From ba2e09672bf88ed1016fc82bd88ac87df0a5b3a1 Mon Sep 17 00:00:00 2001 From: LaG1924 <12997935+LaG1924@users.noreply.github.com> Date: Tue, 20 Jun 2017 19:25:21 +0500 Subject: 2017-06-20 --- cwd/shaders/block.gs | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) create mode 100644 cwd/shaders/block.gs (limited to 'cwd/shaders/block.gs') diff --git a/cwd/shaders/block.gs b/cwd/shaders/block.gs new file mode 100644 index 0000000..17d61c3 --- /dev/null +++ b/cwd/shaders/block.gs @@ -0,0 +1,32 @@ +#version 330 core + +in gl_Vertex +{ + vec4 gl_Position; + float gl_PointSize; + float gl_ClipDistance[]; +} gl_in[]; + +in VS_OUT { + vec2 UvPosition; + vec3 FragmentPosition; + flat int Block; + flat int State; + vec4 ndcPos; +} gs_in[]; + +out GS_OUT { + vec2 UvPosition; + vec3 FragmentPosition; + flat int Block; + flat int State; + vec4 ndcPos; +} gs_out[]; + +void main() { + gs_out[0].UvPosition = gs_in[0].UvPosition; + gs_out[0].FragmentPosition = gs_in[0].FragmentPosition; + gs_out[0].Block = gs_in[0].Block; + gs_out[0].State = gs_in[0].State; + gs_out[0].ndcPos = gs_in[0].ndcPos; +} \ No newline at end of file -- cgit v1.2.3