Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2021-11-27 | Changed shaders to use SPB | LaG1924 | 1 | -1/+1 | |
2021-11-17 | Changed entities rendering to Gal | LaG1924 | 1 | -125/+6 | |
2019-04-30 | Integrated Optick profiler | LaG1924 | 1 | -0/+2 | |
2019-04-21 | Basic single-threaded implementation | LaG1924 | 1 | -1/+0 | |
2019-04-21 | Renamed GlobalState to Game | LaG1924 | 1 | -1/+1 | |
2019-01-27 | Added const-keyword to World | LaG1924 | 1 | -2/+2 | |
2019-01-27 | GameState double-buffering | LaG1924 | 1 | -2/+2 | |
2019-01-27 | Added slow GameState sync | LaG1924 | 1 | -4/+4 | |
2019-01-26 | Removed previous implementation of Shader | LaG1924 | 1 | -2/+4 | |
2018-12-20 | Fixes #29 | uis | 1 | -42/+20 | |
2018-08-21 | Fixed rendering errors | LaG1924 | 1 | -1/+1 | |
2018-01-13 | Refactored #include directives | LaG1924 | 1 | -0/+7 | |
2017-08-20 | 2017-08-20 | LaG1924 | 1 | -15/+2 | |
2017-08-18 | 2017-08-18 | LaG1924 | 1 | -6/+11 | |
2017-08-16 | 2017-08-16 | LaG1924 | 1 | -0/+161 | |