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src
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RendererSectionData.hpp
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2022-12-15
Added liquid rendering pass
LaG1924
1
-1
/
+2
2021-12-25
Added smooth lighting settings parameter
LaG1924
1
-1
/
+1
2021-12-25
Added smooth lighting
LaG1924
1
-8
/
+36
2021-12-19
Added per vertex lighting
LaG1924
1
-6
/
+3
2021-12-18
Added AO mask
LaG1924
1
-1
/
+2
2021-11-21
Added normals to faces
LaG1924
1
-9
/
+10
2021-06-28
Compacted vertices format
LaG1924
1
-2
/
+3
2021-06-28
Implemented vertex data iterleaving
LaG1924
1
-6
/
+10
2021-06-28
Embed UV to vertex data
LaG1924
1
-5
/
+5
2021-06-27
Moved block face model matrix transformation to CPU
LaG1924
1
-1
/
+1
2019-01-27
More advanced textures animation support
LaG1924
1
-0
/
+1
2018-08-21
More correct block rotating
LaG1924
1
-0
/
+2
2018-08-09
Moved ParsedFace and FaceDirection out of BlockModel
LaG1924
1
-11
/
+2
2018-08-05
Separate lighting for each block face
LaG1924
1
-2
/
+16
2018-08-05
Replaced usage of old texture atlas
LaG1924
1
-0
/
+1
2018-03-16
Improved RendererSectionData parsing data locality
LaG1924
1
-1
/
+16
2018-03-08
Fixed holes when block on section border destroyed
LaG1924
1
-0
/
+1
2018-03-08
Minor RendererSectionData parsing memory optimization
LaG1924
1
-29
/
+3
2018-01-13
Section parser now in a separate file
LaG1924
1
-43
/
+8
2018-01-13
Refactored #include directives
LaG1924
1
-15
/
+12
2018-01-13
2017-09-23
LaG1924
1
-9
/
+27
2018-01-13
2017-09-20
LaG1924
1
-15
/
+8
2018-01-13
2017-09-19
LaG1924
1
-1
/
+6
2018-01-13
2017-09-17
LaG1924
1
-1
/
+6
2018-01-13
2017-09-15
LaG1924
1
-4
/
+4
2018-01-13
2017-09-03
LaG1924
1
-0
/
+4
2018-01-13
2017-08-27
LaG1924
1
-6
/
+17
2017-08-20
2017-08-20
LaG1924
1
-1
/
+2
2017-08-17
2017-08-17
LaG1924
1
-23
/
+19
2017-08-16
2017-08-16
LaG1924
1
-2
/
+4
2017-08-07
2017-08-07
LaG1924
1
-1
/
+1
2017-07-29
2017-07-29
LaG1924
1
-0
/
+49