const & angle); - - //! Rotate a three dimensional vector around the Z axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec3 rotateZ( - tvec3 const & v, - T const & angle); - - //! Rotate a four dimentionnals vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec4 rotateX( - tvec4 const & v, - T const & angle); - - //! Rotate a four dimensional vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec4 rotateY( - tvec4 const & v, - T const & angle); - - //! Rotate a four dimensional vector around the X axis. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tvec4 rotateZ( - tvec4 const & v, - T const & angle); - - //! Build a rotation matrix from a normal and a up vector. - //! From GLM_GTX_rotate_vector extension. - template - GLM_FUNC_DECL tmat4x4 orientation( - tvec3 const & Normal, - tvec3 const & Up); - - /// @} -}//namespace glm - -#include "rotate_vector.inl" -- cgit v1.2.3