diff options
Diffstat (limited to '')
-rw-r--r-- | src/RendererWorld.hpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/RendererWorld.hpp b/src/RendererWorld.hpp index f26abda..706af68 100644 --- a/src/RendererWorld.hpp +++ b/src/RendererWorld.hpp @@ -9,7 +9,6 @@ #include "RendererSection.hpp" #include "RendererEntity.hpp" -#include "RendererSky.hpp" #include "RendererSectionData.hpp" class Frustum; @@ -20,11 +19,11 @@ class EventListener; class RenderState; class RendererWorld { - struct SectionParsing { - SectionsData data; - RendererSectionData renderer; - bool parsing = false; - }; + struct SectionParsing { + SectionsData data; + RendererSectionData renderer; + bool parsing = false; + }; //General std::unique_ptr<EventListener> listener; @@ -33,17 +32,17 @@ class RendererWorld { std::vector<std::thread> workers; void WorkerFunction(size_t WorkerId); bool isRunning = true; - const static size_t parsingBufferSize = 64; - SectionParsing parsing[parsingBufferSize]; - std::queue<Vector> parseQueue; - bool parseQueueNeedRemoveUnnecessary = false; - void ParseQueueUpdate(); - void ParseQeueueRemoveUnnecessary(); + const static size_t parsingBufferSize = 64; + SectionParsing parsing[parsingBufferSize]; + std::queue<Vector> parseQueue; + bool parseQueueNeedRemoveUnnecessary = false; + void ParseQueueUpdate(); + void ParseQeueueRemoveUnnecessary(); //Blocks std::vector<Vector> renderList; std::map<Vector, RendererSection> sections; void UpdateAllSections(VectorF playerPos); - std::chrono::time_point<std::chrono::high_resolution_clock> globalTimeStart; + std::chrono::time_point<std::chrono::high_resolution_clock> globalTimeStart; std::shared_ptr<Gal::Pipeline> sectionsPipeline; std::shared_ptr<Gal::BufferBinding> sectionsBufferBinding; //Entities @@ -52,11 +51,12 @@ class RendererWorld { std::shared_ptr<Gal::PipelineInstance> entitiesPipelineInstance; std::shared_ptr<Gal::Buffer> entitiesPosBuffer, entitiesIndexBuffer; //Sky - Texture *skyTexture; - RendererSky rendererSky; + std::shared_ptr<Gal::Pipeline> skyPipeline; + std::shared_ptr<Gal::PipelineInstance> skyPipelineInstance; + std::shared_ptr<Gal::Buffer> skyBuffer; public: - RendererWorld(); - ~RendererWorld(); + RendererWorld(); + ~RendererWorld(); void Render(RenderState& renderState); void PrepareRender(); |