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-rw-r--r--src/AssetManager.cpp96
1 files changed, 73 insertions, 23 deletions
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp
index 6e35160..02ee7ee 100644
--- a/src/AssetManager.cpp
+++ b/src/AssetManager.cpp
@@ -1,6 +1,6 @@
#include <fstream>
#include "AssetManager.hpp"
-#include <filesystem>
+#include <experimental/filesystem>
namespace fs = std::experimental::filesystem::v1;
@@ -15,7 +15,7 @@ const fs::path pathToModels = "./assets/minecraft/models/";
AssetManager::AssetManager() {
LoadIds();
LoadTextureResources();
- //LoadBlockModels();
+ LoadBlockModels();
}
void AssetManager::LoadIds() {
@@ -194,32 +194,58 @@ AssetManager &AssetManager::Instance() {
}
const BlockModel *AssetManager::GetBlockModelByBlockId(BlockId block) {
- std::string blockName = "";
- for (const auto& it : assetIds) {
- if (BlockId{ it.second.id,0 } == BlockId{ block.id,0 }) {
- blockName = it.first;
- break;
+ block.state = 0;
+ if (blockIdToBlockName.find(block) == blockIdToBlockName.end()) {
+ std::string blockName = "";
+ for (const auto& it : assetIds) {
+ if (BlockId{ it.second.id,0 } == block) {
+ blockName = it.first;
+ break;
+ }
}
+ if (blockName == "grass")
+ blockName = "grass_normal";
+ if (blockName == "torch")
+ blockName = "normal_torch";
+ if (blockName == "leaves")
+ blockName = "oak_leaves";
+ if (blockName == "tallgrass")
+ blockName = "tall_grass";
+ if (blockName == "log")
+ blockName = "oak_bark";
+ if (blockName == "snow_layer")
+ blockName = "snow_height2";
+
+ blockName = "block/" + blockName;
+
+ if (blockName == "")
+ return nullptr;
+
+ blockIdToBlockName[block] = blockName;
}
- blockName = "block/" + blockName;
+ std::string blockName = blockIdToBlockName[block];
- if (blockName == "" || models.find(blockName) == models.end())
+ auto modelIt = models.find(blockName);
+ if (modelIt == models.end())
return nullptr;
-
- return &models[blockName];
+
+ return &modelIt->second;
}
void AssetManager::LoadBlockModels() {
std::function<void(std::string)> parseModel = [&](std::string ModelName) {
+ if (models.find(ModelName) != models.end())
+ return;
+
fs::path ModelPath = pathToModels / fs::path(ModelName + ".json");
std::ifstream in(ModelPath);
if (!in.is_open())
throw std::runtime_error("Trying to load unknown model \"" + ModelName + "\" at " + ModelPath.generic_string());
nlohmann::json modelData;
in >> modelData;
- BlockModel model;
+ BlockModel model;
if (modelData.find("parent") != modelData.end()) {
if (models.find(modelData["parent"]) == models.end())
@@ -228,6 +254,14 @@ void AssetManager::LoadBlockModels() {
model = models.find(modelData["parent"])->second;
}
+ model.BlockName = ModelName;
+
+ if (model.BlockName == "block/block")
+ model.IsBlock = true;
+
+ if (model.BlockName == "block/thin_block" || model.BlockName=="block/leaves")
+ model.IsBlock = false;
+
if (modelData.find("ambientocclusion") != modelData.end())
model.AmbientOcclusion = modelData["ambientocclusion"].get<bool>();
@@ -240,6 +274,7 @@ void AssetManager::LoadBlockModels() {
}
if (modelData.find("elements") != modelData.end()) {
+ model.Elements.clear();
for (auto& it : modelData["elements"]) {
BlockModel::ElementData element;
@@ -257,8 +292,11 @@ void AssetManager::LoadBlockModels() {
element.rotationOrigin = rotOrig;
element.rotationAxis = (it["rotation"]["axis"].get<std::string>() == "x") ? BlockModel::ElementData::Axis::x : ((it["rotation"]["axis"].get<std::string>() == "y") ? BlockModel::ElementData::Axis::y : BlockModel::ElementData::Axis::z);
- element.rotationAngle = it["rotation"]["angle"].get<int>();
- element.rotationRescale = it["rotation"]["recale"].get<bool>();
+ if (it["rotation"].find("angle") != it["rotation"].end())
+ element.rotationAngle = it["rotation"]["angle"].get<int>();
+
+ if (it["rotation"].find("rescale") != it["rotation"].end())
+ element.rotationRescale = it["rotation"]["rescale"].get<bool>();
}
if (it.find("shade") != it.end())
@@ -291,7 +329,7 @@ void AssetManager::LoadBlockModels() {
faceData.uv = uv;
}
- BlockModel::ElementData::FaceDirection cullface;
+ BlockModel::ElementData::FaceDirection cullface = faceDir;
if (face.find("cullface") != face.end()) {
if (face["cullface"] == "down")
cullface = BlockModel::ElementData::FaceDirection::down;
@@ -304,9 +342,9 @@ void AssetManager::LoadBlockModels() {
else if (face["cullface"] == "west")
cullface = BlockModel::ElementData::FaceDirection::west;
else if (face["cullface"] == "east")
- cullface = BlockModel::ElementData::FaceDirection::east;
- faceData.cullface = cullface;
- }
+ cullface = BlockModel::ElementData::FaceDirection::east;
+ }
+ faceData.cullface = cullface;
faceData.texture = face["texture"].get<std::string>();
@@ -314,7 +352,7 @@ void AssetManager::LoadBlockModels() {
faceData.rotation = face["rotation"].get<int>();
if (face.find("tintindex") != face.end())
- faceData.tintIndex = face["tintindex"];
+ faceData.tintIndex = true;
element.faces[faceDir] = faceData;
}
@@ -326,12 +364,24 @@ void AssetManager::LoadBlockModels() {
models.insert(std::make_pair(ModelName, model));
};
- parseModel("block/stone");
+ fs::path pathToBlockModels = pathToModels.generic_string() + "/block/";
- /*for (auto& dirEntry : fs::directory_iterator(pathToBlockModels)) {
+ for (auto& dirEntry : fs::recursive_directory_iterator(pathToBlockModels)) {
if (dirEntry.path().extension() != ".json")
continue;
+
+ std::string modelName = dirEntry.path().stem().generic_string();
+
+ parseModel("block/" + modelName);
+ }
+}
- parseModel(dirEntry.path().generic_string());
- }*/
+std::string AssetManager::GetAssetNameByBlockId(BlockId block) {
+ for (auto& it : assetIds) {
+ BlockId value = it.second;
+ value.state = 0;
+ if (value == block)
+ return it.first;
+ }
+ return "#NF";
} \ No newline at end of file