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2021-11-27Changed shaders to use SPBLaG19241-1/+1
2021-11-17Changed entities rendering to GalLaG19241-125/+6
2019-04-30Integrated Optick profilerLaG19241-0/+2
2019-04-21Basic single-threaded implementationLaG19241-1/+0
2019-04-21Renamed GlobalState to GameLaG19241-1/+1
2019-01-27Added const-keyword to WorldLaG19241-2/+2
2019-01-27GameState double-bufferingLaG19241-2/+2
2019-01-27Added slow GameState syncLaG19241-4/+4
2019-01-26Removed previous implementation of ShaderLaG19241-2/+4
2018-12-20Fixes #29uis1-42/+20
2018-08-21Fixed rendering errorsLaG19241-1/+1
2018-01-13Refactored #include directivesLaG19241-0/+7
2017-08-202017-08-20LaG19241-15/+2
2017-08-182017-08-18LaG19241-6/+11
2017-08-162017-08-16LaG19241-0/+161