diff options
Diffstat (limited to 'src/graphics')
-rw-r--r-- | src/graphics/Shader.cpp | 3 | ||||
-rw-r--r-- | src/graphics/Shader.hpp | 2 | ||||
-rw-r--r-- | src/graphics/Texture.cpp | 2 | ||||
-rw-r--r-- | src/graphics/Texture.hpp | 2 |
4 files changed, 4 insertions, 5 deletions
diff --git a/src/graphics/Shader.cpp b/src/graphics/Shader.cpp index 9bb08ba..83eb93f 100644 --- a/src/graphics/Shader.cpp +++ b/src/graphics/Shader.cpp @@ -1,4 +1,3 @@ -#include <easylogging++.h> #include "Shader.hpp" Shader::Shader(const GLchar *vertexPath, const GLchar *fragmentPath) { @@ -70,7 +69,7 @@ Shader::Shader(const GLchar *vertexPath, const GLchar *fragmentPath) { glGetProgramiv(this->Program, GL_LINK_STATUS, &success); if (!success) { glGetProgramInfoLog(this->Program, 512, NULL, infoLog); - LOG(ERROR) << "ERROR::SHADER::PROGRAM::LINKING_FAILED\n" << infoLog; + LOG(FATAL) << "ERROR::SHADER::PROGRAM::LINKING_FAILED\n" << infoLog; } // Удаляем шейдеры, поскольку они уже в программу и нам больше не нужны. diff --git a/src/graphics/Shader.hpp b/src/graphics/Shader.hpp index 66d687c..a336b1a 100644 --- a/src/graphics/Shader.hpp +++ b/src/graphics/Shader.hpp @@ -2,7 +2,7 @@ #include <string> #include <fstream> #include <sstream> - +#include <easylogging++.h> #include <GL/glew.h> class Shader diff --git a/src/graphics/Texture.cpp b/src/graphics/Texture.cpp index bd5c53f..5d183c3 100644 --- a/src/graphics/Texture.cpp +++ b/src/graphics/Texture.cpp @@ -1,5 +1,3 @@ -#include <SFML/Graphics.hpp> -#include <easylogging++.h> #include "Texture.hpp" Texture::Texture(std::string filename, GLenum textureWrapping, GLenum textureFiltering) { diff --git a/src/graphics/Texture.hpp b/src/graphics/Texture.hpp index 8e3f1af..277806a 100644 --- a/src/graphics/Texture.hpp +++ b/src/graphics/Texture.hpp @@ -1,5 +1,7 @@ #pragma once +#include <SFML/Graphics.hpp> +#include <easylogging++.h> #include <GL/glew.h> class Texture { |